It's reassuring to see that people are not having success with this deck because res priest is honestly one of the most cancer things in this game. No idea what kind of degenerate takes pleasure in playing a deck that does absolutely nothing for a solid hour.
- Roberto_18
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AIM7Sparrow posted a message on [86% WR] D5 to Legend - Combo ResurrectPosted in: [86% WR] D5 to Legend - Combo Resurrect -
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SirKlemy posted a message on D5 to Legend 64% Winrate - Enrage WarriorPosted in: D5 to Legend 64% Winrate - Enrage WarriorI was mostly facing Galakrond Priest, the list where they don't run plague of sands and focus on tempo + single minion removal (penance, time rip, etc). I definitely agree with the "finishing them off from 20 hp" part though, it's the only way to win. I didn't really understood that when I first played the deck so that also might be why I lost against a bunch of them early in the climb.
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Semmo001 posted a message on D5 to Legend 64% Winrate - Enrage WarriorPosted in: D5 to Legend 64% Winrate - Enrage Warriori am 3-0 against priest with the deck but i follow a different strategy. don't over commit to the board, dont play your combo cards(also not the rampage for tempo). and just try to stick 1 minion every turn en keep him around 25 hp. when u stick a brute for example he is at 19 and just slap the combo down for finisher. you have to win in 1 turn. tempo is not going to win you the game. u need to finish him from min 20hp.
he needs to use the clears on 2 or max 3 minions and than just play 2 or 3 new 'small' minions. try to keep 5/6 attack on the board plus 3 from upgraded weapon and than the 15+ combo for the win
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Yes, grommash is the key, i won a lot of games Thanks to him, deals 12 damage in one turn with the empty board is a lot of help.
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first time to reach legend, Thaks to this deck, even after the patch, the matchup against priest is very frustrating, but if you keep the combo coin + grommash + inner rage + bloodsworn mercenary and deal 24 damage in one turn, is the best.
Thaks for the deck and guide