6/9 is perfect stats.Impervious to Big Game Hunter. Not bothered by LightBomb (deal damage to each minion = to its attack). Good way to hit minions protected by taunts or ones that are cloaked. Can choose to target a smaller minion w/o taking the damage it would if it attacked the bigger one directly. Impervious to AOE and most direct spells.
This card is a lot of fun if you can get it into play w/o losing it before it has a chance to do it's thing. I have this in a shaman deck and try to support it with Ancestral Spirit. Makes quick work of an enemy board that has taunts in it. One time I added WF to it and completely cleared a full board.
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6/9 is perfect stats.Impervious to Big Game Hunter. Not bothered by LightBomb (deal damage to each minion = to its attack). Good way to hit minions protected by taunts or ones that are cloaked. Can choose to target a smaller minion w/o taking the damage it would if it attacked the bigger one directly. Impervious to AOE and most direct spells.
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This card is a lot of fun if you can get it into play w/o losing it before it has a chance to do it's thing. I have this in a shaman deck and try to support it with Ancestral Spirit. Makes quick work of an enemy board that has taunts in it. One time I added WF to it and completely cleared a full board.