I usually rope against aggro decks like eboladin and face hunter, because I know how hard those decks are to play, and I want to give my opponent as much time as possible to think about this moves. It's all about being polite
- Renegade47
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eleyoh posted a message on BM just because of the enemy deckPosted in: General Discussion -
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ac1131 posted a message on BM just because of the enemy deckPosted in: General DiscussionI usually just pay less respect to aggro decks, because they're playing the game in a way that takes away from other people's experiences. I wouldn't go as far as to rope or BM, but usually i just ignore their greetings and well played's, and in general just ignore the emote system. If i play any aggro decks (i try to avoid it) i expect to be BMed and roped, because i understand how scummy it can feel.
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Scipio_77 posted a message on Mysterious Challenger is a great lesson about Balance for new and bad players.Posted in: General DiscussionMysterious Challenger is the clearest example of seemingly imbalanced card.
6 mana 6/6 spawn 5 secrets? OMG SO OP pls nerf.
But Challenger Paladin is not overpowered. because the rest of the deck has to suck.
This is exactly the same case as with Mad scientist. (2 mana 2/2 spawn a secret) For similiar reason Mechwarper might seem overpowered. Or Divine Spirit Inner Fire deck. Or Malygos Shaman. Or Giants and Twilight Drake. You need to see the bigger picture.
And that's why i personally LOVE Mysterious Challenger. It's so strong the turn it comes out you have to figure out it's balanced somehow. You have to notice that the rest of the deck is really subpar. And that mindset can enable the new player to figure out other things he complains about.
But the rest of the deck doesn't suck. The deck as a whole might be bad without mysterious challenger, but that doesn't mean its other parts lack ooomph. That this simple mysterious concept eludes people who discuss this deck is strange. They'd probably grasp it pretty quick if we were discussing something ala mech-mage.
But thanks for assuming everyone who disagrees with you is bad, while at the same time failing to grasp a basic lesson of deck construction.
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RichardConway posted a message on Mysterious ChallengerPosted in: Mysterious ChallengerThis guy nailed it.
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notsoclutch posted a message on Secrets Paladin: What Beats It??!!?Posted in: General DiscussionSecrets Paly is everywhere like a plague and it's just so hard to defeat. I understand the Meta will change once the cards settle down and people start seeing what works well but right now Secrets Paladin is overplayed and the bad part is its running all over most decks now. I have lost many ranks vs this deck and haven't found the answer. I refuse to jump on this band wagon but at the same time I got to find a way to beat it. What are you guys doing to fight off this deck? Literally for me 3 out of 5 people I face are playing it.
I been playing Tempo Mage and face Hunter but I have under 50% with these vs Secrets Paladin. Just looking for others opinions on this.
Step 1:Play Dreadscale + taunts.
Step 2: Play Flare.
Step 3: wait for your opponent to concede.
Step 4: accept your opponent friend request.
Step 5: Laugh at your opponents salt.
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HagbartFrandsen posted a message on More BM since the release of TNG...?Posted in: General DiscussionI think there is a lot of new players, because of the expantion. I do not think they mean it as BM they are just amazed over the complex emotes system :)
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ar1nage posted a message on Zetalot DragonPosted in: Zetalot DragonQuote from MatoMatsuda jumphey, do you have a good replacement for voljin ??
Best replacement for Voljin is gold Voljin (c) Zetalot
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Plunderway posted a message on Can Blizzard be sued?Posted in: General DiscussionI just woke up and I'm already sure that this is the dumbest thread I'll see all day.
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user-17833270 posted a message on Preorder 10 free packs, not 3Posted in: General DiscussionI'm giving a FREE roll of toilet paper to anyone that buys my old car for $20,000.
I don't like this, crap deal.. how about I buy your roll of toilet paper for $20000 and get your old car for free? Sounds better to get a free car than a roll of paper
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Sniksir posted a message on Dirty Eric's Sex DungeonPosted in: Dirty Eric's Sex Dungeon - To post a comment, please login or register a new account.
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How did you manage to make 50k in 3 months. I’m calling BS.
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This card will make value priest great again. It offers massive tempo when you can suddenly get some big boys out. Should be a lot of fun to play as well.
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If it were up to me I’d remove the insentive for winning in casual by taking away quests from that mode. However that would harm new players which blizzard definitely won’t do. A solution would be to reward more gold for complting quests in ranked. This would pursuade a lot of those with tier 1 decks not to bother with casual.
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So I’ve played a load of Taunt Druid and got to legend with it a few months ago. I’m surprised your still facing it a lot as I think it’s really fallen out of popularity. It’s major weakness is being rushed down so your beat chance of winning is just to be really aggressive. Of course I’f they high role and get ramp into Oakhrart there’s not much you can do but that happens not too often.
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Everyone's complaining that the nerfs weren't enough when in the past Blizzard just nuked cards that were problematic meaning they never saw play again.
I think they did a pretty good job this time. I've been seeing the old tier one decks being played but also a huge range of new ones which just weren't competitive as before. That should be the aim of nerfs. Not - oh I hate Cube Lock and Quest Rogue. Blizzard should nerf them so hard I never have to play that deck ever again. But - lets nerf a few key cards to bring down the power level of certain decks so other decks have a decent chance to be played and the game experience is more interesting as a result.
So many stupid players that don't actually know how to balance the game and just cry for nerfs because they think the only reason they're not legend is because of a certain card or certain deck.
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I think It's still way to early to tell if Quest Rogue is still massively broken. Do you have stats to back up anything you are saying?
I doubt it because the nerfs have only just hit.
I personally don't have as much of an issue with Quest Rogue as most people seem to. I haven't played it accept for a short while before it was nerfed the first time. I then got my dust refund and never redrafted. I've lost a huge number of games to Quest Rogue as I mostly play control decks. Most recently Cube/Control Lock and Hadronox Druid. However I just accept that there are going to be some bad match ups for my decks. I've had some great games where I either just narrowly won or narrowly lost against Quest Rogue and that was when they had 5/5s. I believe that Quest Rogue will still usually stomp control but thats how it should be. Saying an aggro deck 'MIGHT have a chance' is just salty BS.
I have always hated losing to aggro/face decks and in pretty much every meta there has been at least one tier 1 deck that fits that archetype. However I don't ask Blizzard to remove those decks entirely from the game just because I don't like losing to them. I'll often just try to play control decks that counter aggro well.
TDLR - You have no stats to back up what you are saying. Some decks will always be favoured against others. If you hate losing to quest rogue and you feel they are all over ladder (which they aren't) then play a deck which counters them.
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These changes don't say anything about the meta just how salty you are.
If you like to play rogue play it. There have been multiple players already. Making rank 1 legend with rogue lol. Miracle and Jade rogue are good decks.
1. This is ironic since rogue uses patches a lot. I do think there should be more downside to running patches in a deck but this is an over nerf.
2. Just lol. At least rogue has the best rager.
3. Healing is just not a rogue thing and I'm not sure it ever will be. I like control also but it will never happen. I still love to play Nzoth rogue in wild with healbot so do that
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I think the class to watch out for will be Rogue in this coming expansion so I really want the following OP cards:
Shaku, the Collector, Shadow Rager, Gadgetzan Ferryman
and also some other great cards to make my deck beat all of your weak-ass Jade golum, kabal and Goon decks:
Mayor Noggenfogger, Madam Goya, Genzo, the Shark, Leatherclad Hogleader, Spiked Hogrider, Tanaris Hogchopper
When I post a 88% win rate to legend you'll all be net decking come release - I hope I'll be lucky enough to get most of these.
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Druid, Priest and Warrior are my three favourite classes but this card makes me very sad. It essentially destroys all other late game control/fatigue decks and only cost one mana.
From what I've seen so far the Jade Golem mechanic seems really OP and this card tops them all.
The reason Gang up wasn't used in rogue was because it had a draw back In loss of a card and tempo as well as rogue being horrible as a class super late game with no heal. Druid has none of these issues with a 1 mana card.
Or mean part of the fun of playing control v control was countering every move/ card you knew your opponent to have. There is no counter to infinite cards And late game 1 mana 12/12s - 30/30s.
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I think mid-range shaman is very strong but a reasonable deck.
Face shaman on the other hand has always been ridiculously op and stupid. Now people don't even have the tools they used to like healbot and belcher. Its just a got a lot worse.