Collection page is really messed up since they introduced Core Set :(
- Plahtica
- Registered User
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Member for 7 years, 5 months, and 29 days
Last active Wed, Apr, 3 2024 04:20:57 -
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- 514 Total Posts
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3
AAZ posted a message on Duplicate legendaries? Crafting one I already have?Posted in: Card Discussion -
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PetiteMouche posted a message on Fire Festival Coming On July 6 - DetailsPosted in: Newssince when did 240 free dust become something bad?
It didn't become bad, it's always been bad.
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dirbrian posted a message on The Demon SeedPosted in: The Demon SeedDear Hearthpwn,
Almost a decade later why can y'all not figure out how to show every stage of the card?
I didn't even realize these cards had other stages until I saw them from another source.
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rasmusm20 posted a message on Wild is dead, combos, insane mechanics & card drawPosted in: Wild FormatJust make nerf every card that consistently can reduce other cards to zero mana cost, so they cant reduce them to less than one - wild fixed.
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FailURGamer posted a message on The new warlock card stealer of souls is BUSTEDPosted in: General DiscussionI'm predicting they'll change the way 'costing health' works with immume and make it bypass it.
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AlejandroEiji posted a message on Prepare Yourself Adventurer, the Wailing Caverns Mini-Set is Here! - All the Cards!Posted in: NewsSelfless Sidekick If this card equip Doomhammer this evade the overload?
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TooTsaka posted a message on Patch + Patch Notes Coming Tomorrow, Changes For BGs & Ranked ModePosted in: NewsI don't know why you have an issue with this. It's just a message notifying us of what's going on. That's it. No need to get salty over it.
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ToxicFlu posted a message on Balance Changes Coming Next Week - 5 Nerfs, 10 Buffs!Posted in: NewsApexis Blast should read: Do 4 damage, if your deck contains no minion, summon a random 4-cost minion.
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Nefiret posted a message on Is something wrong with rng?Posted in: General DiscussionThis is a recurring theme that has been explained again and again ad nauseam...
It has already been shown that, according to an Activision patent used in every Blizzard game with the simple objective of increasing revenue, the matchmaking and everything that should be random in the game is in fact rigged, there is nothing truly random in Hearthstone, but everything is performed by an algorithm that, for example, automatically chooses your opponent based on your winrate and the type of deck and cards you are going to play with, or even is able to alter the odds of drawing a certain card at a certain time or chooses the best or worst option from a pool as it deems appropriate.
But why? What is the reason for this algorithm? It is very simple: when you go to play a game, the algorithm used by Blizzard has already decided beforehand whether you should win or lose that game: your fate is already sealed. According to Blizzard, in theory, this ensures the ideal 50% winrate every time for everyone.
This video https://www.youtube.com/watch?v=2T658vTvoRs clearly explain what this patent consists of and you also have at your disposal this thread where the matter is discussed: https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/246232-an-interesting-video or this more recent one: https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/247893-hs-matchmaking-is-biased-is-that-good
The problem are the usual fanboys who refuse to believe the evidence and charge against it, trying to make it appear that everything is our imagination, a coincidence, that the holy Blizzard would never put its financial interests first over the interests of its players.
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Smeller posted a message on Spell Damage Mage (Meta Breaker?)Posted in: Spell Damage Mage (Meta Breaker?)Could've gone for the wordplay Spell DaMage...
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9
why go straight for the strongest deck and not for the most fun one?
that's the problem in this game. too many enemies of fun
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42-19 to hit legend without much effort. I don't care much for legend but i do care about having fun while playing and honestly this is my top 5 fun decks in the 5 years i've been playing. tnx
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tnx Ruan7h,
the only change i made was Shadow Hunter Vol'jin for Bone Wraith as Voljin was underperforming for me most of the times.
29-9 on diamond 2 now. gonna probs hit legend by just playing the game
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deck is incredibly fun and effective too. I didn't expect to win so many games. Currently 13-3, just reached rank 4 diamond
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found the secret mage player. dude secret mage is at least 30% of wild
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ofc it is
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why would you say that? why are you an enemy of fun? we want diversity even in wild. i want to not know what my opponent will play when i encounter a mage and not only boring secret mage. We're missing on so much fun because of a dozen opressive cards. I vote for constant smaller nerfs. fuck it. shake it up. we want diversity
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Fine, I'll heal! - Tournament Medic
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hey people,
can we do something about this deck? it's too prelevant in the wild meta for 4 years already. please nerf something here. a few key cards at least
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dude, this is gonna get pulled by Dane and that mcKanzie dude. other than that, you've got bigger problems than 7 mana discard 1 random card from your opponent.
Can't believe this is even being discussed