What would a Monk's hero power be? Maybe a punch or a roundhouse kick that devolves? Maybe a Nuck Chorris (Chuck Norris) hero card?
I would definitely play Monk.
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Oct 17, 2020Posted in: General Discussion
The type of deck you play determines your opponent when climbing ladder. For example add a swamp ooze or a kobold stickyfinger and or even a wyrmrest purifier to your deck and you won't get warriors anymore for 50 games only 1 warrior and without them for 50 games 12 warriors.
Oct 16, 2020Posted in: General Discussion
I only added today (see pic) but I seem to be not break the drag. Win 1 loose 1 win 2 loose 2 etc. It becomes clear to me that playing this game casually will not get me to legend (maximum 1 to 2 hours a day)
My top was Diamond 2 but that's it, I always drop back to Diamond 5 and it is a win 1 loose 1 average, I think to break the wheel you need to play a lot non stop but I don't have that amount of time.
Am I right, do I need to play much more to break the wheel or is it my piloting a deck skills that are lacking?
Oct 15, 2020Posted in: General Discussion
I d take a soul DH matchup all day rather then a stupid RNG crap mage. If soul DH is the top dog- then just play a strategy that counters it- Quest druid, Control Warrior etc.
But against mage it s just hoping he doesn t highroll. Literally just hope...so the salt should be aimed at Jaina...
Hey no offense but I play big spell mage, my only real RNG luck happens when I play Reno or Puzzle box, the rest is pure card draw getting 2x 10 pyro with a naga combo and maybe some other fireballs and frostbolts from arcane breath. I hate playing small spell mage cyclone shit, seems like 99% of the mages uses same deck. (like face hunter and DH) All decks became the same, that is not fun!
Oct 12, 2020Posted in: General Discussion
Well if HS is indeed using a https://en.wikipedia.org/wiki/Pseudorandom_number_generator then this explains a lot. Maybe we should play with this in mind?
For example what I realized is that when you play a Puzzlebox when it is a outcast card, you generally get good spells, maybe it is coincidence but I wait now until it is outcast (pigeon superstition) :-)
Oct 11, 2020Posted in: General Discussion
I believe this is called confirmation bias and that, counterintuitively, the odds aren't actually 1 in 10000 but only 1 in 100. I'm not a statistician (but I have studies some stats), but the first event "doesn't count" unless you're already looking for it in advance. The explaination here is that there will be lots of times that the opponent (or you) doesn't get a Kargath, but you don't register and take note of these occurrences because nothing intersting happened. Once you get the first Kargath you're now interested in what the next one is, but because you only took note when you got Kargath you can't count that first event in the probability.
I probably haven't explained that very well - like I said I'm not a statistician.
There was a really interesting article about Paul the psychic octopus (if you remember he was an octopus that predicted world cup scores alledgedly) on the website understanding uncertainty where this phenomenon is explained in more detail than I can understand!
I get you, I have just read the article about the octopus, nice remark, nice read too. I am not a statistician as well, but I got too much Kargath's in a day, 3 in total and I played 12 games, I did not get Kargath 6 times.
So I played 9 times Netherwind Portal today, 3 times it gave me Kargath today. That just feels too much to be random, because for me it is 1 to 3 (33%), considering each time the odds this happening is 1/100 if you are waiting for it.
I am buying a lottery ticket as we speak :-)
Oct 11, 2020Posted in: General Discussion
At least it feels that way, I personally think there is something wrong with the coding.
I will try to explain, let's pick a random summoning card like Netherwind Portal. There are in total 101 of 4 Mana Minions in standard to RNG from.
So let's say 1 in 100 chance to calculate more easily. Last 2 games ago I had 2x Kargath Bladefist (not that I am complaining)
First time it is 1/100 but the second time it happening is again 1/100, but both for the second time it happening becomes 1 in 10000?
Just now I finished a game and I had 2 x Kargath again. Again I am not complaining it is a nice card to get, better then getting a desert obelisk with Jandice Barov :-)
But it really doesn't feel like random, I most likely will get a lot of flamers again (like if Blizzard is their Family Company) but again this suited me but not my opponent I guess, I am not really complaining, I just want to point out that it feels fishy in my experience.
Oct 9, 2020Posted in: General Discussion
To be honest, yes I am dead serious when I play HS. Reason is quite simple: I like card games and HS is still one of the best out there. There is one more factor that I want to mention, I am married and have kids, thus my game time per day is very limited, this is the only game that gives me at least some satisfaction for that limited amount of game time (if the RNG gods favor me I have a blast of a time, if they don't my whole day gaming day is forfeit)
That is why I hate people who rope, that is why I hate silly disconnects or slow players even at 1 mana(jeez what is there to think), people who go filling their time with emotes instead of playing.
So yes I can get angry or frustrated sometimes because my game time is limited, I play a game to have fun and have some quality time, the moment my expectations are not being met it is normal to get frustrated or angry because I need to wait 1 day before I can play again.
Oct 7, 2020Posted in: General Discussion
Why is it that when I create a non complaint topic some people assume it is a complaint, how sour can you be, jeez. I just wanted to say to my feeling that I was getting 1 opponent more then the others and that I miss playing to other classes. Some good comments and explanations I have seen as well.
Peace and thanks for the nice comments!
Oct 6, 2020Posted in: General Discussion
Is it me or am I not getting a proper variety of opponents? Or did people quit playing some of the classes?
Sometimes I get one class maybe 3 or more times in a row. I added a pic of my HS tracker. This month I started a new deck and played 68 games.
I only played against 3 rogues, 3 warlocks, 4 druids, 4 priests, 6 mages and 7 shamans.
12 hunters, 11 dh, 10 paladins and 8 warriors top the chart.
Did rogue and lock players suddenly stop playing? What about druids and priests?
Oct 4, 2020Posted in: General Discussion
I would very much like it if this card was a neutral card and not paladin only. The name in my opinion suggests that first day of school counts for all during scholomance no? Maybe I am wrong, you guys have some idea's about it?
Oct 3, 2020Posted in: General Discussion
I don't get all the complaining about rng. It's a board game, and you can roll that dice and have fun with it. It would be boring without rng, you would learn all of the rules and the biggest nerd would win everytime, what a fun game that would be.
Also "early hearthstone" was not fun, scarriest cards were flamestrike and mc tech. Don't fill the board and trade by value were only rules.
Yes indeed, if you want no RNG then play chess. But a card/board game shouldn't be slots either, sometimes HS feels like playing casino slots. I think OP want's to point out that.
Oct 3, 2020Posted in: General Discussion
First off - this isn't a salt thread so if all you're going to do is post a reply with a link to the salt thread then please don't bother. This isn't about one deck or card being OP, more about the general tone of the game.
The main point is that I'm pretty disappointed with the direction this game has taken. So much of what made Hearthstone Hearthstone is gone, and winning and losing seems more and more like some crazy coin flip. It feels like there's very little interactivity and too many games end up being decided by random events. Take aggro. It used to be that you had to manage the minions on board, play around board clears and keep some resources in hand in case there was a board reset. Now - you just dump your hand and endlessly re-fill your hand. Board clears have been power creeped by minions so you don't need to worry too much about those any more. In contrast control is mostly absent because the excessive resources avialable to aggro overwhelm the available removal.
Look at the decks which have made up the recent meta and you can see they all either have some cheesy gimick that makes them viable or they can draw their whole deck in 10 turns. You can also see there are almost no control decks. I've highlighted some them below but feel free to disagree.
Mage - full RNG whether it be mana cyclone mage or highlander mage. Whether it be a board full of 5/5's and 8/8's on turn 4 or a clutch Reno spell to turn the game RNG is the key. Don't expect to attack with your minions either - they're too cold...Turtle mage (now dead) was also a blast to play against.
Hunter - mostly aggro/face these days. Drop your hand and go face. Use snowballing tempo tools to make some highly effecient mana plays to stop your opponent doing anything (via secrets/hero power combo). Refill hand with voracious reader when resources are low.
Demon Hunter - I only see soul shard DH. Hit face every turn while removing every minion the opponent plays and doing stupidly large burst damage/mininon removal/healing at the same time. Refill hand at will and draw entire deck by turn 10.
Paladin - mosly libram/pure/broom - Despite all the hate paladin generated I don't actually feel this deck is too bad. It lacks draw and can run out of resources but can also steamroll you if the minions stick. Doesn't really do anything super cheesy appart from Argent Bragart and Lady Liadrin. Still has potential for RNG through Lightforged Crusader
Priest - res or Gala - both feel gimicky and are influenced heavily by card draw RNG (as priest has essentially no card draw) and "created by" RNG. Neither is fun to play against (and I say this as a former priest main) and winning is often a result of genrating the right resource at the right time (or because your opponent fell asleep). The mirror match up is a clown fiesta of the highest order!
Warrior - two varients Bomb and Big. Bomb warrior is close to turtle mage in terms of interaction. Remove minions, place bombs, repeat and hopefully watch the oponent slowly die with nothing they can do - bnous points if the weapon attack goes face. Big variant - cheat out large minions early. Doesn't work very well in the current meta and is also heavily dependant on the order you draw your cards.
Rogue - mostly face. Deck strategy - me go face and draw my whole deck. You cant target my minions so they nearly all get one attack in on your face. I never run out of cards in hand, but sometimes I still like to draw more through the secret passage. You play taunt - me sap and go face. Did I mention I go face?
Shaman - do people play shaman?
Druid - I think we all know what the gimicky druid deck is/was (maybe dead now?). The next one will be just as gimicky though with mountseller. Oh - it also draw's it's whole deck by turn 10 with extra bonus dragons thrown in for good measure.
Warlock - I haven't really seen a warlock on the ladder since the new expac. Prior to this it was mostly quest OTK which removed all minions, drew it's whole deck and OTK'd - the height of interactivity.
QUIT...NOBODY REALLY GAF what you think anyway..BYE. As they say in the real world as opposed to the safe space basement at grandmas house .DONT LET THE DOOR HIT YOU IN THE A$$ ON YOUR WAY OUT....
What kind of a childish comment is this? You should get a ban imho. I think the OP has some valid points, if you don't agree you don't agree, just say it like a normal person would, you are the type of nerd I slapped silly at school.
Sep 29, 2020Posted in: Card DiscussionIt could easily be a Shaman or a Warrior card with the same mechanic and I get the impression the complaint would remain the same.
I'd like to see the OP opinion on Star Student Stelina , which has the same look-at-3.
I don't know what OP thinks but I assume it counts for every cards where you see your opponents hand, in a card game that should not be possible. I personally am also not fond of cards that show you other players hand, I have a lot of secrets with my secret mage, I don't like it if someone sees them, for example mirror image, yeah play a lackey after you see it. Yes everyone knows to play accordingly when a secret is played but seeing a secret is something different.
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