I subbed soularion for coldlight oracle can burn enemy cards good vs priest I don't own the leg that's all :-)
- PalaestraHS
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zeroxz posted a message on [R3 to L 79% WR] [Guide!] Reno Mecha'thun with duplicates!Posted in: [R3 to L 79% WR] [Guide!] Reno Mecha'thun with duplicates! -
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mysteryweapon posted a message on [R3 to L 79% WR] [Guide!] Reno Mecha'thun with duplicates!Posted in: [R3 to L 79% WR] [Guide!] Reno Mecha'thun with duplicates!I reached legend for the first time after starting with this deck and making some minor alterations
I don't have The Soularium, and subbed Gnomeferatu instead
Once I hit rank 1, I found myself up against a lot of other renolocks and my Zephyrs and Reno would remain unusable for way to long, plus a lot of aggro mageI further subbed:
-1 Kobold Librarian
-1 Sacrificial Pact
-1 Defile
for these:
+1Hellfire
+1Dark Pact
+1Eater of Secrets
This made my Reno/Zephyrs a little more reliable, and I found defile would often miss if the opponent's lowest health minion was 2 health. The Eater, while it didn't specifically win me any games against mage because the only game I played after subbing was a control reno mage that managed to mill my Mecha'thun :-P -
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Proglin posted a message on [R3 to L 79% WR] [Guide!] Reno Mecha'thun with duplicates!Posted in: [R3 to L 79% WR] [Guide!] Reno Mecha'thun with duplicates!Nice idea! Unfortunally it is not working for me in the current meta. Too aggro. You need a great start hand to survive
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Khristophesaurus posted a message on [R3 to L 79% WR] [Guide!] Reno Mecha'thun with duplicates!Posted in: [R3 to L 79% WR] [Guide!] Reno Mecha'thun with duplicates!Blast 'em into the ABYSS!!!
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Castiel123q posted a message on [R3 to L 79% WR] [Guide!] Reno Mecha'thun with duplicates!Posted in: [R3 to L 79% WR] [Guide!] Reno Mecha'thun with duplicates!Hi. I don't have The Soularium × 1 and this Bloodmage Thalnos × 1 .
Can i play without this cards? Can i replace for The Soularium to kazakus? . Talnos >brann?
Or can you recommend me what is better to replace these cards? -
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xhazamthi125 posted a message on [R3 to L 79% WR] [Guide!] Reno Mecha'thun with duplicates!Posted in: [R3 to L 79% WR] [Guide!] Reno Mecha'thun with duplicates!I could craft it but only without 2 legendaries, are Thalnos and Soularium very necessary? Will am I able to hit at least rank5 without them?
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starkynt posted a message on [R3 to L 79% WR] [Guide!] Reno Mecha'thun with duplicates!Posted in: [R3 to L 79% WR] [Guide!] Reno Mecha'thun with duplicates!any replacement for thalnos?
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Knipasor posted a message on Witch's BrewPosted in: Witch's BrewWhy not keyword echo?
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Leolph posted a message on Skulking GeistPosted in: Skulking GeistSo here are the cards that will be affected in standard and wild before the set is released (by the time this post is made not all cards are revealed yet, so there might be 1-mana spells coming in the new set)
Druid:
Standard: Claw, Earthen Scales, Jade Idol, Mark of the Lotus, Naturalize, Savagery
Wild: Living Roots, Raven IdolHunter:
Standard: Arcane Shot, Bestial Wrath, Hunter's Mark, On the Hunt, Smuggler's Crate, Stampede, Tracking
Wild: -Mage:
Standard: Arcane Missiles, Mirror Image
Wild: Arcane Blast, Ice Lance,Paladin:
Standard: Adaptation, Blessing of Might, Blessing of Wisdom, Divine Strength, Eye for an Eye, Getaway Kodo, Hand of Protection, Humility, Lost in the Jungle, Noble Sacrifice, Redemption, Repentance, Smuggler's Run
Wild: Avenge, Competitive Spirit, Sacred TrialPriest:
Standard: Binding Heal, Holy Smite, Inner Fire, Mind Vision, Pint-Size Potion, Potion of Madness, Power Word: Shield
Wild: Flash Heal, Light of the Naaru, Power Word: GloryRogue:
Standard: Cold Blood, Deadly Poison, Hallucination, Journey Below, Sinister Strike
Wild: ConcealShaman:
Standard: Earth Shock, Evolve, Finders Keepers, Forked Lightning, Frost Shock, Lightning Bolt, Primal Fusion
Wild: -
Warlock:
Standard: Corruption, Mortal Coil, Soulfire
Wild: Power OverwhelmingWarrior:
Standard: Blood To Ichor, Charge, I Know a Guy, Iron Hide, Shield Slam, Upgrade!, Whirlwind
Wild: -(Not mentioned here are the class quests which also all cost 1 mana. There are games where you have chosen to
shuffle your quest in the deck, especially when you only face fast aggro decks and don't have The Coin.
This is very meta depending, though.)So we know what archetypes would be affected for this meta, but when the set is released, we will see new deck archetypes (like frost shaman) and those might want to play Frost Shock. I think besides Jade Druid, the class (not the archetype) that suffers the most from Skulking Geist is Paladin: loosing all secrets is bad in wild for Mysterious Challenger decks and some good buff cards makes also quest paladin worse.
There are not much cards in the game which have a huge impact on the meta. This is one of them. -
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YourPrivateNightmare posted a message on Revenge of the WildPosted in: Revenge of the Wildkeep your extra copies, you might get some dust out of them.
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Which decks are you losing against? For me this was very good against Secret Mage.
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Thank you very much for the spotlight!
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For some reason its scores quite high on the played/drawn winrate for me. But usually I use it just for cycle, so you can try Loot Hoarder. Otherwise you can try Kazakus if you have it.
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2x Auchenai Soulpriest, 2x Embrace the Shadow, 2x Circle of Healing and 2x Shadow Visions actually might give priest a consistent way to board clear on turn 4.
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Yesterday I literally thought Execute should go to 2 mana. Nice job blizz lol
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Without a weapon not really good
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Best tavern brawl ever!
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Well that escalated quickly...
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Thaurissan + Jaraxxus against control = you win
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He's a nice guy, I guess he'll get over it.
Let's all hope he doesn't end his HS career or something like that.