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    posted a message on How to do "Game Done Quick" achievement?

    Play priest, sooner or later a hunter will concede on the first turn.

    Posted in: General Discussion
  • 0

    posted a message on Hearthstone should add an in game chat.

    Sure, because I want to hear what my opponent is really thinking instead of rope emote hero power.

    Posted in: General Discussion
  • 0

    posted a message on New Warrior Epic Card Revealed - Tent Trasher

    So with the legendaries I guess they are pushing menagerie rush warrior. Blizz never runs out of new archetypes but can’t find support to make any of them viable. This card will maybe find play in bomb warrior.

    Posted in: News
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    posted a message on New Mage Epic Card Revealed - Rigged Faire Game
    Quote from WilliWang >>

    Omg is this hinting at what’s going on in the United States right now lmao

     Random name generation for cards is one thing, this one also has a random art generation. The hammer covering the elf’s neck makes him look like a giraffe.

    Posted in: News
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    posted a message on The current state of Battlegrounds is?
    Quote from uiasdnmb >>

    Elementals are too reliable because high tier eles are literally better version of low tier ones (party ele -> Rag, molten rock -> Garr, statis ele -> tavern tempest) so you're never missing your tools you just upgrade them.

    Also Sellemental should drop 1/1 token that locks out Sellemental itself from reappearing in the minion pool, it's just insanely easy to triple the droplets when everyone is putting Sellementals back in the pool.

     My favorite is seeing people triple on turn 7 and getting not one, but two t5 discovers off of a golden sellemental and a single token. I was just in a lobby where someone did that and got nomi and djinn, that kind of power spike is hard to come back from.

    Posted in: Battlegrounds
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    posted a message on The current state of Battlegrounds is?

    I like that some heroes who used to not be great are extremely good now. Reno being able to make a gold nomi, rag, garr or djinni makes him much more playable. Sky cap kragg was always ok, except being able to skip tier 4 now is extremely good, making him much better. Toki and galakrond have the same benefit of getting the t5/t6 elementals sooner.

    It is true that elementals are the strongest build right now, but they can be beat by other poison teams or just bigger teams. Games are faster, so early decisions matter more. Sometimes this means you can’t help but start out behind everyone when getting matched against alakir or lich king. However, it’s important to keep the basics. Double buy turn 4 and 5 any t2 minions with bigger stats. Don’t fall behind tavern tiers. Try to triple turn 6 and 7, but don’t spend too long hunting triples on tier 4. Watch pro players helps a lot too, there might be mistakes you are making or a hero that has an interaction that you haven’t thought of.

    Posted in: Battlegrounds
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    posted a message on Hearthstone Dev Iksar Seeks Ideas For An Upcoming Expansion Theme

    Starcraft expansion. This game has gone so far off the rails already, why not have a Raynor warrior, taisigur shaman and queen of blades warlock? The game is Warcraft in Space, let’s do hearthstone in space.

    Posted in: News
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    posted a message on [BG] Too Many Demon Hunters

    Wow, that’s awesome! Someone finally figured out how to make elementals viable.

    Posted in: Battlegrounds
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    posted a message on To Blizzard Devs - Our thoughts on BG
    Quote from Neilpnyc100 >>
    Quote from Bloodmoth >>

    "Our" thoughts? I hate it when people take their own opinion and project it onto the majority of the playerbase. 

     This thread is to voice everyone's (Our) opinions on battlegrounds. That is what forums are for,to conversate about their own opinions, no 1 person is right or wrong.  Its made so Blizzard can see all of our thoughts and opinions, not just mine. I hate it when people misconstrue what is being said to suit their agenda. At least now, if anyone reads yours they know your stance on what you think of BG..

     There’s two big assumptions.

    1. Blizzard reads forums dedicated to their games.

    2. Blizzard gives a shit.

    Both have no evidence and are highly unlikely.

    Posted in: General Discussion
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    posted a message on To Blizzard Devs - Our thoughts on BG
    Quote from thebitterfig >>

    There's lots of small balance changes they could do with Elementals.

    Lil Rag and Majordomo Executus could effectively swap abilities.  The Executus effect is worse, so if that's what has the elemental, but and the +x/+x is now on the non-elemental, that's a minor balance nerf.  It'd also be thematically nice, since Lil'rag would now target the leftmost minion, like big Rag.

    Another easy direction is doing a Mama Bear/Goldrinn sort of thing, where some tavern tiers are swapped.  What if Nomi is now a Tier 6, but Garr or Djinni gets weakened and brought down to Tier 5?  That slows down the super-scaling of Elementals, to a pace a lot closer to Dragons.

     I think if they swapped the current t5 and t6 elementals, it would be a disaster. Elementals hinge on finding nomi or rag as a triple reward, usually as an upgrade from a t4 golden triple on turn 6. Garr and Djinni just don’t boost stats of squishy minions and party elemental also falls short. The whole comp is about lil rag and nomi as early as possible.

    Posted in: General Discussion
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    posted a message on To Blizzard Devs - Our thoughts on BG
    Quote from tripzplash >>
    Quote from RendInFriend >>

    Maybe this is an unpopular opinion, but there are two very good ways to counter elementals. They don’t handle poison or divine shield well, and the number of weak minions on the battlefield reflects how strong they are. For elementals to actually be any good, they need nomi and lil rag. Without either of them, party elemental just cans boost stats enough. So if you can manage some poisonous divine shields for their at most 4 big guys, you can easily snipe off the weak ones. Murlocs obviously do this easiest, but this is also where selfless hero, the new spore, amalgams and amalgadon are useful. Big dragons with Nadina can also handle elementals pretty well. It is definitely harder if they have gold nomi or rag, but any group with golden t5 minions is good.

    i agree pirates are in a poor spot. The tactic of get big when attacking goes down fast with mega windfury. Demons are not as bad as pirates but still not a great choice, but mechs are decent. It’s easier than ever to get gold Mechs, nobody is going for them when the whole lobby is going elementals and murlocs. I have had a few first places thanks to mech/menagerie builds. Gold rivendare, gold parrot and gold bombs are still 48 damage split across the board. Factor in amalgadons with divine shield/poisonous and elementals don’t stand a chance.

    I think elementals are the strongest group, but easily countered by poison comps. Murlocs are then still very strong, but weak to divine shield and can get dismissed early. I don’t think there needs to be widespread nerfs, maybe some tuning with Rag and Jandice (Rag gives +4/+4 to one random minion, minions lose their stat buffs when jandice trades them) but overall, I think players need to adapt to elementals rather than forcing them or demanding nerfs.

     wrong you can get divine windfury and since you will most likely have more stats you will kill them atlast 1 for 1

     That’s one minion. Poison murlocs still wreck elementals. If you’re going to complain about killing the other comps strongest minion in a one for one trade, there’s nothing to be said because that’s just salt. What if that divine windfury attacks a gold selfless hero to burn their divine? Stack divine on poison, run a full poison crew. Elementals have to run at least one if not two or three weak minions to make strong minions and they also need a rotating spot. Even at full online best comp, they are fighting with a 5 or 4 strong minion team with 2 or 3 support. Now if they have gold rag and gold nomi, good luck, but that’s the same if murlocs had gold brann or dragons had gold kalecgos etc.

    Posted in: General Discussion
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    posted a message on To Blizzard Devs - Our thoughts on BG

    Maybe this is an unpopular opinion, but there are two very good ways to counter elementals. They don’t handle poison or divine shield well, and the number of weak minions on the battlefield reflects how strong they are. For elementals to actually be any good, they need nomi and lil rag. Without either of them, party elemental just cans boost stats enough. So if you can manage some poisonous divine shields for their at most 4 big guys, you can easily snipe off the weak ones. Murlocs obviously do this easiest, but this is also where selfless hero, the new spore, amalgams and amalgadon are useful. Big dragons with Nadina can also handle elementals pretty well. It is definitely harder if they have gold nomi or rag, but any group with golden t5 minions is good.

    i agree pirates are in a poor spot. The tactic of get big when attacking goes down fast with mega windfury. Demons are not as bad as pirates but still not a great choice, but mechs are decent. It’s easier than ever to get gold Mechs, nobody is going for them when the whole lobby is going elementals and murlocs. I have had a few first places thanks to mech/menagerie builds. Gold rivendare, gold parrot and gold bombs are still 48 damage split across the board. Factor in amalgadons with divine shield/poisonous and elementals don’t stand a chance.

    I think elementals are the strongest group, but easily countered by poison comps. Murlocs are then still very strong, but weak to divine shield and can get dismissed early. I don’t think there needs to be widespread nerfs, maybe some tuning with Rag and Jandice (Rag gives +4/+4 to one random minion, minions lose their stat buffs when jandice trades them) but overall, I think players need to adapt to elementals rather than forcing them or demanding nerfs.

    Posted in: General Discussion
  • 0

    posted a message on Ragnaros in bgs
    Quote from akl >>

    Had a weird game with Rag today. One player left at the beginning and i was matched 4 times against him ... so he had no minions and i could not get Sulfuras ... last place was mine ;-)

    But if the game goes normal, Rag is safely top 4.

     I had a weird game against rag today. I was playing Omu and went dragons, but everyone else in the lobby was power leveling right along side me. Nobody had a full board of minions until much later than usual and most players had t5 minions when they did have a full board. Rag got sulfuras online a turn or two before dying, sixth place, but someone dropped. I got 3rd, Reno won with a golden Brann murloc squad.

    It seems the best counter for rag is for the whole lobby to play against him and play as few minions as possible, move up in TT as fast as possible and avoid deathrattle token generators. So yeah, the counter is a concerted effort from up to seven other players, easily done and happens all the time.

    Posted in: Battlegrounds
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    posted a message on Ragnaros in bgs

    I just played a rag game that was almost embarrassing. I was going good stuff until tier 3, then elementals switch. I got matched up against Edwin going mechs and lich king going beasts. Against Edwin I killed an extra 4 tokens off of replicating menace and the harvest golem. It feels like playing deathrattle token generators is a huge liability in this meta. I got sulfuras in record time and nomi, then cruised to an easy victory. Everyone I got matched up with from turn 9 or ten was eliminated. There was an Omu that had 25 health, second place out of six left, he got sixth place. I liked winning but it sort of felt like cheating, everyone else in the lobby were placed by who got matched up against me.

    Posted in: Battlegrounds
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    posted a message on The current state of Battlegrounds is?

    It’s always been luck. Maybe a bit more now than before, but BG has always been about rolling the right minions for your comp and attacking the right enemy minions. How many times have you been on the losing end of a battle that could have gone either way? You are right though, if you are lucky enough to get a rag or nomi, it counts for more than someone building out an attack sequence for Mechs. I think this is best evidenced by Reno Jackson having an increased win rate. Roll a nomi or lil rag off a T4 triple and make it gold, then enjoy your first place.

    Posted in: Battlegrounds
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