• -2

    posted a message on Zephrys the Great - Hotfix!

    The only thing I wish would be that Zephyrs would offer Nomi as a option if you have no cards left in your deck and the enemy had no/small board. It not doing that has lost me a couple games already.

    Posted in: News
  • 3

    posted a message on Last Wing of Dalaran Adventure is Now Live!

    I at last beat heroic with druid! It took the elixir that made you draw three every turn but was immune to fatigue damage, 2 elder togwaggle (that went up to 5 when I duplicated him in the bar), starting with a extra mana crystal and about 6 "1 mana deal 2 damage/summon 2 1/1's" spells. I was always able to get a mass of buffable 1/1's on the board to hold off the first few turns, then start chaining in togwaggles for the AoE. My last treasure before Kadgar was the banana... he had a bit of a time dealing with 3 7/7 togwaggles on turn 4. 

    Took about 10 attempts, similar to the 4th run, but wanted my first heroic win to be on Druid, and so happy that I was able to. 

    Posted in: News
  • 2

    posted a message on Last Wing of Dalaran Adventure is Now Live!

    Think he meant that by turn 4-7, he emptied his hand out enough that sound the bells was the only card left that could be cast indefinitely on a minion.

     

    Posted in: News
  • 0

    posted a message on Dalaran Wing 4 Unlocked! Druid & Warrior Heroes Now Available

    The only way I was able to beat it, and it was around 12ish attempts on heroic with druid (Because Squeamlish is just adorable) Was to have both the "All minions that cost 5 or more now cost 5" passive, along with the green tinted goggle that "Make your left most card in your hand cost 2 less". That and the treasure that upgrades every turn to deal damage/gain armor/draw cards/summon boombots. 

    If anything, this run has quite a set of bosses that really fuck over specific strategies you could go for, and that's almost always been what messed me up between the 5th and 8th bosses (and almost always seemed to give you the worst boss for it.) 

    Build low cost aggressive? Get the boss that deals 3 damage to everything that attacks her and get board cleared when you don't attack. Build high cost/discounted minions through the glamours wardrobe (reduces all cards cost by half but can only play 2) or other card discounters? Get the bosses that either can re-summon deathrattles so they can chain sylvanus you or that. FRICKEN. CARASOL. that will kill one of your two big minions, steal the other one, and give you a 1/1 for your trouble. 

    This heroic heist has been the most aggravating yet, but still fun!

    Posted in: News
  • 0

    posted a message on [Legend] Kharan Chaos Control Hunter (v4)

    Subject 9 has had 2 major positives for me overall; one, being able to get your secrets to activate your Masked Contender after turn 5 if you are extremely unlucky in your opening mulligans and draws, as well as thinning out your deck; the less secrets you draw in the late game, the better. Even if it does turn Masked Contender into a dead-er card, it's still a decent stat body for it's cost, compared to a late game secret draw. 

    I've had a good amount of games where he just sits in my hand, but that's more because I have better value turns available between Unleash the Beast, Nine Lives, and various Archmage Vargoth combo's.

    Posted in: [Legend] Kharan Chaos Control Hunter (v4)
  • 3

    posted a message on [Legend] Kharan Chaos Control Hunter (v4)

    This deck for going up the ladder has been -amazing- Went from 15 to 9 without a single loss, cured my depression, and is the solution for world peace from bomb warrior and tempo rogue alike.

    The only card that hasn't really felt like it's carried it's weight is Vereesa Windrunner, but that's only for the fact that I haven't had to kill over a taunt wall yet. Safeguard combined with Nine Lives and replaying the Safeguard has be the sole surviving factor for beating rush-down rogues, even more so then Rat Trap (which still takes a lot of the heat off, but the above combo really allows for your Rats and Unleash the Beast to win the face rush behind the 15 health taunt wall in a single turn.)

    Posted in: [Legend] Kharan Chaos Control Hunter (v4)
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