I prefer to dust all the cards which rotate to wild. Wild is almost impossible to balance (you nerf one toxic deck and the next toxic deck will instantly replace it). Safes you a lot of money btw (for example i wont have to spend a single penny on the next expansion).
- PR1OR
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Member for 8 years, 5 months, and 19 days
Last active Thu, Oct, 5 2023 05:48:23 -
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CursedFish posted a message on Wild Summit at Blizzard about Wild Format Balance - Balance Changes Soon?Posted in: News -
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bhihiumu posted a message on Patchnotes: Third Time's the Charm - Wait Nope, Still Just An Announcement of an AnnouncementPosted in: NewsYou need to show us what ranks that is from. Anything outside of D5 to legend is pointless to even consider.
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RendInFriend posted a message on Patchnotes: Third Time's the Charm - Wait Nope, Still Just An Announcement of an AnnouncementPosted in: NewsConsider yourself lucky it wasn’t a signature legendary that you wouldn’t get a refund for. Astalor will likely still be playable and if not, you just got 2 legendaries of your choice.
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MvonTzeskagrad posted a message on Patchnotes: Third Time's the Charm - Wait Nope, Still Just An Announcement of an AnnouncementPosted in: NewsGnoll and Sinstone Graveyard.
Depending on the nerfs, things could be going a lot better, or just a bit.
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Y2Cra posted a message on Patchnotes: Third Time's the Charm - Wait Nope, Still Just An Announcement of an AnnouncementPosted in: NewsI'm just waiting for the day Blizz finally admit 0 mana cost cards are bad for the game.
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bhihiumu posted a message on Patchnotes: Third Time's the Charm - Wait Nope, Still Just An Announcement of an AnnouncementPosted in: NewsLooks like nothing will really change in standard. Need about five more nerfs to Rogue to even compete with the class. Changing the Gnoll does barely anything to stop their insane value and other strengths.
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thehighlanderking posted a message on Patchnotes: Third Time's the Charm - Wait Nope, Still Just An Announcement of an AnnouncementPosted in: Newsso this is my hot take on everything given by the SUSPECTED LEAKED CHANGES in a comment below
miracle rogue is basically left unchecked the ghosts dont have stealth anymore...ok?? that doesnt fix anything when you have a 10/10 to kill on turn 4 with your cute 3/3s and 3/4
quest demon hunter possibly gutted like a pig
shockspitter pretty much dead and WILL BE dead once brann rotates out of core set
astalor is still going to exist in every druid and rogue deck ever because Guff didnt get nerfed wich means mana cost means nothing to druid and rogues can still discount with shadowstep yeah its only doing 14 damage on turn 10 but do either of those classes care when they have excessive mana discount or 20 mana
nellie will give pirate warrior a slight breathe in standard but thats all it is
i would love to see dragon pally flourish as dragon decks are what got me into hearthstone in the first place
last stand i feel they made even worse now with the manathirst on it
the battlefield commander and bonefield necromancer buff is gonna change the value of those cards in a big way and for the better espically commander in late game
the rest we will see what happens
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Wagnuz posted a message on Climb the Ladder with Hearthstone Esports in 2023! - 10th Year of Hearthstone EsportsPosted in: NewsDoes this mean that only ladder matter to qualify? That sucks for all of us that liked to play competative qualifications.
The should reset MMR at the start of each year, so all that wanna give it a shot can try to qualify. Not the same players that has keeper their MMR for forever. This is not improving new player experience..
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Legend_Entomber posted a message on Half & Half is This Week's Tavern BrawlPosted in: NewsIsn’t this the same brawl two weeks in a row?
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Hellyeahey posted a message on Half & Half is This Week's Tavern BrawlPosted in: NewsSo, literally the same brawl as last week. Creative Blizzard
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it probably surprises most people who don't play WILD that people who play WILD are surprised by the toxicity of decks and those who want to play this mode want special nerfs to take place there, balancing all this chaos... blizzard often has a problem to balance the standard well anyone who treats HS quite seriously avoids the WILD mode, although there will be masochists who lack excitement, but don't complain later when they collide with it (but that's only my personal opinion why I don't waste a time for WILD)
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saibur_ it's funny that you show bronze to gold stats and use that as an argument :D
Thanatos2k: after all, it's been known for a long time because it's no secret that without HSreplay PREMIUM we only get stats from bronze to gold and with only PREMIUM we can see how it actually looks, e.g. in the legend
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if it wasn't balanced compared to other decks, it would be more than 1.77% on the legend and you won't tell me that many players don't play it because it's as strong as you suggest?
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rogue nerfs, that's all? o_O
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Blizzard has published statistics that the legend in HS sticks ~ 0.5% of the entire community. So those who touched the real HS esports scene is even smaller.
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deliberate exploitation of bugs is cheating and I had a deck composed of Pogo-Hopper, not looking for errors in the game specifically for the deck, I went to the deck creation and chose it from the collection, unlike the previously mentioned Soulfire, which if I wanted to choose in an honest way from the collection costs 1 mana and not 0 .
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unfortunately, even in a tavern brawl there are players who have to cheat, and they use a bug in the game, taking a card Soulfire from the classic mode, which is disabled during deck creation
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As the name says, WILD is supposed to be wild. People who don't want to see sick combinations and bullshit should not play this mode, and people who agree to it should not complain.
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that is, you like to flex with the reverse for noobs ... to show that you are not such a weak player and that you once managed to get a crystal o_O
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really it's a legendary warrior card? it's crap o_O