Are they pushing for spell hunter or mech hunter this expansion ? I'm confused now
- PhReNeTiko
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Member for 10 years, 3 months, and 29 days
Last active Mon, Jun, 3 2019 11:16:55 -
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Bakmoi posted a message on Hunter Legendary Reveal - Vereesa WindrunnerPosted in: News -
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Syndicate posted a message on Legend Malygos Druid - You Need to Play This Deck! Ft. Guide From StanCifkaPosted in: NewsWith all the respect to Stancifka as a player, but i do not recommend this deck at all right now. Especially not, if you have to craft the Twig of the World Tree.
I'm a regular viewer of Stancifka, but this deck is UNPlAYABLE on Europe, i think.
Every deck runs weapon removal. 9 out of 9 games, i faced weapon hate on Rank 3.If it's not enough the most played class is Druid right now, which will have like 40 armor (and max health) by endgame, due to the fact you have absolute ZERO pressure as a Combo Deck.
This deck requires GOD DRAWs to be consistent, for example:
Against Control you need : Ramp > Ramp > Twig > Defense > Removals) , meanwhile against aggro : Ramp > Removal > Removal > Twig > Ramp > Survive.
Even if you managed to ramp fast, but you don't draw Ultimate Infestation, you will likely lose.
He played this on Asia today, he is 2-3 with it at the moment. One of his game was like
Turn 2: He topdeck Wild Growth
Turn 3: He topdeck Twig of the World Tree
Turn 5: He topdeck Spreading Plague
He would have lost the game on spot without Spreading Plague.
The decks have no other win condition but OTK. Stancifka said you can win by "The Lich King value or Spreading Plague into Branching Paths" .
That's true, the chance that a single The Lich King will win you the game is negligible, the other Combo requires you, to lose the board first or you have to play Token Druid.
Now that this Deck has it's own POST on the most read Hearthstone website. I think even more people will use weapon removal or just counter-decks.
I personally think, the Quest version is better right now, if you want to play OTK anyways. You can achieve the combo faster, not to mention you are not punished by weapon removals. -
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EmoGit posted a message on Did quest and weapons fail?Posted in: General DiscussionI think people who are asking for more legendary weapons and more heroes are unknowingly making the game worse and the community more toxic. There was a lot of demand for legendary spells as well and those are horrible additions to the game. Not because they're overpowered or unfun, but because they're yet another piece that free to play players need to grind for in order to get enough dust. Legendary weapons and spells are a shit idea and make the game less approachable for new players and make the existing community more toxic.
I am not a totally free to play player, I purchase packs when a new expansion comes out but even I am struggling with dust 100% of the times. Just lately, the last 10+ packs I have bought wiht in game gold have only contained one rare and 4 commons, one common being golden as well (whoopdie fucking doo). I can't imagine what it's like for a player who only uses in game gold to purchase packs and then they keep getting fed fucking legendary spells and weapons that they can never create unless they dust all their epics or even a legendary or two. A disgrace
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Lyra_Silvertongue posted a message on Blizzard Addresses Problems - Tess Greymane, Shudderwock, Quest Druid at HCT SeoulPosted in: NewsAnyone else considered how this new stance of determining not how, but IF, players will get dust refunds for changes for changed cards will end up making it so that one or more nerfed cards won't be refunded because T5 doesn't feel the change was big enough to warrant considerable "decrease in their overall power level"?
So if a card gets a mana increase by one will that one day not be considered a considerable enough decrease in power?
I'm not sure I like these subtle rising restrictions about whether a player could get dust if a card does actually end up getting changed.
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Fierytear posted a message on Legend Malygos Druid - You Need to Play This Deck! Ft. Guide From StanCifkaPosted in: NewsI only need 11k dust to play this. I should definitely try it
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DethmetalDawg posted a message on Equality too strong?Posted in: Card DiscussionI think being able to clear any opponents board so easily anytime, without sacrificing your own, is pretty gamewinning for a mid-range deck. Other classes may have directional aoe options similar to consecration (explosive trap, lightning storm, swipe, blizzard), but none have the 2 mana nuke that is equality.
Can you imagine equality plus unleash the hounds in midrange hunter, for instance? People would be crying! :D
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AntonAmby posted a message on Rogue is not a control killerPosted in: General DiscussionAt what rank? Because at the higer ones Quest Rogue IS a Control killer (it's one of the components of the Rock-Paper_Scissors meta) - It's the thing that the deck is made for... :P Quest Rogue shouldn't lose to Shudderwock unless they either missplay or your shudderwock deck is really weird. :)
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mayatola posted a message on Five Wallet-Friendly Witchwood Decks for the Budget ConsciousPosted in: NewsSure, especially because it falls exactly into the topic of the post.
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user-100020622 posted a message on New Card Reveal - Witch's CauldronPosted in: Newsanother super trash card. this expansion is a fakin' joke!
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2. I use well played when i consider that the game has been interesting or specially funny.
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HORRIBLE design. HS team has learned nothing from the past.
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Slow deck: 4mana 4-5 deal 10 damage
Aggro deck: 3mana one 1-1 minion.
/clap
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Hearthstone design team.
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Annoying at the moment. In the most slow and greedy meta of the HS history there isn't any good aggro cards. Seems stupid from my point of view.
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Because it hasn't got a great variety of decks. Priest is ULTRA OP in Wild and nobody like to play against Priest.
Also, HS is expensive right now, REALLY expensive. Most of people dust Wild card in order to be able to survive in Standard.
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Horrible. I hate this xpac.... TGT 2.0
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This is stupidly powerful. Don't give coins to Rogue anymore, Blizzard, have any of Team 5 played HS ever?
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Another Defile minion isn't needed. This is a design big error and it will have repercussion in the game.
This one isn't demon, so you will NEVER lose its battlecry....
Too bad.
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still playable? You don't appreciate your deck slots