While there are some cheaters who hack the client to skip animation time, they are mostly in high legend and they usually go off around turn 5-6, where (unless you are cheating) you need insane APM skills to make the OTK on time. I see your opponent went off with his combo on turn 10, with a large part of his deck already drawn, meaning that he didn't have to play so many cards to complete the OTK. Could be a cheater, but from the replay I'd say he is probably not.
Also, to all the random idiots complaining about what decks other people play: nothing wrong with playing good decks in a game where the goal is to win
- Robin18
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Member for 4 years and 27 days
Last active Wed, Jan, 4 2023 09:49:18 -
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SirJohn13 posted a message on Did I face a cheater?Posted in: General Discussion -
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sPacEtiMe19 posted a message on Did I face a cheater?Posted in: General DiscussionIgnite mages are bitches, but you deserve it as tarded pirate war, bro
“But you deserve it as tarded pirate war, bro.”
Def lost a brain cell or two reading this one, whew.
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Thanatos2k posted a message on Fractured in Alterac Valley Decks - Good and Fun Decks from the ProsPosted in: NewsAs long as the Warlock quest exists, control cannot exist. Nothing changed except we have more midrange decks now.
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H1st0ry posted a message on New Priest Rare Card Revealed - Undying DisciplePosted in: NewsThats fine because she was not played at all. They learn.
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Entropy88 posted a message on A Brief Video Overview of The New Hearthstone Mercenaries Game ModePosted in: NewsNew addition to the game, i like it.
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Toribasher posted a message on Wild is Fantastic So FarPosted in: Wild FormatHadn't played wild before, but saw that Pirate Warrior is doing well there.
With the free core set, you already have a lot of pirates. Only expensive craft was Ancharr, already had the Stormwind Pirate quest.
Played a bit and noticed Warlock is unwinnable with Pirate Quest Warrior. Added 2 Executes to the deck, now I'm beating them too.
Flamewaker Mage is a bit silly, virtually OTK'd me on Turn 4, but out of about 20 games only have seen 1 truly ridiculous deck like that. Secret Mages are relatively fair tame compared to that.
I think Wild is pretty great.
I know it is prone to get some toxic metas like the Demon Seed or a few months ago Wretched Tiller nonsense or bugs like Maxima/Cthun.
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YoHabloEspanol posted a message on For those who want Warlock Questline changed/reworked, how would you do it?Posted in: General ChatSimple. Change it so fatigue damage doesn't count, only self inflicted damage.
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Arczi posted a message on Hottest Decks for Forged in the Barrens - Community Favorites - Standard and Wild!Posted in: NewsIt actually did, if you play the game. Some Evolve Shaman Came, Celestial Spell Druid, even more face(ish) Face Hunter. I've also seen some strange Frenzy armor Warrior. Will it change, or at least shake the meta a bit, we'll see.
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Tarious posted a message on Hail the TurtlePosted in: Hail the TurtleLoses to just about everything.
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atsbill123 posted a message on Hail the TurtlePosted in: Hail the Turtlethis deck is terrible
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Kinda like troublemaker of warrior but more defensive.
If control palladin becomes a thing this might be an inclusion
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wait it can go face?
insanely good. Might also be insane in wild
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Almost an all female deck
then there is that 1 random sexy boulderfist ogre
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Rush warrior might be strong but it feels fair because it is very board based. This is the best direction for a great meta. Mages can do tons of damage to your face when you couldnt do anything about it and palladin has an insane early game which some classes have a difficult time dealing with. Specially when paladin can buff their minions and then go even harder face.
And to be fair rush warrior isnt THAT strong. It just counters the meta mainly paladin because warrior can protect the board so paladin cant be as aggresive. But priest for example is a harder matchup because priest doesnt care about board they just stall till you die of boredom.
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I think they might want to change that card. Because sacrifical pact counters demon hunter way too hard this way the devs won't get a clear representation how good the class is performing. Like if sacrifical pact is changed it might increase the win rate so hard it is Obvious that the class need more nerfs. And just like you mentioned this way zephrys wont ruin jaraxuss.
Sacrifical pact was made when warlock was the only demon class so it wasnt a big problem it could target any minion. Now demon hunter also focuses on demons, so they really might want to change this card.
Maybe 0 mana destroy a Friendly minion restore 5 health. Or 0 mana destroy a friendly demon restore 5 health.