• 0

    posted a message on New Card - Jepetto Joybuzz

    it's just crazy that they printed such a card - there is so much potential for every deck running not many small minions, for every deck using some big battlecry minions and especially every combo deck will run this! It's an alternate win condition to your normal combo set up. If you have drawn all your combo pieces before playing this card, proceed as usual - if you play this one before drawing malygos etc., it will be game-breaking good!!! In the end, this card will be a staple in every combo deck - craft it golden, because this one will get hit with the nerf hammer!

    Posted in: Card Discussion
  • 8

    posted a message on New Card - Hench-Clan Hogsteed

    from charge to rush - that was a quick nerf

    Posted in: Card Discussion
  • 1

    posted a message on New Card - Hench-Clan Hogsteed

    That's a cute fluffy murloc =)

    Posted in: Card Discussion
  • 0

    posted a message on Amazon coins are so cheap!!! :D

    How can i buy in us-dollar? I am from Germany and cannot pay in Dollar, only Euros ...

    Posted in: General Discussion
  • 0

    posted a message on The Fortune Teller / The King / The Witch / dr. boom / And the last one ?

    if the leaks are true, I will be so happy, because Rafaam is my all time favourite villain in hearthstone!!!

    Posted in: General Discussion
  • 3

    posted a message on Why Blizzard take the easy and greedy way instead of the hard-working way?

    to follow your order, i try to give you my perspective on the canges:

    1. Hall of Fame - Genn and Baku are strong in wild, but they are not the main problem of the mode. And they are not greedy, because they give us the dust not only for them, but also for some useless support cards. For any f2p this is an awsome amount of dust, you can spend after rotation on cool new stuff. AND you can use the odd / even-mechanic still in wild if you liked the playstyle. I also read many of the nerf suggestions all over the internet and they were mainly dump crap. The only valid solution were hate cards, which do exist in wild. Any proposed nerf would be deleting the cards in both standard and wild - and I'm very glad they left the option for everyone to use them in wild

    2. single player experience - they didn't say that it is a new feature, but they offer a combination of different wishes from the community. At first there will be the free wing giving you everything you had previously with dungeon run. Then you get the possibility of buying you more content (for gold!) and getting some packs in return. And i love that point. There is so much more fun in playing in a mode, when you have the feeling of an achievment. I know, free dungeon run and no reward is the same as paying for the reward with gold, but it feels different and it gives me a reason to play the mode. If I don't like it like the puzzles, than i don't have to play it and I'm not missing anything important to play the game. All in all, you get the free mode AND a pay mode with rewards!

    3. Quality of life changes - all of these changes are great and there may come more in the future. There is nothing wrong about it. I really like all of them and you don't have to be salty that your quality of life wishes weren't included. That can change in the future. You see they are listening and I think an ingame deck tracker is more work that has to be done. By the way, I have no problem using a normal deck tracker. So i can wait for them to release one. But there is no way, i can change my card back every game with a tool outside the game. I only wish for some updates on the spectate feature for arena runs (drafting with friends would be so much easier, when they could see the cards I got offered)

    4. achievment system - they are listening to us and I think that they will work on an achievment system, but that needs some time and we want a good solution on this. I think our longterm wishes are all considered by them. They give us first the things, they can programm in one month and the rest will follow!

    5. new constructed game mode - I think they will test the system with arena and when it works really good, they will consider it for constructed as well. My hopes are high that they will implement something like this in late 2019 - first they have to test interactions between expansions like in the one tavern brawl where the meta got stale after a few days - they have to balance a new constructed mode where you get to play old and new expansions and so you have to wait

    TLDR: they gave us very good short term solutions and are showing that they are listening to our wishes - that's the reason I think they are working on the other changes longterm (late 2019)

     

    Posted in: General Discussion
  • 0

    posted a message on Naturalize Moving To Hall Of Fame

    so, after rotation there will no viable Mechathun decks left - the only way to activate him in standard would be rogue with 1 x Galvanizer. Prep and Walk The Plank (not very easy to achieve, because rogue lacks survivability)

    Posted in: Card Discussion
  • 0

    posted a message on A better Ginn/Baku nerf idea

    You don't need cards, when you have the upgraded hero power

    Posted in: Card Discussion
  • 0

    posted a message on Baku and Genn nerf proposal.

    The way I think they will handle the problem is by printing some hate cards like golakka crawler against pirates. There could be a legendary which sets the hero power back to its normal form or a spell/minion which blocks the hero power (but better than current options in wild). My favourite option would be a spell/minion which benefits from the use of the opponents hero power - in extreme: deal 1 damage for every time your opponent used his hero power ,

    Posted in: General Discussion
  • 1

    posted a message on New Deck Recipes and Whizbang

    It was possible, but they fixed it

    Posted in: General Discussion
  • 0

    posted a message on Whizbang's wonderful decks EARLY RASTAKAHN ACCESS? NOT CLICKBAIT

    so, i tried to get some new cards with whizbang, but only the old recipes appeared ...

    Posted in: General Discussion
  • 0

    posted a message on Whizbang's wonderful decks EARLY RASTAKAHN ACCESS? NOT CLICKBAIT

    i only get the old deck recipes ...

    Posted in: General Discussion
  • 0

    posted a message on New Shaman Card Reveal - Bog Slosher

    Shudder loses many copy-cards with the rotation, but you are right, we miss a minion that copies itself post rotation

    Posted in: News
  • 5

    posted a message on New Shaman Minion - Bog Slosher

    Elemental-Shudderwock - yeah =D

    Posted in: Card Discussion
  • 2

    posted a message on Rastakhan's Rumble Card Reveal Kickoff Livestream

    Yes, it will

    Posted in: News
  • To post a comment, please login or register a new account.