Tempo Rogue , Miracle rogue , Murlock Shaman , Zoo Lock!!!!!! Finally some decks that i havent played in the past 5 years this is so refreshing..........
- Risey_hs
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Member for 4 years, 11 months, and 22 days
Last active Sun, Jun, 9 2019 05:26:39 -
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PlaguefistGorefiend posted a message on 5 Great Decks for for the Post-Nerf MetaPosted in: News -
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TallAr92 posted a message on 5 Great Decks for for the Post-Nerf MetaPosted in: NewsRogue, warrior
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Professor_Shaun posted a message on More Hearthstone Changes - 18 Card Buffs (YES, BUFFS), Mech-vitational, New LegendaryPosted in: News"We don't want to put Echo on Witch's Brew, as we don't want to confuse new players. We also like to keep cards consistent for returning players."
I month, and a whole lot of cocaine, later:
"Heres a bunch of buffs to cards from a year ago. Also, how about a free legendary from three sets ago, with a keyword inconsistent with it's own set!"
PS: Delivery Drone and Omega Assembly just got more stupid.
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beppe946 posted a message on Is SN1P-SN4P too good?Posted in: Card DiscussionWe haven't even had the chance play it and there are already complaining threads.
So sad
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gomulo posted a message on Dalaran Heist is a bummerPosted in: General Discussionno it is not.... you are just a whiner, I haven´t had so much fun in a while like now playing this adventure, yeah normal mode is a little bit easy, but I will definitelly touch heroic (that card back is sick <3) after gaining all decks and hero powers and PS: Golden Candle with Bartenders perk, that it always starts in your hand and + 1 mana discount on your minions turns out to be pretty good, on turn 3 you play 7/7 with taunt that replace ALL cards for golden legendaries it replaces also minions, :D Lady Wagtoggle didn´t see it coming when she buffed her Kingsbane as f**k :D and then it was transformed into legendary :D :D I Have destroyed all bosses with ease :D :D it was an amazing run :)
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ZerekBG posted a message on Dalaran Heist is a bummerPosted in: General DiscussionI don't agree. The mode is fun to play. And every round feels different because you can choose from a lot of content. For 20$ you get 15 packs and a golden classic one. Also golden Legendary(not dissenchantable, but why would you want to dissenchant it anyway). Not bad for me. For 2800 gold you get almost the same, but without the golden Zayle(only a normal one) and the golden pack. The adventure is better than the old ones for sure.
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dibbbbb posted a message on Dalaran Heist is a bummerPosted in: General DiscussionI'm loving it and can't wait for the next chapter. It's a really nice break from the ladder.
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ItsATM posted a message on Dalaran Heist is a bummerPosted in: General DiscussionI was really excited to play this new game mode but I was really let down. The game mode is just a dungeon run 2.0 with very little innovation.
The money/gold requirement to buy the whole thing is not worth at all, it's essentially a dungeon run but with the cash grab.
Little innovation? Cash grab? Lets take a look at what your $20 gets you:
- 15 card packs
- 1 Golden Legendary
- 5 chapters of exclusive content
- New deck-building feature (Tavern visits)
- 9 Henchmen to play as.
- Each of the henchmen have 4 different decks to choose from, and 4 different hero powers.
- Dozens of unique bosses.
- Even more new treasures added throughout each run.
Learn some gratitude, or go complain elsewhere. -
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1xbenx1 posted a message on Dalaran Heist is a bummerPosted in: General DiscussionNah. You're wrong. It's not a bummer.
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1xbenx1 posted a message on Do you guys also find the meta insanely boring?Posted in: General DiscussionEven with Rogue being very overtuned, it's still a pretty good metagame. A lot of decks are ladder viable.
I think, with a few small tweaks we could be in a very good place. - To post a comment, please login or register a new account.
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I haven't bought the adventure yet, but having played the first chapter, I think it's very well made and fun. It is definitely not a "dungeon run 2.0", lol.
It brings some new cool stuff to the table, like having a chance to edit your deck in the tavern which we haven't seen before. Saying that there is little innovation is absurd! The things that have been added, do justify the cost of the adventure in my opinion. With the stuff that were added to this adventure, putting it out for free would be charity...
What's the point of complaining about this adventure? It is just plain silly. You don't have to buy it or play it. You can just skip it and forget that it has ever been released and you will not find yourself in a disadvantage on ladder, like it was the case with Blackrock Mountain or Naxxramas.
Lastly, you guys must know that not everything the developers make should satisfy the neckbeards that only care about the competitive side of the game. There are plenty of players who play this game for fun and don't put as many hours into the game. That being said, the legendary is great for many players who want to try the competitive decks, so don't call it trash because you don't find it useful.
Anyway, I think this content is an improvement on all sides to everything else we've had thus far.
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Russel the Bard and Work for Togwaggle is probably the easiest and quickest win. Receiving a RoS and a Classic pack for playing the brawl is a nice surprise too. :)
Also, did everyone get their HCT Championship packs today?