Gonna use Renolock, Oil Rogue and Control Warrior mostly. Not heading for legend ofc, but will get my rank 5 eventually.
So, updating my previous post here, i hit rank 5 today as i planned. Tremendous achievement for such a shitty player like myself. Did it all the way from rank 17 with homebrew Reno Warrior.
Freeze mage already have no chances with that amount of healing Reno pally possess. And against control you DON'T want to draw unless you're an aggro deck (which is not the case here), why people always forget this simple rule.
I believe it's against very nature of card game to add cards to already released sets. As far as i remember it was never happened in Magic, although there was released more than 50 sets already.
As a f2p player I know that I will never be able to catch up and be competitive in an endless pool of cards, but with a limited number of cards and with a dust boost every "new year" maybe.
When you say "re-print" you mean that they will include an old card in a new expansion? Because if they even do it, will be a new card with same abilities or it will be an edited version so you will need the new copy of the new expansion to play it
"Reprints" in trading card games are new cards, that were already released in earlier sets. In MTG all reprints are exact copies (sometimes with different art and wording though), reprinting cards is a needed action to not lose REALLY important staple cards due to set obsolescence.
Yeap. Pretty much the only archetype left for paladins is some kind of control deck, as it was pre-naxx. Without chows, minibots, muster, coghammer, shredders you can't curve your deck smooth enough for midrange.
Really fun deck (never thought i'll ever say this about hunter deck). Initially thought that x1 Tomb Spider and x2 Shredder would've been more consistent, but turns out it's good as it is. After several days playing - made one change, replaced Explosive for Snake. It's really frustrating sometimes, when all your secrets are activating after hitting face, so opponent (control deck presumably) can just play around it and never activate your traps. Here, take my first Hunter upvote ever.
well somehow it s good. i mean fk it , the game is unplayable now at ranked. takes you 200 games to pass rank 13-8 and then 50 to get to legend. and i los t the patience of struggling at rank 10.
It's actually quite opposite. You need about 150-200 games to reach legend from rank 5, if you have 55-57 % winrate. Before that it's much easier, usually average legend/sub-legend player getting to rank 5 from 17-16 in less than 100 games. But still, requires patience, i agree. A lot of it.
Yeah, i had same feelings about this right after i heard news. But now, i think these thoughts were immature and selfish. It's a game, you should play it if you like the gameplay itself and not beg for "SOMETHING". No one forced you to donate any money, so no one will care about giving this "SOMETHING" just because of our deep involvement (read money/time) in game.
I think, they will aim to equalize power of basic cards between classes. For instance, warlock basics are complete garbage but in the same time mages and druids have top-tier auto-include cards in basic set (like Frostbolt or Innervate).
Ehh, Innkeeper identifies all cards (including legendaries) and updates your collection automatically. You don't need to "show" him anything. At least it should work that way.
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Freeze mage already have no chances with that amount of healing Reno pally possess. And against control you DON'T want to draw unless you're an aggro deck (which is not the case here), why people always forget this simple rule.
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Cutting cards = skill level increasing. Confirmed. Yeah. Sure. Well Played.
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Hehehe, that's actually funny. Shaman hero power is so bad, even Totem decks don't want to use it.
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I believe it's against very nature of card game to add cards to already released sets. As far as i remember it was never happened in Magic, although there was released more than 50 sets already.
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It does not need to "make up" for the loss. Maybe it's intentional to have little bit smaller card pool for competitive format.
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Yeah, i'm not sure it is allowed to discuss any irl money deals on forum.
P.S. Bayonetta, wooo-hooo =D
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Yeap. Pretty much the only archetype left for paladins is some kind of control deck, as it was pre-naxx. Without chows, minibots, muster, coghammer, shredders you can't curve your deck smooth enough for midrange.
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Really fun deck (never thought i'll ever say this about hunter deck). Initially thought that x1 Tomb Spider and x2 Shredder would've been more consistent, but turns out it's good as it is. After several days playing - made one change, replaced Explosive for Snake. It's really frustrating sometimes, when all your secrets are activating after hitting face, so opponent (control deck presumably) can just play around it and never activate your traps. Here, take my first Hunter upvote ever.
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They clearly stated, that adventure cards will be available to disenchanting for normal cost. Not full. I guess, it concerns golden cards too.
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Yeah, i had same feelings about this right after i heard news. But now, i think these thoughts were immature and selfish. It's a game, you should play it if you like the gameplay itself and not beg for "SOMETHING". No one forced you to donate any money, so no one will care about giving this "SOMETHING" just because of our deep involvement (read money/time) in game.
0
I think, they will aim to equalize power of basic cards between classes. For instance, warlock basics are complete garbage but in the same time mages and druids have top-tier auto-include cards in basic set (like Frostbolt or Innervate).
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Ehh, Innkeeper identifies all cards (including legendaries) and updates your collection automatically. You don't need to "show" him anything. At least it should work that way.