They are way to over-powered in arena and that is a fact. Arguing by saying they are beatable is pointless since anyone at anytime CAN be beatable... the edge they provide at such an immense level is the problem they cause. They imbalance a game far to often and are worse than flappy bird in that regard. Hence, they will be removed from arena without a doubt when the balance train comes around.
I think flavorwise they would make it work, it wouldn't be op, and fandral is intended to interact with choose ones, the fact it is not a card don't matter.
It says on Fandral "Your choose one cards..." A hero power is not a card. No way these work together.
Do you guys think it will make Velen viable? I mean, especially in highlander after raza, this seems pretty nuts to me.
In a highlander deck you can blast for 18 with Velen/Mind blast if you raza'd...so it seems very plausible to try it out. 3 card combo's arent crazy hard to pull off. Drawing your deck out as a priest isn't easy though due to thief cards being a large majority of their draw.
This card craps on all the other DR triggers based on its mana cost. One of the main reasons the others aren't played is the difficulty in comboing them. At 1 mana, this is much more possible.
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AKA...
Lets see how we can make discard a broken mechanic.
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Battletag: Snid#1482Region : NATrade only : Yes you go first0
at 6 mana he is forever unplayable.
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They are way to over-powered in arena and that is a fact. Arguing by saying they are beatable is pointless since anyone at anytime CAN be beatable... the edge they provide at such an immense level is the problem they cause. They imbalance a game far to often and are worse than flappy bird in that regard. Hence, they will be removed from arena without a doubt when the balance train comes around.
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Because it's win ratio sucks. I mean why else?
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Inspire might come back a little with this puppy. Maiden of the Lake, Garrison Commander, Auctionmaster Beardo, and Fencing Coach might create some fun plays.
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1 mana spells are usually solid, and this works well with Janna DK.
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Very nice neutral card. Amazing in arena, solid card for dragon decks. I doubt it will be in all dragon decks, but nice replacement for slower meta.
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Worst card of the set. There is no other card or spell to make this playable...printed or not printed. Trash filler spell to level the playing field.
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Seems strange not to have Ahune and Arthas as the last two, given that both have been heavily involved in Hearthstone up to this point.
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This card craps on all the other DR triggers based on its mana cost. One of the main reasons the others aren't played is the difficulty in comboing them. At 1 mana, this is much more possible.
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Thinning my deck for me to draw my biggies is a gift in my eyes.