• 2

    posted a message on lmao all new cards from old gods are garbage as of now
    Quote from Zshowstoppa >>

    Usually you try to show some good stuff at the beginning to build the hype. Unfortunately the cards today killed the hype for a lot of people since the release is so far out. I think that why a lot are complaining. I thought about preordering when it became available but after what was shown I'm going to wait awhile. 

     This is my feeling. The part that disappoints me is the corrupted versions. I was looking forward to how they take advantage of the freed up design space and room for creativity, and thought people were being overly cynical when they said "they'll just issue re-stated, slightly re-named versions of old cards" — now it turns out that's exactly what they're doing with these corrupted card versions. My heart sank at the lack of creativity. It goes great with the theme, but this is just not the time to be implementing this idea.
    I think the cards will play fine, may or may not find use in some decks as cards in expansions always do, and there's obviously more to come that I don't think card quality will be an issue. But I am terribly disappointed that this was the first idea they turned to for exploring the freed up design space of Standard.
    I had money set aside to pre-order and support their decision to move the game in this direction but ... I'm going to wait and see if future card reveals restore my enthusiasm.
    Posted in: Card Discussion
  • 2

    posted a message on Zoolock is overpowered, even more than druid
    Quote from nichocolates >>

    Last time I checked the meta snapshot , combo druid was ranked nr 1 and secret pala nr 2.
    Zoo literally obliterates these 2 decks, so if that isn't OP I do not know what is. You obviously haven't played the new zoo list, try it and 
    then say again it's not disgustingly OP.

    This is all the evidence necessary to demonstrate there is a vast misunderstanding of tier lists and how decks interact at play here.
    Each deck has strengths and weaknesses. A deck rises to the top of tier lists when its strengths capitalize on the weaknesses of other popular decks on the ladder. Mid-range Druid and Secret Pally are strong against many other common decks and are thus at the top of the tier list. But they have weaknesses too, and when a deck comes along that capitalizes on those weaknesses, as Zoolock does, that deck becomes powerful until the meta shifts again.
    If your impression of this recent Zoolock holds true, and this winds up being the most powerful version of Zoolock we've seen, then it will help disrupt the meta and maybe bring down the Druids and Pallys that have held the top spots for so long. If that happens, then people will begin using more decks that target the weaknesses of Zoolock and we will see the meta shift and tier 1 lists change. If we see Zoolock resist being overcome when there's a target on its back, then we can talk about it possibly being overpowered. As it stands, it sounds as though decks like Patron Warrior and Dragon Priest put the hurt on Zoolock currently. 
    Posted in: General Discussion
  • 2

    posted a message on Reno Rogue

    Trotted this out and took down a Patron Warrior pretty steadily. I'll keep with it for a dozen or so games.

    Didn't draw into them so they didn't play a role, but I switched out Clockwork Knight for Iron Sensei for a better one-time mech boost, more long-term value potential, and to reduce the curve a little. I also traded out Drakonid Crusher for Sylvanas Windrunner to try for a little added swing potential over the win-more finishing condition. Not sure which is strictly better. Hope these inspire some further thoughts!

    I like the deck concept. Very interactive and fun. Cheers!

    Posted in: Reno Rogue
  • 4

    posted a message on Brode dropped the ball

    I agree that this announcement felt premature and this same point about his content release video struck me initially.

    But they had valid reasons for pushing this announcement forward. As others already pointed out, this announcement is unique in that it also means older purchased content will have less freedom of use. That's a significant variable which may alter players' decisions of what content to buy. 

    Blizzard is reported to be making $20 million per month on this game, and I think it shows greater responsibility that they chose to make this announcement so players could choose to withhold some of that money and decide how they would prefer to invest it. If Brode & Co. chose to wait, and Blizzard collected another $20 million, a large subset of this community would have been full-out enraged, Grommash-style, accusing them of withholding information from players and operating out of pure greed.

    Providing all the vital information up front was the correct, responsible decision. Even if it produces some antsy players.

    Posted in: General Discussion
  • 2

    posted a message on [First Time LEGEND] 79% WR Obey The Call of Legend

    Probably timing of the resurrection of the minions.

    You can only have 7 minions on board, with Kel'Thuzad as one. So if he resurrected six minions then the Knife Juggler must have been one of them to be resurrected. Juggler would only throw a knife for any minion brought back to the board after he himself is on board. If four other minions were resurrected first, then the Juggler, then one more minion, Juggler would have only thrown one knife.

    Posted in: [First Time LEGEND] 79% WR Obey The Call of Legend
  • 9

    posted a message on Al'Akir the Windlord

    I might soon be glad I never DE'd our mighty Windlord, blessed be His gale.

    With the upcoming hurricane of Standard blowing down a lot of staple cards and decks, it is quite possible we will see a viable Midrange Shaman arise with Al'Akir proving his value once more. At dawn, we ride.

    Lok'tar ogar!

    Posted in: Al'Akir the Windlord
  • 9

    posted a message on Curse of Naxxramas

    This heroic card back is soon to become a sacred treasure. All who wield it will be known for having found true happiness.

    Posted in: Guides
  • 3

    posted a message on Chillwind Yeti

    Piloted Shredder and Mechanical Yeti are soon to hit the banned list for the new Standard mode (both being GvG cards).

    Perhaps Chillwind Yeti is set to remind the meta why it is the king of vanilla value.

    Posted in: Chillwind Yeti
  • 1

    posted a message on Naxxramas no longer be purchasable? Create Naxx packs!

    Yes, it does mean players will have to acquire and utilize dust in order to craft their desired Naxx cards for Wild format.

    The upside to this is that players will usually only need a fraction of the cards from the entire Naxx cardset. The dust cost will probably hurt less than the gold or cash cost would have for new players, especially if they're only looking for one or two cards buried in the last wings of the expansions. That said, it might have been nice to just add the card crafting option and let players choose to invest whichever resources they want.

    Mostly, I'm just sad that new players will miss out on the storytelling and fun mechanics used in old adventures. I'm going to cling extra closely to my copies, and probably shed a nostalgic tear as I play back through the defiled halls of Naxx this week.

    Posted in: General Discussion
  • 1

    posted a message on How bad am i with renolock?

    Aggro decks tend to have an edge against Mid-range Druids, for the same reason as when Reno gets a good early game. Druids struggle against early board presence because they lack AoE clears and have a tough time playing multiple minions on the same turn to counter board control. Decks like Zoo Warlock can flood the board and usually break through one or two taunt minions to beat the Druid down before Druid combos can become a threat.

    And so continues the cycle of the meta. Druid steps in when the control decks gain strength, aggro steps in to undermine the Druid value, control decks rise up again to feed on the aggro. Oversimplified, but that gives a way of viewing the overarching trends in deck popularity.

    Posted in: Warlock
  • To post a comment, please login or register a new account.