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    posted a message on New Card - Summoning Stone

    Played a few games with rogue today (casual) and summoning stone. Most of them concede when i use assasinate, destroy their 4/5/6 drop and get a five drop. I need to refine the deck and try it out in ranked though.

    Posted in: Card Discussion
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    posted a message on New Card - Summoning Stone

    Because it can be concealed. I think it gives great value to all 3+ mana spells, especially to headcrack :D

    Posted in: Card Discussion
  • 0

    posted a message on Headcrack Rogue - Fun deck!

    I'm almost positive it would. There was a tavern brawl where a minion of a corresponding casted spell value would be summoned. For lowered cost spells, lowered cost miniins were summoned. Besides, it would be OP to summon a 7 mana minion, use 4 mana and get 4 cards :)

    Posted in: Headcrack Rogue - Fun deck!
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    posted a message on Headcrack Rogue - Fun deck!

    They probably would, my friend, we shall know very soon. In that case, we will throw in Reno instead of Healbot and maybe shiv instead of flurry, i think card draw will be of the essence here.

    Posted in: Headcrack Rogue - Fun deck!
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    posted a message on New Rogue Card - Cutpurse

    Cutpurse often goes under the radar if there are other threats. I think he will get more play when LoE starts.

    As for mr. Edwin, you can always cloak him so he doesn't get silenced/polymorphed etc.

    Posted in: Card Discussion
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    posted a message on Stealth Stone Rogue

    At first i liked the idea with the Naga, but then i realized the coin is gonna cost five mana too, so no combos. Second, two summoning stones are too much, you're never gonna get the chance to use the second one. And third, i think master of disguise will stealth one minion twice, not two minions :P

     

    Posted in: Stealth Stone Rogue
  • 0

    posted a message on Combo Mech Rogue | Dual Iron Sensei

    Met a few double iron sensei rogues on the ladder, reduced me to bits. Seems like a good deck .

    Posted in: Combo Mech Rogue | Dual Iron Sensei
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    posted a message on Zoo Rogue [LoE]

    Might as well play warlock.

    Posted in: Zoo Rogue [LoE]
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    posted a message on Rivendare Oil Rogue

    You're right about the healbot, but since he's gonna be using his dagger a lot, it's not a bad idea to try out, opponent will probably ignore it for a while. It can also be used for popping opponent's tokens because of a solid body, and a good target for cold blood. 

    On the other hand, it's too damn slow.

    Posted in: General Deck Building
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    posted a message on Rivendare Oil Rogue

    I like the idea of using tournament medic, rogue often uses hero power and is always in need of healing. However, i think there's too many deathrattle minions and i dont see the point in two shadowsteps. One is enough if you want to cast two stealths (one on baron, and second on kel, but i don't think you will survive that long with this deck).

    Posted in: General Deck Building
  • 0

    posted a message on LOE Deathrattle Rogue

    Oh, you took two unearthed raptors and put all the deathrattle minions you could think of, that's not how it works :)

    Your early game is nonexistant, cards unrelated. Think of the best Raptor/Deathrattle combo you can imagine and build your game around it, think of what you would like it to do, how would you open, how would you build and hold board control, and how would you end it all.

    Posted in: General Deck Building
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    posted a message on New Card - Summoning Stone

    Can't wait to try this one out in rogue. On turn two (or one + coin) drop a Cutpurse and clean everything you can with your Dagger, Backstabs and Eviscerates while collecting Coins. Drop Summoning Stone and Conceal it as soon as possible. On the next turn, stealth it permanently with Master Of Disguise. After that, fire away Burgles, Headcracks, Sprints and enjoy the show 8)

    Posted in: Card Discussion
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    posted a message on How much is LoE going to impact the game?

    Excuse my poor choice of words. It doesn't have to be really slower, just a bit smarter and less face oriented. It can be as fast as any aggro game if you're of a quick wit. I would just like to see those mindless rush decks decimated. I guess they're cool if you're twelve, but most of us aren't.

    Posted in: General Discussion
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    posted a message on How much is LoE going to impact the game?

    Though having fewer cards, i think it will impact the meta more than TGT (which failed to provide the meta slowdown most of us have been waiting for). Further more, it will have impact on the cards from previous expansions and adventures that are not used and finally give them a place under the sun.

    Posted in: General Discussion
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