Using recommended mulligan strategy, went 12-19 (39%), Rank went from 15 to 20.. If you don't have the proper cards to burst the opp down by turn 6 your out of cards and end up losing. At least on 1/2 the loses had the opponent down under 10 hp by round 6 but lost due to lack of card draw and/or unlucky RNG, then they start laying down the big hitters and end the game by turn 8 or 9. None of the matches went past turn 12.
2
Turn 5 or 6 every freakin time it's obliterate.
0
Worked great! I only had 1 scaled nightmare unfortunately.
0
Took a couple tries because I didnt have dragonfire potion so I used lightbomb potion instead.
0
5
Had to down vote this after going 5-12... 1-1 Hunter, 1-2 Mage, 1-2 Paladin. 0-2 priest, 1-2 Rogue, 0-2 shaman, 1-1 Lock, 0-2 warr
0
1-6 = 0-3 Mage, 1-1 Pally, 0-1 lock, 0-1 warr
0
1-4...rng gods do not smile too much on this deck..
0
1-9 although did run 6 of the games to the opponent running out of cards.. just not enough damage cards to do much offensive damage to kill them
-1
Using recommended mulligan strategy, went 12-19 (39%), Rank went from 15 to 20.. If you don't have the proper cards to burst the opp down by turn 6 your out of cards and end up losing. At least on 1/2 the loses had the opponent down under 10 hp by round 6 but lost due to lack of card draw and/or unlucky RNG, then they start laying down the big hitters and end the game by turn 8 or 9. None of the matches went past turn 12.