Love the synergies with Crush and cards like Revenge, Death's Bite etcetc. I really don't know how good the 2 new neutral legendaries are but they seem to fit quite well.
I have seen your variations of Dragodin and I actually reached Legend with it once. It was a breakthrough deck but like all other decks, people find a way to counter hard. I like how you try to incorporate this archetype with every new expansion but I haven't seen people play this in a while, yet alone paladin… Hope this works though...
PS: I would cut some high mana creatures to put in the 3 mana 2/4 since you are running Muster. Maybe even Quatermaster...
Let's be real here… Your opponent will most likely hit that instead of you so it's ability is useless. It's basically a 6 mana for a 3/9 with taunt… I've seen better six drops.
It's good for stabilization but then again, on T4, you want to prep sprint… But then again, I have seen way too many rogues hit a creature head on and I don't like doing that...
I love how you can use this on a giant and on a creature of your own. These kinds of cards that benefit you through both sides of the board make me happy. If only there were variations of Polymorph besides the boar and the sheep...
Everyone's talking about malaygos god combos and other spell damage shenanigans but I hope you all realize that the damage is done to a minion. So unless you face a priest that can make a 4/40 Deathlord by turn 5 (Which btw, needs a butt ton of rng and probably happens once every 20 games), this card is pretty shit. I really don't see any potential in this. I think it's a shield slam for mage tbh… And the only reason shield slam is good in warrior is because there isn't a lot of spells that do direct damage like mage does (fireball, frost bolt, etcetc) and it has great synergy with the hero power.
0
Freeze/Tempo Mage plus Ethereal Arcanist and Illuminator? Looks playable to me!
2
No one comment seriously. Just up vote and laugh at how beautifully this deck was crafted and how beautiful it would be to pull off a combo like this.
0
Love the synergies with Crush and cards like Revenge, Death's Bite etcetc. I really don't know how good the 2 new neutral legendaries are but they seem to fit quite well.
2
Typical Control Warrior deck… I just need about 5K more dust, that's all
3
Fun deck, REALLY FUN and who doesn't love their chickens. On a serious note, this is unplayable if you rely only on the Hobgoblin/Chicken Combo.
2
Lol, a troll deck tech that is actually playable. Way better than all other guides in my opinion.
2
I have seen your variations of Dragodin and I actually reached Legend with it once. It was a breakthrough deck but like all other decks, people find a way to counter hard. I like how you try to incorporate this archetype with every new expansion but I haven't seen people play this in a while, yet alone paladin… Hope this works though...
PS: I would cut some high mana creatures to put in the 3 mana 2/4 since you are running Muster. Maybe even Quatermaster...
-6
Solemn Vigil with no muster? Sorry if I sound rude but that's a bit pathetic...
-6
Let's be real here… Your opponent will most likely hit that instead of you so it's ability is useless. It's basically a 6 mana for a 3/9 with taunt… I've seen better six drops.
0
If only you could choose the targets… Assassinate x2 + Rng +Doomguard -5/7
0
It's good for stabilization but then again, on T4, you want to prep sprint… But then again, I have seen way too many rogues hit a creature head on and I don't like doing that...
2
PalaMurloc? Hell yeah! Sounds fun, REALLY FUN
3
I love how you can use this on a giant and on a creature of your own. These kinds of cards that benefit you through both sides of the board make me happy. If only there were variations of Polymorph besides the boar and the sheep...
-1
Everyone's talking about malaygos god combos and other spell damage shenanigans but I hope you all realize that the damage is done to a minion. So unless you face a priest that can make a 4/40 Deathlord by turn 5 (Which btw, needs a butt ton of rng and probably happens once every 20 games), this card is pretty shit. I really don't see any potential in this. I think it's a shield slam for mage tbh… And the only reason shield slam is good in warrior is because there isn't a lot of spells that do direct damage like mage does (fireball, frost bolt, etcetc) and it has great synergy with the hero power.