You mean it is in general way more unfair conpared to cards like Syphon Soul, Entomb, Shadow Word:Death, Equality + Pyro, Execute, Hex, Polymorph, Naturalize, Assassinate, Deadly Shot, ...
These are obviously good cards, but not broken in any way...
I know stats are not the best but as a Main Priest Player I will definitely craft this Card. In Quest Priest this Card will be great. With [card]Mirage Caller[/Card], Barnes and [card]N'Zoth, the Corruptor[/Card] you will get more Death Knights Cards than with [card]The Lich King[/Card] because your oppentent will kill him as soon as possible and most of the time you will only get one Death Knight Card out of him. Arfus can give you more and is cheaper.
A Combo with [card]Spiritsinger Umbra[/Card] is also possible. And than you get 2 Death Knights Cards, instead of maybe only one with [card]The Lich King[/card] for the same Manacost. So i dont' think this Card is bad. Only alone by herself not the greatest
2 or 3 options of the DK cards are completely unfit for control. Milling yourself or boosting your minions is not a good idea.
I think this rng fiesta will be fun, but not viable in standard. I might bw wrong though
Milling yourself isn't a great idea against unless it saves you from loosing the very next turn.
Sure, but you don't play a 2/2 for 4 mana just to maybe get the chance to mill yourself and save you or get a completely unfit weapon sitting on 5 life. It is pure luck whether or not you find a suitable card or just stuff that is not usefull at all.
I'd rather have my freeze options or healing portions
I know stats are not the best but as a Main Priest Player I will definitely craft this Card. In Quest Priest this Card will be great. With [card]Mirage Caller[/Card], Barnes and [card]N'Zoth, the Corruptor[/Card] you will get more Death Knights Cards than with [card]The Lich King[/Card] because your oppentent will kill him as soon as possible and most of the time you will only get one Death Knight Card out of him. Arfus can give you more and is cheaper.
A Combo with [card]Spiritsinger Umbra[/Card] is also possible. And than you get 2 Death Knights Cards, instead of maybe only one with [card]The Lich King[/card] for the same Manacost. So i dont' think this Card is bad. Only alone by herself not the greatest
2 or 3 options of the DK cards are completely unfit for control. Milling yourself or boosting your minions is not a good idea.
I think this rng fiesta will be fun, but not viable in standard. I might bw wrong though
For me this card is one of the sleepers / most underrated cards in the expansion. People that never played exodia do not understand how much stronger the deck will be with this.
Exodia will feed on a lot of control decks. Inb4 quest nerf, because of lack of interactivity. Until than, I will have fun freezing the board and not caring about 40 armor or any of the death knights.
Yesterday was a good day for me. Got 2000 dust and felt lucky....bought 5 ungoro packs.... warrior quest....athan I wanted to finalize my 10 packs new expansion thing, bought 7 whispers packs and got this bad boy here. Felt alright.
- You need to have both Radiant Elementals and 1 Shadow Visions in your hand before playing Raza.
- You need to have 1 Shadow Visions in your deck.
If you can pull off that combo... great! But it's highly unlikely.
You think this is clunkier than exodia mage? 4 piece combo....and lots of alternate control priest win conditions....
You can even run it with 1 elemental for plenty of damage board clear.
I am super excited since my main deck has been highlander priest anyways. My approach will be quest priest with more minion...This will be fun.
what??? xD so you run 2 Radiant Elementals in a Kazakus/Razaa Deck, to keep two two drops around in your hand until the last turn AND have still not drawn both Shadow Visions And still be alive as a priest???
Thats the most Timmy rank 30 dream I ever read in this forum.
This card is 400 Dust and I realy hope i dont get this in a pack nor from lich king.
Its 8 mana Iron hide that reward opponent by playing around both shadow words and for killing you pre turn 6 which is exactly priests problem and none of the cards revealed so far will help priest to build an early board.
You don't need to run everything around, I might not even run kazakus...
You just do regular priest stuff and this is an alternate win condition where all of the pieces work excellently on their own.
I think it might make sense to rely on the combo vs. Decks like jade or taunt warrior while ditching it vs. Aggro...same as exodia mullugans quest.
I was (just for fun) going through all journey to un goro cards and realized how nuts that set was. Roughly 50% of the cards have seen some sort of constructed play. Knights will be different. Especially the legendaries are disappointing. In journey I was eager to craft like 10 legendaries, in knights, I have trouble finding 6 to spent my built up dust on.
All i all, I am still excited, but I feel like the power level will be way lower.
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You mean it is in general way more unfair conpared to cards like Syphon Soul, Entomb, Shadow Word:Death, Equality + Pyro, Execute, Hex, Polymorph, Naturalize, Assassinate, Deadly Shot, ...
These are obviously good cards, but not broken in any way...
Dont understand this thread.
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How is this even a discussion?
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Simulacrum will give quest mage the push it needed to become at least tier 2
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The new 1/1 ds, taunt is missing...i think it will help a lot vs. Aggro and evolve
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Quest Mage (Simulacrum!), Kazakus Priest (Shadowreaper and Obsidian Statue) and Midrange Paladin (Various Cards are viable, best class in kotft)
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For me this card is one of the sleepers / most underrated cards in the expansion. People that never played exodia do not understand how much stronger the deck will be with this.
Exodia will feed on a lot of control decks. Inb4 quest nerf, because of lack of interactivity. Until than, I will have fun freezing the board and not caring about 40 armor or any of the death knights.
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Since the DKs are better than the normal legendaries and no duplicates are possible, I'll go packd first to maximize thr chance for DKs
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Yesterday was a good day for me. Got 2000 dust and felt lucky....bought 5 ungoro packs.... warrior quest....athan I wanted to finalize my 10 packs new expansion thing, bought 7 whispers packs and got this bad boy here. Felt alright.
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I was (just for fun) going through all journey to un goro cards and realized how nuts that set was. Roughly 50% of the cards have seen some sort of constructed play. Knights will be different. Especially the legendaries are disappointing. In journey I was eager to craft like 10 legendaries, in knights, I have trouble finding 6 to spent my built up dust on.
All i all, I am still excited, but I feel like the power level will be way lower.