Wait so does the Overkill tag mean "whenever YOU Overkill any minion draw 2 cards" or "whenever you Overkill any minion WITH THIS CARD draw 2 cards"? Cause I mean, if it's the former and you can drop this minion, do some trades and overkill and draw cards with your existing resources then the card's OP or close to it... If it's the latter then it's pretty bad but will see play due to the Pirate Tag and potential if it survives,
When will blizzard understand that the game should focus on the f2p part more? I think they should bring back Expansions (new ones) which could be purchased with in-game gold. That was a great way for f2p players to remain f2p while keeping up and having the same tools as those who paid. I mean people will still throw money at the game! The point is that as new expansions come out, the cost of the game goes up. This means that many competitive f2p players can't keep up and end up leaving the game. Most of my friends don't play Hearthstone anymore because of this. Isn't that what Hearthstone's all about? Playing with friends? Oh and btw, this is all coming from someone who's pretty much the exact opposite of f2p as I've spent WAYYY too much on this game already (pretty sure that's why I'm one of the last who kept playing) In the last few expansions, they did introduce some things which do help the f2p as well as the suckers who keep throwing money at the screen (me included), which are the free legendary(s) and packs at the start of each new expansion, as well as the No Duplicate Legendary change. But that's about IT. (Well there are the occasional events like the Midsummer Fire Festival which helped, or the occasional free pack, but in a game which needs at least a hundred packs per expansion just to keep up.. That's not enough) Give more! Give more to RECEIVE more!! You want the player-base to grow right? Then as more content gets released, release free content as well! Keep in mind that paying players always start as f2p, but if you turn them off early on due to the high cost of the game, they'll just leave it and play some other similar game which doesn't require as much spending and grinding just to remain competitive.
I just reached Legend for the very first time, but did so while playing in Wild EU (don't know if that counts lol). I used a combination of Renolock, Odd Pala and Odd Rogue starting from Rank 12.. Jesus Christ Rank 1 - Legend was a nightmare.
Congratz on the 12 wins :) Arena has a lot more luck involved in it than Ranked. The right draw in the right moment can completely turn around the game.. Seems like it was a good and balanced deck
If the idea's to have a big hand then you might want to consider Mountain Giant (which's now an Elemental), instead of Sea Giant. Alunethis bad in this case since yours is a minion-based deck so it's much more difficult for you to empty your hand than if it were a spell-heavy one.
I know many have already said this but.. Wow this deck performs wonderfully! I've been stuck at Ranks 5-3 for the past two months (I never have the will to put in the grind, I hate it, so unless I use a deck with a very high win-rate I usually just chill and use meme-decks). I had already tried variations of this deck (Alliestrasza's was my favorite prior to trying out this one) but this one's just stomping on everything it finds!! It's a very well-balanced deck with an answer to pretty much anything, Aggro, Combo or Control. I only changed one thing (and that I'm not sure of), which is I swapped a Plated Beetle for another Spellbreaker (great and must-keep when queuing against Hunter, most of which are those annoying Big Recruit decks)
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Wait so does the Overkill tag mean "whenever YOU Overkill any minion draw 2 cards" or "whenever you Overkill any minion WITH THIS CARD draw 2 cards"? Cause I mean, if it's the former and you can drop this minion, do some trades and overkill and draw cards with your existing resources then the card's OP or close to it... If it's the latter then it's pretty bad but will see play due to the Pirate Tag and potential if it survives,
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Correction: I meant they should bring back Adventures* not Expansions
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When will blizzard understand that the game should focus on the f2p part more?
I think they should bring back Expansions (new ones) which could be purchased with in-game gold. That was a great way for f2p players to remain f2p while keeping up and having the same tools as those who paid. I mean people will still throw money at the game! The point is that as new expansions come out, the cost of the game goes up. This means that many competitive f2p players can't keep up and end up leaving the game. Most of my friends don't play Hearthstone anymore because of this. Isn't that what Hearthstone's all about? Playing with friends?
Oh and btw, this is all coming from someone who's pretty much the exact opposite of f2p as I've spent WAYYY too much on this game already (pretty sure that's why I'm one of the last who kept playing)
In the last few expansions, they did introduce some things which do help the f2p as well as the suckers who keep throwing money at the screen (me included), which are the free legendary(s) and packs at the start of each new expansion, as well as the No Duplicate Legendary change. But that's about IT.
(Well there are the occasional events like the Midsummer Fire Festival which helped, or the occasional free pack, but in a game which needs at least a hundred packs per expansion just to keep up.. That's not enough)
Give more! Give more to RECEIVE more!! You want the player-base to grow right? Then as more content gets released, release free content as well! Keep in mind that paying players always start as f2p, but if you turn them off early on due to the high cost of the game, they'll just leave it and play some other similar game which doesn't require as much spending and grinding just to remain competitive.
Sorry for the rant guys..
Cheers ~
2
I just reached Legend for the very first time, but did so while playing in Wild EU (don't know if that counts lol).
I used a combination of Renolock, Odd Pala and Odd Rogue starting from Rank 12.. Jesus Christ Rank 1 - Legend was a nightmare.
0
Woaaa I thought I had a good Renolock deck.. But yours looks amazing!!! Congratz man, will try as soon as I finish typing this lol :) +1
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Fun but not competitive deck
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Congratz on the 12 wins :) Arena has a lot more luck involved in it than Ranked. The right draw in the right moment can completely turn around the game.. Seems like it was a good and balanced deck
0
If the idea's to have a big hand then you might want to consider Mountain Giant (which's now an Elemental), instead of Sea Giant. Alunethis bad in this case since yours is a minion-based deck so it's much more difficult for you to empty your hand than if it were a spell-heavy one.
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why Gruul lol
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I know many have already said this but.. Wow this deck performs wonderfully! I've been stuck at Ranks 5-3 for the past two months (I never have the will to put in the grind, I hate it, so unless I use a deck with a very high win-rate I usually just chill and use meme-decks).
I had already tried variations of this deck (Alliestrasza's was my favorite prior to trying out this one) but this one's just stomping on everything it finds!! It's a very well-balanced deck with an answer to pretty much anything, Aggro, Combo or Control. I only changed one thing (and that I'm not sure of), which is I swapped a Plated Beetle for another Spellbreaker (great and must-keep when queuing against Hunter, most of which are those annoying Big Recruit decks)