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    posted a message on Troublemaker

    This seems nutty. Especially for a rare. Cool.

    Posted in: Troublemaker
  • 3

    posted a message on Easy First Try Lich King Exploit

    Platebreaker makes pretty much any minion a win condition. No need for Scaled Nightmare.

    Also, Kelthuzud/Public defender exploit still works in 2020 in case anyone is wondering.

    Posted in: Easy First Try Lich King Exploit
  • 3

    posted a message on Trial By Felfire Solo Adventure - Launch Today!

    Hard to pass up free packs but so far this adventure has been boring enough that I'm tempted not to finish it.

    Posted in: News
  • 2

    posted a message on Hearthstone Patch 12.2 - New Dailies, Hallow's End, Welcome Bundle, New Keyword, Bug Fixes

    Bet you're really regretting that HS in your username now

    Posted in: News
  • 2

    posted a message on Weekly Card Design Competition - Feedback

    Just wanted to thank the Contest mods. You dedication is marvelous.  Great work you do for the community here.

    Thanks

     

    Posted in: Fan Creations
  • 1

    posted a message on WCDC Season 4 Finale - Mini Comp #5 (Final Poll)
    Quote from RandomScribbles >>

    All credit for mine should go to thepowrofcheese.  I got beaten to the exact same idea in the discussion forum but posted it in the submission before checking.  If the card wins, I shouldn't be declared winner, thepowrofcheese should.  

     To be fair I think its an idea alot of people have had before. It just kind of makes sense with Stonetusk Boar already existing. I wouldnt be surprise to find out that blizzard actually had the card like this at some point of testing. Good idea none the less. 
    Posted in: Fan Creations
  • 5

    posted a message on WCDC Season 4 Finale - Mini Comp #6 (Submission)

    Noble Sacrifice but with a Water Elemental. My god I would hate playing against this card.

    Posted in: Fan Creations
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    posted a message on WCDC Season 4 Finale - Mini Comp #5 (Submission)

    I always thought Bolf Ramshield's ability was generic enough for the main set and should be more prevalent. I think a card like this would be a compromise between generic healing and and Antique Healbot in every deck that wants healing. Also It might signal to new players losing to direct damage to include it. Statline might be a tad strong for basic but I couldnt bring myself to keep it 5/4 (pretty sure it'd never see play right). 4/5 or 3/6 might be suitable but felt like to much of an identity change. At 5/5 you get a bruiser but if you dont have board control is little more then a 5 point heal. That might be enough to save your midrange deck against a face deck tho. 

    Posted in: Fan Creations
  • 5

    posted a message on Will Kazakus Be enough without reno ?

    I cut Reno from my (now) Raza-Priest. To many high value 6-mana cards and healing usually inst a problem. Have no regrets.

    Posted in: Card Discussion
  • 1

    posted a message on Weekly Card Design Competition #4.20 - FINAL POLL

    To respond to some of the comments made on my submission Stormwind Phalanx,

    • Asylum_Rhapsody, good catch on the linguistics. your wording is better. Hearthstone's best feature is simplicity. 
    • nurgling13, buff/heal is the trade off for not attacking. to "heal 2" your losing out on 5 damage. I think this area is exactly where the Meditate keyword becomes interesting. Also consider, the card would have to be in play for 3 turns before this would be relevant. Thats a long time for a minion and 2 heal seems negligible compared to what some other minions offer if un-checked. 
    • ShadowsOfSense, Im glad someone raised this because the statline was what I struggled with the most. My reasoning went along the lines, we have 5/4s for 4 that are better and for the most part are not too popular. 9 stats for 4 mana seems to be the new norm. Sen'jin Shieldmasta and Evil Heckler contradict each other in taunt/stat mana evaluations. However neither see much play so I feel there is some room there. A 3/6 taunt for 4 is is what I was left with and I wondered if it were too powerful. A Twilight Guardian for example has a serious condition. But I told myself this isnt a 3/6 for 4 mana its a 3/6 "cannot attack". To evaluate a generic 4 mana "cannot attack" taunt I think we can consider 3/7 or 3/8. Eerie Statue might suggest even higher. Thats where I justified it being ok at 3/6 (it can attack conditionally). Tho in some ways you could view this as a 5/6 taunt for 4 tho and thats clearly OP, but would anyone play it at 5 mana probably not. Overall, its the tricky part of evaluating Meditate minions. I raised this last week when it won. What is losing X damage worth? In some ways I think its higher then our first thoughts. 
    • Broeck1, I think technically it would gain +2/-2 at the start of your turn so yeah awkward interaction with aldor. I dont even want to think about what happens if you throw a Crazed Alchemist in the mix. Tho there are some unintended consequences I dont think any of them are too bad. Tricky part of the mechanics in the game. I still have to pause and think for a second every time two Sylvanas hit the board.

    Thanks for the comments. I must admit I was somewhat surprised with the positive response I got to the card this week. I didnt think it was exciting enough to garnish much attention. I just wanted to explore what Mediate did and could do. I think I learned alot this week.

    I also wanted to add that I'll try to work on how I share my critique. I think I can come off rather harshly sometimes but that is not my intention. I think being critical is hallmark to good game design. But there is tact to be used when sharing critique and I need to work on that.  Especially when having fun and exploring creativity should be the goals of the contests. 

    Tough competition this week. I think Cowardly Mercenary is my favorite but many caught my eye.

    Edit: @Rhadan, yes this has happen to me before and I spoke to one of the mods and they said its just a visual glitch and doesnt influence the results. 

    Posted in: Fan Creations
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