Very good deck. The only change I made was -1 Whirlwind and +1 Deathwing. He makes a ton of difference when playing against quest Paladin and quest Rogue.
I'd sooner call it a strictly worse Twisting Nether. Why would a warlock want to pay two more mana for the same effect, and to top it off, overdraw/get to fatigue first? Why does warlock, of all classes, need extra card draw? It makes no sense.
At least TN doesn't eat up your entire turn. You can, for example, play TN, and then use your hero power as Jaraxxus. Voilà, board cleared, immediately followed by summoning a threat. All in one turn.
Probably because by itself, this particular legendary is worthless. That's why they're giving it away for free; you need to collect several other cards from the expansion to make C'Thun work. In other words, getting C'Thun for free makes the player feel invested in the new expansion right off the bat. It's clever marketing, but nothing more than that.
Meanwhile, the new card back at least has great aesthetic value - by itself, no supplement needed.
3
I doubt it, it would have to have been present on the battlefield.
12
There must be something I'm not seeing, because this seems absurdly bad.
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It also counters Silence Priest (Inner Fire), Secret Paladin in Wild, and Evolve Shaman.
0
If this isn't "meta-defining", then I don't know what is.
0
Very good deck. The only change I made was -1 Whirlwind and +1 Deathwing. He makes a ton of difference when playing against quest Paladin and quest Rogue.
1
My modification:
4 mana, 2/2
deathrattle: shuffle this card into your deck.
Would still generally suck, but would have some actual use in Fatigue Warrior.
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I'd sooner call it a strictly worse Twisting Nether. Why would a warlock want to pay two more mana for the same effect, and to top it off, overdraw/get to fatigue first? Why does warlock, of all classes, need extra card draw? It makes no sense.
At least TN doesn't eat up your entire turn. You can, for example, play TN, and then use your hero power as Jaraxxus. Voilà, board cleared, immediately followed by summoning a threat. All in one turn.
7
My experience so far, matchup-wise:
favorable:
slightly favorable:
slightly unfavorable:
unfavorable:
All in all, a decent deck, and fun!
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Quartermaster costs 5.
4
Probably because by itself, this particular legendary is worthless. That's why they're giving it away for free; you need to collect several other cards from the expansion to make C'Thun work. In other words, getting C'Thun for free makes the player feel invested in the new expansion right off the bat. It's clever marketing, but nothing more than that.
Meanwhile, the new card back at least has great aesthetic value - by itself, no supplement needed.
0
I can safely say It doesn't. I've tested ET in many CW variations, all to no avail. Should be replaced with second Brawl or Baron here.