Issue is that most other tribes have (or have had) a way stronger and/or more reliable synergies.
Cards like Crystalweaver are cool since they could help shape a midrange warlock deck in a future, but for now, most demons lack synergy with each other and are all over the mana curve, plus those who cost more, sometimes tend to have anti-synergy with the lower costing ones (like Dread Infernal and Abyssal Enforcer)...
I guess the class flavor they decided to go with is limiting their infamous "design space"... Maybe after the rotation they decide to take the class in a different direction... They'll seriously have to, if they want to keep warlock strong once Reno is out of standard.
I call these stats bogus, cant remember when I have seen Nzoth, Rag or even Sylvanas last time. I am a legend player. Sir Finley which is in the last place is run in every aggro shaman deck (40% of ladder).
Just because something isn't played in the legend ranks doesn't mean it's doesn't see a lot of play in the lower ranks. A lot of people tend to come up with their own unique decks and are fine with staying in the mid-range ranks, and others just can't afford the most refined versions of the strongest netdecks so they'll build around the cards that they already have (and most of the budget players tend to have Nzoth, Rag and Sylvanas because they're viewed as must-crafts)
This looks really strong, but still pretty fair. It also compliments control shaman really well, which I think is a welcome change.
I like how this card actually forces the opposing player to think hard about how and when, to use his removal... It suddenly adds a 5 mana 10/10 minion that he'll need to worry about, and considering that it's an extra card, it's very likely that there are also other high mana cost minions in a deck he's facing, that will need to be dealt with via removal.
Yeah, personally, I'd prefer it if they would rotate the oldest expansion/adventure with the release of the newest ones so we always have the same amount, but who knows which option would be better for meta.
Iirc Blizzard announced that from 2017 on they plan to release 2 expansions and 1 adventure every year.
I am pretty sure BRM and TGT rotates out at the beginning of 2017 right, year of the pegasus right?
Actually, if they didn't change anything, I believe that BRM and TGT will rotate with the first expansion of the 2017 which is probably gonna be released in the spring... my bet would be late march or early april.
It's hard to rate this card, since it's usefulness is gonna be determined by the meta.
It's mainly gonna be good against: - grimy goons decks - Play this after your opponent drops a buffed Doppelgangster, and make him shed some salty tears. -decks which rely on board synergies
In most other match-ups it's not gonna be all that strong, since there are better and more reliable ways of dealing with opponent's board and/or keeping it in check.
Lost 5 games to this RNG fest and somehow managed to win the 6th one... RNG Gods were obviously pleased by my persistence so they rewarded me with golden Ragnaros.
I'd actually like to see scarlet monastery as an adventure.
I used to play WoW until Cata and it was one of the coolest 5 man instances in the whole game... not to mention it was a low-mid level content that served as a great fix for experienced players that needed their fix of running an epic dungeon with a great atmosphere, and also allowed newer players to actually feel like a badasses after running all those seemingly pointless errands for NPC who keep bossing them around just becaue they got those yellow exclamation marks hovering above their heads...
Bosses and cards... well I'm not sure about those, but I definitely remember: -that houndmaster mini boss -Herod (the big guy with the axe, I think that was his name) -Mage boss that used that explosion thingy and polymorph iirc -Captain Morgraine and High Inquisitor Highmane (that was a really cool encounter) -Headless horseman (though not sure if he would fit... maybe as a reward if Bloodmage Thalanos is a boss, since he's already a legendary card?)
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Issue is that most other tribes have (or have had) a way stronger and/or more reliable synergies.
Cards like Crystalweaver are cool since they could help shape a midrange warlock deck in a future, but for now, most demons lack synergy with each other and are all over the mana curve, plus those who cost more, sometimes tend to have anti-synergy with the lower costing ones (like Dread Infernal and Abyssal Enforcer)...
I guess the class flavor they decided to go with is limiting their infamous "design space"... Maybe after the rotation they decide to take the class in a different direction... They'll seriously have to, if they want to keep warlock strong once Reno is out of standard.
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Battletag: PuzzleFox#2870Region: EUTrade Only?: Yes (You go first)(reposting again today since I didn't get any attention yesterday)EDIT: Completed with A13X4NDER_L33T. Good trader.
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PuzzleFox #2870 (EU)
Trade only; you go first.
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Battletag: PuzzleFox#2870Region: EuropeTrade only: Yes. Expecting you to go first.
Done!0
This looks really strong, but still pretty fair. It also compliments control shaman really well, which I think is a welcome change.
I like how this card actually forces the opposing player to think hard about how and when, to use his removal... It suddenly adds a 5 mana 10/10 minion that he'll need to worry about, and considering that it's an extra card, it's very likely that there are also other high mana cost minions in a deck he's facing, that will need to be dealt with via removal.
Overall, it looks like a really fun card.
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Yeah, personally, I'd prefer it if they would rotate the oldest expansion/adventure with the release of the newest ones so we always have the same amount, but who knows which option would be better for meta.
Iirc Blizzard announced that from 2017 on they plan to release 2 expansions and 1 adventure every year.
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And yeah with new synergies that even common and rare cards offer some cards that were considered completely trash, might see some play.
Hell, it looks like even Angry Chicken could be playable in a Grimy Goons deck.
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Actually, if they didn't change anything, I believe that BRM and TGT will rotate with the first expansion of the 2017 which is probably gonna be released in the spring... my bet would be late march or early april.
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It's hard to rate this card, since it's usefulness is gonna be determined by the meta.
It's mainly gonna be good against:
- grimy goons decks - Play this after your opponent drops a buffed Doppelgangster, and make him shed some salty tears.
- decks which rely on board synergies
In most other match-ups it's not gonna be all that strong, since there are better and more reliable ways of dealing with opponent's board and/or keeping it in check.
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Lost 5 games to this RNG fest and somehow managed to win the 6th one... RNG Gods were obviously pleased by my persistence so they rewarded me with golden Ragnaros.
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Here it is. Theme from the previous post still stays.
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I'll try this one as well
Next: Another 0 damage card.
EDIT: Lol, looks like we posted at roughly the same time... I'll do a priest weapon in a second
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Hope it fits
Next: A card that affects your opponent's mana crystals (in a positive or negative way)
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I'd actually like to see scarlet monastery as an adventure.
I used to play WoW until Cata and it was one of the coolest 5 man instances in the whole game... not to mention it was a low-mid level content that served as a great fix for experienced players that needed their fix of running an epic dungeon with a great atmosphere, and also allowed newer players to actually feel like a badasses after running all those seemingly pointless errands for NPC who keep bossing them around just becaue they got those yellow exclamation marks hovering above their heads...
Bosses and cards... well I'm not sure about those, but I definitely remember:
-that houndmaster mini boss
-Herod (the big guy with the axe, I think that was his name)
-Mage boss that used that explosion thingy and polymorph iirc
-Captain Morgraine and High Inquisitor Highmane (that was a really cool encounter)
-Headless horseman (though not sure if he would fit... maybe as a reward if Bloodmage Thalanos is a boss, since he's already a legendary card?)