As several colleagues point out, it is a deck for fun, which may have some play against aggro (armor vendor, AOE, a couple of early minions/ooze) , but it is not recommended to scale ranks consistently. So it depends of what you want to do right now in the game. In most games you will play to survive, you will not be able to make the really fun plays that you wish and that can get frustrating. The variant with the quest allows better abuse of primes spam in late game, but it is much more fragile against aggro, although at the same time, I think it is the potentially more fun variant, if you find the right opponent.
So now warlock can burn cards in your deck and put extra real cards in his own at the same time. Some of the primes can do just nothing, but they are delaying fatigue. And yeah, I get this is an aggro meta, but things are getting worse for a lot of slow decks against warlock
I´m trying this right now. My only concern is about the Horrendous Growth . In my experience, you spent some time in this big idiot, put it on the board and then he dies doing nothing.
Tried to test it on day 1 of exp and it is quite difficult to get a concrete answer to that question. My perception, based on my results, is that winning if it gives you a little more experience, but the difference is very small, and the main factor that determines how much exp you earn is the duration of the game. To put it to the test, you would have to compare the amount of experience gained after a victory and after a loss in two matches that have more or less the same duration, and I suppose these are conditions that are difficult to recreate in game. At least I haven't been able to do it while collecting my results by hand.
I know most won't be paying too much attention to achievements, but I don't understand the description of that one. I thought it was achieved by activating the card's effect but it doesn't seem to work that way.
0
Crafting res priest a year ago
0
As several colleagues point out, it is a deck for fun, which may have some play against aggro (armor vendor, AOE, a couple of early minions/ooze) , but it is not recommended to scale ranks consistently. So it depends of what you want to do right now in the game. In most games you will play to survive, you will not be able to make the really fun plays that you wish and that can get frustrating. The variant with the quest allows better abuse of primes spam in late game, but it is much more fragile against aggro, although at the same time, I think it is the potentially more fun variant, if you find the right opponent.
2
Holly Molly
2
The winner is a fair winner. Good job.
0
Slow as hell
5
I completed the first two but then the third did not come out
3
So now warlock can burn cards in your deck and put extra real cards in his own at the same time. Some of the primes can do just nothing, but they are delaying fatigue. And yeah, I get this is an aggro meta, but things are getting worse for a lot of slow decks against warlock
3
So much greeeeeeed, I love it
-2
Random crap
1
I´m trying this right now. My only concern is about the Horrendous Growth . In my experience, you spent some time in this big idiot, put it on the board and then he dies doing nothing.
0
Valeera´s the best by a mile... But I guess I´ll take Illidan boy.
2
Tried to test it on day 1 of exp and it is quite difficult to get a concrete answer to that question. My perception, based on my results, is that winning if it gives you a little more experience, but the difference is very small, and the main factor that determines how much exp you earn is the duration of the game. To put it to the test, you would have to compare the amount of experience gained after a victory and after a loss in two matches that have more or less the same duration, and I suppose these are conditions that are difficult to recreate in game. At least I haven't been able to do it while collecting my results by hand.
0
Got it, thanks guys!
0
OMG, I've been testing on casual, do you have to play it ranked for it to count?
0
I know most won't be paying too much attention to achievements, but I don't understand the description of that one. I thought it was achieved by activating the card's effect but it doesn't seem to work that way.