Ban this in Ranked Wild already. So tired of seeing the same broken ass deck over and over.
- Perothvius
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Member for 5 years, 9 months, and 19 days
Last active Thu, Apr, 25 2024 13:49:16 -
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olestuga posted a message on Neptulon the TidehunterPosted in: Neptulon the Tidehunter -
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Coriolisx posted a message on Can we please ban George from Murloc Lobbies?Posted in: BattlegroundsBlizzard has clearly shown they have the ability to ban certain mechanics from appearing when a particular tribe is in the game by banning the Mirror Shield quest reward when Murlocs are in the game.
Can we please do the same for George? He essentially gets mirror shield every game (but better, because he doesn't even have to get lucky to have the shield land on a murloc), so it always comes down to George either dying early, or him just eradicating the lobby.
I'm not saying Murloc George is unbeatable. Token builds or builds with refreshing divine shields can obviously do it. Problem is that a full board of divine shield poisonous murlocs just locks out any approach that focuses on stats by default. It's just inherently so unfun when you see: Oh george is in this game and he has murlocs? Guess Elementals, Quillboar and Demons are off the table, let's hope i can get a Mech build going!
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AoD7 posted a message on Mercenaries Reveals and Updates for The New Patch! Fourteen Mercenaries Revealed!Posted in: NewsNone cares. If they had dignity they would go out and say it was a failure of a mode and reward players with some dust and gold and scrap it all. It's so bad it's not even salvageable.
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MarsGodofWar posted a message on Buffing Useless LegendariesPosted in: Fan CreationsAlmost half of all legendaries in this game see no play. Blizzard neglects old cards because they're too concerned with making money with new cards instead of fixing older cards.
Some 'useless legendries" actually work in certain combo decks. Hemet, Jungle Hunter has its purpose. I had a 75% win rate by having this card in my Mecha'Thun deck. So crappy cards like this don't really need to be changed, because they have a purpose. But there's a lot of cards out there that just have no use what so ever or have been completely power crept out of the game. So I am going to try and buff a few
Most useless legendries just need stat or mana changes, but there are some that need their effects/battlecries etc changed completely
Please share your suggestions on how to fix various other cards
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Menega007 posted a message on New Neutral Legendary Card Revealed - The JailerPosted in: NewsYou just know this will break the game somehow
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gru10 posted a message on New Neutral Legendary Card Revealed - The JailerPosted in: NewsThis card must be banned in wild day 1, i know this isn't even the strongest win condition in wild but what happens when both players pull out this + bolf/malganis? The game won't draw itself so we just wait who surrenders first? Or do should we both rope to draw when the game hits turn limit?
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michael30 posted a message on Dean "Iksar" Ayala - Game Director for Hearthstone - Leaves BlizzardPosted in: NewsDean "OTK is fun" Ayala is gone? Color me hopeful for future balance and design choices.
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ankha posted a message on Dean "Iksar" Ayala - Game Director for Hearthstone - Leaves BlizzardPosted in: Newsgoodbye to mage's biggest defender
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Thanatos2k posted a message on Dean "Iksar" Ayala - Game Director for Hearthstone - Leaves BlizzardPosted in: NewsHe has done the most damage to the design and balance of the game out of anyone put in charge. Maybe the game can turn around from the hyperpower creep that it has become without his poor direction.
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World of Memecraft
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This is ridiculous.
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This should be an epic/legendary neutral card named Naj'entus.
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R.I.P. Supremus as a legendary.
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Rlly more sporeling spells? give us damn minions...
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Boring.
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At last, some arakkoa!
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Priest should have been Arakkoa themed... Or even Naaru themed with legendary A'dal.
But red orcs? Thats nonsense.
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Gigant bulky monstruous fish, just 3hp... this is even more ridiculous than khadgar 2/2
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This should be a neutral card.