I got another Tinkmaster Overspark. Yes, a second one. Seriously Blizzard? I don't even have that many Classic legendaries to begin with, and this is how you do me?
- Red_General
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Member for 7 years, 11 months, and 12 days
Last active Sun, Mar, 19 2017 19:15:31 -
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BillieTorso posted a message on So How Many Legends Do You Have?Posted in: General DiscussionI used to play arena with my gold (only bought packs if my gold exceeded 500) until they made that change where the pack you got was random (?; can't really remember how it used to be, but it changed sometime ago). Didn't like that change and since then I just buy packs with gold.
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Horkinger posted a message on New Priest Card - Dragonfire PotionPosted in: Card DiscussionQuote from Red_General >>What would be a replacement for this card in Dragon Priest? Nova?
In wild LightbombIn Standard you do not have much choice, do you? Holy Nova , Excavated Evil or the Combo Auchenai Soulpriest / Embrace the Shadow + Circle of Healing are the only Options. Since circle-Combo cost 4 Cards, I think I'd go with Holy Nova. Butmaybe you wnat to try one of each and see which one's better yourself. -
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RavenSunHP posted a message on Sylvanas or Ragnaros?Posted in: Card DiscussionI am an aggro/midrange player.
I got myself Sylvanas, since she's never bad. True, but she's actually slower than her mana cost suggests, and can be often played around, creating no great advantage on the short-to-mid term. Sure she's always very disturbing for her opponent, but she's not that card that makes you win faster or by turn 10.
Personally, I wish now I crafted ragnaros instead, who is equally threatening and with more burst (instant impact). The average random fireburst from his hammer is always a step forward in your board dominion, and not unlikely a huge leap towards victory.
If you are more into control tho, I'd still suggest Sylvanas.
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RavenSunHP posted a message on Rage of the Firelands [Beast Druid]Posted in: Rage of the Firelands [Beast Druid]hello there!
This deck was primarily made as a mix of fun & fancy deck (I am a lazy player, so I don't intensively play ladder) so I can't really say about how far this deck can go.
However, I could play around ranks 15-10 with it with moderate effort, so i assume that an expert ladder player can easily bring it further, maybe with a few tweaks towards a more consistent board control such as Mounted Raptor and/or Savage Combatant.
EDIT: I just made those tweaks. I think it is more consistent this way. The token side of the deck got lost in the process, but it should perform better in ladder now.
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XanXon posted a message on NEW - Achievements in Hearthstone!Posted in: Fan CreationsGreetings, Traveler!
Hearthstone is now ~ 2 years old, but there aren't any achievements in it yet. My question is: why not? This would be a great way to motivate players over a long periode of time, especially now with the upcoming formats. So I thought about possible some achievements ... but there was a problem: where should they be placed Ingame? After a few hours, I created some graphics to explain my result.
Okay, let's get started. First of all I placed the Achievement button next to the Collection, directly on the right side. By clicking on it a new layer opens:
(Click here to watch the full sized grafic)
On the left side, you can see, that there are 3 categories: Collection, Account and Conditions. The first one contains Achievements based on generell all Hearthstone cards. Summoning a minion, activate a spell for the first time, collection a special amount of a cardgroup etc. Here's an example:
The thing is, that you don't have to own this minion for this achievement, you also just can play it in Arena/Brawl. After reaching, this achievement get's a 'tick' and coloration.
But that wasn't all! When you have this achievement, you can work on the next one:
Simple, isn't it?
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The next categorie is Account. Here are all achievements, which depends on the own progress like completing an adventure or reaching a rank in a season.
The last categorie are the Conditions, as shown in the graphic. These achievements needs special Ingame situation like winning a match with a complete-murloc deck, killing your opponent with e.g. the Leper Gnome-Deathrattle, summoning Thaddius and many different more (there are like endless ideas, but I just made three as an example in the graphic).
Normally, you can only reach the achievements in Play mode, Arena, Brawl or sometimes also while fighting adventures, but some achievements shows the following icon:
This means, that you can solve them also in a match against friends (because they may not be solvable in normal matches). The reason of this is, that achievements should be a longtime-motivation.
Collection:
Work in progress! =]Account:
Work in progress! =]
Conditions:
Work in progress! =]
Okay, that was my "short" explaination for the achievements. What do you guys think? Do you want this in Hearthstone or not? And what are your ideas for achievements (also different ones!)? Let's start a collection for Blizzard! :)
Sorry for grammar-mistakes, I'm not a native speaker. ^^
Greets, XanXon
Some other graphics from the next sides:
=== >
This is a new design. You can find the old one here:
Greetings, Traveler!
Hearthstone is now ~ 2 years old, but there aren't any achievements in it yet. My question is: why not? This would be a great way to motivate players over a long periode of time. So I thought about possible some achievements ... but there was a problem: where should they be playced Ingame? After a few hours, I created some graphics to explain my result.
Okay, let's start. First of all, I plaiced the Layer directly next to the Quests. So instead of just showing the Hero-level, Quests and Co., it also now opens a Layer with the Achievements - something like this:
(You can open a fullsized version of this graphic by clicking on it!)
On the right side, you can see, that there are 3 categories: Cards, Account and Conditions. The first one contains Achievements based on generell all Hearthstone cards. Summoning a minion, activate a spell for the first time, collection a special amount of a cardgroup etc. Here's an example:
The thing is, that you don't have to own Ysera for this achievement, you also just can play her in Arena/Brawl. After reaching, this achievement get's a 'tick'.
But that wasn't all! When you have this achievement, you can work on the next one:
Simple, or?
-------
The next categorie is Account. Here are all achievements, which one depends on the own progress like completing an adventure ore reaching a rank in a season.
The last categorie are the Conditions, as shown in the graphic. These achievements needs special Ingame-situation like winning a match with a complete-murloc deck, killing your opponent with e.g. the Leper Gnome-Deathrattle, summoning Thaddius and many different more (there are like endless ideas, but I just made three as an example in the graphic).
Normally, you can only reach the achievements in Play mode, Arena, Brawl or sometimes also while fighting adventures, but some achievements shows the following icon:
This means, that you can solve them also in a match against friends (because they may not be solvable in normal matches). The reason of this is, that achievements should be a longtime-motivation.
Cards:
Account:
Conditions:
Okay, that was my "short" explaination for the achievements. What do you guys think? Do you want this in Hearthstone or not? And what are your ideas for achievements (also different ones!)? Let's start a collection for Blizzard! :)
Sorry for grammar-mistakes, I'm not a native speaker. ^^
Greets, XanXon
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CheeseEtc posted a message on The Pepper Thread - Share your good vibes!Posted in: General DiscussionHad a "play 30 priest cards" quest to complete so I made a shitty troll deck with all the low cost priest cards and went to casual. I faced another guy with apparently the same quest and an equally shitty deck. We both let each other play our 30 cards. That was by far the funniest HS game I ever had.
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Blue_Banana_whotookthisname posted a message on Decent Classic Collection?Posted in: General DiscussionIf you're interested in Wild you should focus on buying TGT packs, and, as mentioned, saving dust for Sylvanas.
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user-28112646 posted a message on Decent Classic Collection?Posted in: General DiscussionLooks like you've got pretty much all the commons and most of the rares, so you're only missing epics and legendaries now. I would say at this point you should definitely start opening some more packs from expansions, since you're mostly just gonna get dust from classic packs. I mean, you'll always be slowly getting more expert packs from brawls and spectate quests anyway, so imo it would be a good decision to stop opening them.
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AnthonyGiorgio posted a message on DE Felguard?Posted in: Card DiscussionNice craft, you will even be reinbursed at the launch of the next expansion.
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@AnthonyGiorgio---cool cool, interesting--very insightful advice, appreciate it!
[random] btw, I just crafted my fav. card Ragnaros the Firelord in golden---super happy about it = DDD
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Replacement for dragonfire potion?
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WOW--i got a Cairne Bloodhoof too! =OOOOOO
it seems i got the worst Cairne pack, however, on the bright side--I am happy i got another legendary card so soon =]
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Blood Knight & King Mukla
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better than usual
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no good luck--though abomination is a first
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only Hearthstone here =D
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Thanks! =D