• 1

    posted a message on Xyrella's Owl House

    Sorry but I need to say this is one of the worst decks that I've played in my life (since the HS beta). Since the deck plays around only 2 minions of high cost, most of the times you can't do nothing (NOTHING) until turn 5~7 if you are "lucky" to draw one of the area spells, but even in that case you have nothing real to deal with the current buffed board of your enemy.

    It lacks of removals, lacks of healing, lacks of minions, lacks of everything to survive until you can do something, The deck has too many resurrect and copy spells that you will not be able to play before your defeat.

    You can try speed up the card drawing with Nazmani but first you need much luck to draw a single copy of that minion, and as I said can't do nothing real to deal with an enemy board until high turns, on which you are closely to be defeated by the enemy.

    Posted in: Xyrella's Owl House
  • 3

    posted a message on Secret Hunter

    Good deck and good results with only a minimal good mulligan / opening hand. First try, first win (against rogue) on turn 5 (he conceded), and I used my hero power only 1 time.

    Posted in: Secret Hunter
  • 1

    posted a message on YoggChamp achievement

    This is the only achievement I still have to complete for this expansion, and it is by far the most difficult and circumstantial achievement. Even the Yogg achievement is a LOT easier because rather than RNG fiesta luck it just require to play specific cards with some complex moves ( https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/246297-my-almost-complete-guide-to-the-achievements-that?comment=35 )

    I followed Lorewalker Cho strategy and with Zola for giving the opponent two spells. My deck is everything to speed draw. I played near 50 games and it is just impossible to do, I play until I'm at very low HP and I give the opponent 1 or 2 secrets, but most people doesn't care or does not understand what is happening and does not have brain to see they can get the achievement / free xp for playing a spell or the secret and killing me, so instead they always go face with minions to kill me. People is just dumb.

    From 50 games just one, JUST ONE time the opponent played right with Lorewalker Cho, we managed to copy and play the secret about 8 times in total, with no luck for none of both, and finally I died due fatigue.

    Now I'm following Pure Paladin strategy, that is having 2 copies of the secret (and alternatively Lorewalker Cho) and throw the secret when the opponent is at very low HP, I'm near 10 played games and I feel this strategy is even worse because every f*ckin time the opponent just concedes because he will think you are doing BM.

    All this I tried it in wild ranked mode (diamond 5).

    it's really maddening. This achievement exceeds the limits of the difficulty of the circumstances that must be given in order to complete it.

    There are many RNG factors starting with if you can win / beat the opponent HP, if you have the secret in hand, if the opponent will concede or will cast a spell, and what random spell will be casted by the secret.

    This is totally unfair to any achievement completionist.

    Posted in: General Discussion
  • 1

    posted a message on Runestones and arcane orbs?
    Quote from Friaka >>

    It would be hilarious if that was the case. Don't know a lot about how coding works, but how hard would actually be to fix this?

    I'm a software developer and this is not something that we can call "hard". You can think about the Arcane Orbs screen as a thing that has a name (a class) that is declared somewhere in the source-code. A developer just needs to analyze the object references / usages for that thing around all the source-code (which is easy to do, no matter how many thousands and thousands of lines of code it can have or how spaghetti code it can be) to find which event / line of code is triggering that Arcane Orbs screen to pop-up in unexpected scenarios (eg. when returning to the "Play" scene as in my case), and add a condition to avoid the trigger.

    Finding and fixing a window that is unwittingly shown Is not hard, just could be kinda tedious the time it could require to debug the code.

    What happens is that employers from Blizzard Entertainment works 1 single day a week, and the rest of the week they sit counting bills, so they don't have enough time to maintain the source-code because they are doing most important things...

    Really, the way of working of this company seems far away from following a defined software development life cycle (SDLC) line of a professional developer work group.

    Posted in: General Discussion
  • 2

    posted a message on Ease brawl win

    This is so... so..... so TOOOOOOOOOXIC !!

    and easiest game of my life. Thanks for the deck.

    Posted in: Ease brawl win
  • 2

    posted a message on Noth the Plaguebringer Heroic

    This deck is now totally useless, no way to win with this approach due the special minion card that breaks your weapon.

    Posted in: Noth the Plaguebringer Heroic
  • 3

    posted a message on VERY STRONG Dragon hunter

    After trying other deck codes from here of dragon mages, priests and druids and being bored to lose against dragon hunters, I decided to try this dragon hunter build. First try and first win against a big-dragon Druid. No single point of damage received, no one of my minions (just three on board) died, I killed every small minion casted from spells and big taunt minions he put on board, turn 8 he conceded and damned me with an empty board. I felt no pressure on any moment with my current hand.

    This is the best deck for this brawl with difference, seriously, or at least for most accurate chance to win on very first tries. With a good mulligan (good = one Dwarven, very good = Dwarven + Corrosive Breath or Primordial Explorer) this deck beats and humiliates almost all others if not all.

    Posted in: VERY STRONG Dragon hunter
  • 2

    posted a message on Dragon Reno Mage

    This deck is pure trash against Dragon hunter, which seems to be ruling this brawl.

    Posted in: Dragon Reno Mage
  • 1

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    DONE

    thanks to Lythex#2496

    Posted in: Players and Teams Discussion
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