Not very flashy but one of the better midrange rush minions
- Qwert
- Registered User
-
Member for 4 years, 7 months, and 29 days
Last active Mon, Dec, 18 2023 03:12:10 -
- 1
- 12
- 27
- 0 Followers
- 217 Total Posts
- 157 Thanks
-
2
b1ak1ce posted a message on New Demon Hunter Common Card Revealed - Renowned PerformerPosted in: News -
2
matt12ader posted a message on New Hunter Rare Card Revealed - Darkmoon TonkPosted in: NewsGood for face damage, but it's too slow for face decks, really bad unless you can cheat out the card or its deathrattle
-
3
matt12ader posted a message on New Hunter Rare Card Revealed - Darkmoon TonkPosted in: Newsnot really a combo, unless you can manipulate your deck so that you can control this outcome
-
1
Noyzz posted a message on New Hunter Legendary Card Revealed - Maxima BlastenheimerPosted in: NewsLet's analyze this: this can't be used in a midrangy style hunter (as a source of big damage) as you could pull small minions too... this card fits an archetype where you play big sticky deathrattle cards .
The problem is that hunter doesn't have good control tools for surviving until turn 6/7 against meta aggro decks.
Same time you can high roll with this but is it worthy?
-
6
Dethrox posted a message on New Hunter Legendary Card Revealed - Maxima BlastenheimerPosted in: Newswouldnt mind this animation relevation for every new card lol :D
-
4
Twitchy posted a message on New Hunter Legendary Card Revealed - Maxima BlastenheimerPosted in: NewsSooo this + Darkmoon Tonk = potentially 16 face damage on turn 6? Decent, but still slower than pre-nerf Demon Hunter
-
4
Teuuun posted a message on Fall Reveal Stream - New Cards!Posted in: NewsFor free, only you pay 10 mana.
-
13
Skyfler posted a message on UnidentifiaBrawl is This Week's Tavern BrawlPosted in: NewsAfter reading description about "very successful dungeon run" expected decks filled with cool dungeon treasures, instead got boring useless cards with no synergy. Dissapointed :(
-
2
thebitterfig posted a message on UnidentifiaBrawl is This Week's Tavern BrawlPosted in: NewsFeels handy to be Shaman or Paladin. With Unidentified Elixir and random decks which might not have small minions, having ready-made tokens you can buff seems nice.
-
1
KnightKing posted a message on New Ranked Season - August 2020 & Card Back!Posted in: NewsI didn't play the game for around 3 months, and when i came back a weak ago i got 4 Scholomance Academy packs, so now i will have 8 pack. It feels great.
- To post a comment, please login or register a new account.
1
Yep, Savjz definitely is not one of best player. i would more believe streamers on rank 10k+ (and my own experience, where Deathwing is problem only in early game and with luck mid game. But almost useless late - something like AFK... he is just good to be in top 4 nothing more. I am more concerned about Alexstraza, which work like better AFK. And which is probably most mentioned by streamers over rank 10+ as too strong.
1
Leeroy Jenkins
Just think about him, his stats are terrible. Nobody use him as anything else then +1mana cost fireball.
(But i still hope he will go to HoF.)
3
"Get me out of here." is my new nightmare. (Thx.)
2
Man, you should stop being je** (**=alous), Your argumentation is very invalid. You say he is presumptional and than you argument by presumption.
Anyway to debate... For hitting legend, you really don't need any extraordinary skill, well you can even be pretty mediocre. Becose skill can be very easily switched with time effort. And this is the fact, which annoy most people (include me).
2
Thanks for math. Now i am sure i will never hit legend.:-( (As i play for 5 year and i don't think i ever hade more than 80 games per month, mostly even less.)
1
Oh, i like idea. But, overall it feels to strong, especialy if you consider enemy can't really play around of your hero card. Control decks without OTK just don't stand chance. But hard to tell if it is trully true. Just my feel.
Pretty much balanced i really like it!
I like your idea except one major and minor thing...
For minor: Maybe you should consider some own token spell to be created as Razorpetal was everytime so weak to be played only in OTK decks and sometimes even there they wasn't. SO basicaly this hero power is worth it's cost, but invoke cards operate about 2 cost hero power... And it is time when this hero power start being weak even with deck build around. So maybe some new petal which deal 2 dmg would be better as 2 razorpetals for 2 mana looks like so much free value for me.
And for lots of worse flaw in this creation: Don't use poisonous tag so freely. Poisonous is so strong and hard to balance tag that it is almost not used. And don't think you are really this much smarter to use it without issue. This one battlecry would just break game balance apart.
Consider to change the battlecry to something different like first stage of upgrade to +1spell power and this turn your spells are free. Or something totaly different, i don't really want think about it. Just get rid of this poisonous dissaster.
2
Something like, survive until turn 6 without one card on start, without full usage of mana in 4 turns and hope in drawing one card in whole deck? Unique gameplane, definetly unique.
Maybe MurlocHolmes should strop try making own deck and use some which already have some succes.
4
WTF what is point of using Untapped potentional with only 3 choose one card... Terrible deck.
2
And on top lots of shaman spells have overload...
But still, for control/big shaman it gives nice value... Especialy from cards like Hagatha's scheme and Earthquake. And even others spell which are played in control/big shaman are good with this one.
I really believe, this card can very much improve winrate of those atchetypes. (Like Ancharrr.)
1
Facepalm. After this contribution i think there is no more reason to try telling you anything.