And what's your point?
People can play whatever that want in wild. Not what you want.
12
And what's your point?
People can play whatever that want in wild. Not what you want.
35
So to clarify,
People run different decks: "OH GOD EVERYONES RUNNING DIFFERENT DECKS I CANT PREDICT IT"
People run similar decks: "OH GOD EVERYONES JUST RUNNING THE SAME CHEAP DECKS"
21
Isn't this what Heathstone is supposed to be? A meta full of different decks? I don't get what are you complaining about...
11
"the already powerful murloc shaman deck"
Yah, sounds like you know what you're talking about
1
I'll play it just because of the art. The weapon is good, getting five armor is fine of course, and the hero power is a strict upgrade to the basic one. The win condition that comes with it is more of a bonus, but I doubt it'll ever go off.
However, it's a much bigger threat than just being a 2/2. And in wild, it's extra dangerous to leave even a single horseman alive, due to cards like Garrison Commander and Maiden of the Lake. Wasting removal and board clears on 2/2s feels bad against a control deck that will have big threats like Tirion Fordring.
Maybe it'll work. I'm curious.
2
Quote from SadClown333 >>For reference on how the auctionmaster beardo exodia play would work in standard; you have to play beardo and have him survive a turn, then next turn have 2 one mana spells and both forbidden healings to be able to summon all 4 horseman in one turn to kill your opponent instantly.
might work every 1/100 games.
Better off just playing exodia mage.
19
Hey guys, I ran the numbers on Rotface, and IMO he is looking pretty good even with just 1 roll on him. I rated each legendary from 1-5 on how good it would be for them to be summoned from him, and it seems solid. On average you're gonna get around a 5/5 off of him which ain't bad. Now I based this roughly on the following
5: 12/12 (13.72%)
4: 7/7 (19.61%)
3: 5/5 (28.43%)
2: 4/4 (20.59%)
1: worse than a 4/4 (17.65%)
Of course if a minion has some sort of upside I moved them accordingly... same with downsides Anomalus *cough* *cough*
Anyways I ended up with the following
5 | 4 | 3 | 2 | 1 |
Deathwing | Kun the Forgotten King | N'Zoth, the Corruptor | Mayor Noggenfogger | Kazakus |
Deathwing, Dragonlord | Alexstrasza | Yogg-Saron, Hope's End | Anomalus | The Voraxx |
Tyrantus | King Mosh | Cenarius | Madam Goya | Edwin VanCleef |
Y'Shaarj, Rage Unbound | Krul the Unshackled | Lord Jaraxxus | The Black Knight | Moroes |
King Krush | Malygos | Don Han'Cho | Wrathion | Sergeant Sally |
Ysera | Nozdormu | Hogger, Doom of Elwynn | Captain Greenskin | Tinkmaster Overspark |
Grommash Hellscream | Onyxia | Ozruk | Finja, the Flying Star | Bloodmage Thalnos |
Gruul | Soggoth the Slitherer | Malkorok | Harrison Jones | Clutchmother Zavas |
Ragnaros, Lightlord | Al'Akir the Windlord | Inkmaster Solia | Barnes | Hobart Grapplehammer |
Tirion Fordring | Kalimos, Primal Lord | The Curator | Fandral Staghelm | Lorewalker Cho |
Archmage Antonidas | Medivh, The Guardian | Twin Emperor Vek'lor | Genzo, the Shark | Nat Pagle |
Baron Geddon | The Boogeymonster | Aya Blackpaw | Spiritsinger Umbra | Nat, the Darkfisher |
Swamp King Dred | Cho'gall | Hemet, Jungle Hunter | Xaril, Poisoned Mind | Patches the Pirate |
Rotface | Prophet Velen | Herald Volazj | Auctionmaster Beardo | Shifter Zerus |
Cairne Bloodhoof | Hogger | Shaku, the Collector | Bolvar, Fireblood | |
14 | The Beast | Illidan Stormrage | Wickerflame Burnbristle | Blood-Queen Lana'thel |
Leeroy Jenkins | Mukla, Tyrant of the Vale | Millhouse Manastorm | Prince Taldaram | |
Lyra the Sunshard | Sunkeeper Rarim | Professor Putricide | Prince Keleseth | |
White Eyes | Elise the Trailblazer | Lilian Voss | ||
Sindragosa | Hallazeal the Ascended | Moorabi | 18 | |
Knuckles | Prince Valanar | |||
20 | Prince Malchezaar | |||
Princess Huhuran | 21 | |||
Raza the Unchained | ||||
Sherazin, Corpse Flower | ||||
King Mukla | ||||
Pyros | ||||
Hadronox | ||||
Archbishop Benedictus | ||||
29 |
|
Some things to note: I rated Malygos a 4 which he is definitely not if you were planning on using a Whirlwind to activate Rotface same applies to some other cards that may be situationally good/bad such as Hogger, Doom of Elwynn, Lyra the Sunshard, Hadronox, Sherazin, Corpse Flower, and so on and so on. All of the cards like this are either a 3 or a 4 and they move up to a 4 or down to a 3 in the good/bad situations so not much changes with the numbers.
The other thing to note is that there are still 2 more legendary minions to be revealed. I would expect them to be solid considering the strength of the Princes, but who knows with Blizzard.
Anyways, what do you guys think? Is this roughly the same list you guys came up with? or would you change anything?
10
i prefer to play against PW than a roper
11
This is a combo card people. Don't look at it as a tempo play (which it could be if you're holding golems). You can rapidly complete your quest, which means you hardly need a strong hand at the time, or completely destroy your opponents hand with treachery in the late game.
Clever design, great card.
1
I believe this will se play, sure the effect has been tried in the past but right now we do have more support in the class
Still the most important part is that this cost 1 mana, which means it is very very easy to combo with anything, in Wild you WILL PLAY THIS in 7 with Sylvannas and if there is anything strong in the deck 1 mana makes it very very playable.
Still I guess it depends on the deck and how the deathrattle works in power level standards, it could be very strong if the right deathrattle exists in the new expansion solely because of the ability to combo.
Of course it is needed that Hunter can create a good deck first besides being a lesser version of agressive decks, but the card can indeed be very strong and I believe it will see play in a good deck either this expansion or the next.
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1
Seems strange not to have Ahune and Arthas as the last two, given that both have been heavily involved in Hearthstone up to this point.
8
Thinning my deck for me to draw my biggies is a gift in my eyes.
1
So now you can run 4 1/1 DS minions now I guess. Taunt doesn't do much on this lil lady.