• 0

    posted a message on New Hunter Rare Card Revealed - Diving Gryphon

    3 mana deal 4 to minion and draw a card??? With possibility for buff too??


    Posted in: News
  • 1

    posted a message on The Monster Hunt Solo Adventure is Now Live!

    Some boss really really unfun to fight.

    Gnomenapper , Face Collector , Sazzmi is the most un-fun boss. It's like pure rng which player can't do anything about it.

    Gnomenapper has 4 mana fill the board with random gnome. It come out so early that sometime you can't even react to it and force to lose the run in an instant. Also random gnome can be really pain in the ass like 5/5 shield bearer or 5/5 mech gnome 4/4 Milhouse and Fizzlebang. Most of the time if he use it on turn 4(or 3) and you can't clear. You lose. Also his hero power turn into instant kill any minion when he play sack of gnome.

    Face Collector basically cheat 2 mana minion. I really hate this boss even in the Dungeon run(Black seed if I remember correctly). When he randomly screw you with 2 mana card that turn into 4 mana 7/7.

    Sazzmi maybe the most easiest of the bunch but it doesn't mean she is not BS. She came out way too early while player still doesn't had many powerful tool and still have only small minion . And take control all of your minion that have small attack + her deck build around that mechanic. Yes some deck like spell focus deck can destroy her . But some deck can't just keep up with her early board presence (mainly small minion focus). She is Bard from Dungeon run but even more powerful with 4 mana clear your board + fill her board with a bunch of 1/1.

    This is the bosses I hate the most. And tbh.....I never win against Gnomenapper once. Seem like every freaking time he got that 4 mana fill the board + atleast Milhouse + Fizzle + 5/5 every time.

     

    Posted in: News
  • -2

    posted a message on New Legendary Mage Card Reveal - Archmage Arugal

    Well another way to create sorcerer apprentice for OTK mage.

    Posted in: News
  • 4

    posted a message on Blessing of the Raven is This Week's Brawl!

    Use Flare in this brawl to remove Stealth from minion.

    The entire enemy board still in Stealth. Hellooo??? 

    Posted in: News
  • 0

    posted a message on New Paladin Legendary Card Reveal - The Glass Knight

    If it has rush. Maybe it will see play.

    Posted in: News
  • 0

    posted a message on New Druid Legendary Card Reveal - Splintergraft

     

    Quote from PeachyKM >>

    Probably best with arcane giant. Play a 5 mana spell and play a 0 mana 10/10

     
     Arcane Giant rotating out.
    Posted in: News
  • 3

    posted a message on New Hunter Card Reveal - Dire Frenzy

    Stonetusk boar + Dire Frenzy. With 5 mana you get 4/4 charge while generate another 3 copy of it. 

    Then play 5 mana guy that draw 2 one drop from your deck. If you play it on turn six then you get 7/9 worth of stat across 2 body and deal 4 damage + draw 2 specific card from your deck so it thin your deck out.

    If you play it on turn seven it's seven mana 11/14 worth of stat spreading on 3 body with draw 2 specific card from your deck and deal 8 damage in the same turn. 

    It kinda insane.

    Posted in: News
  • 0

    posted a message on New Hunter Card Reveal - Wing Blast

     

    Quote from Pudman >>

    Calling it right now... this card alone will make hunter see play again, either in spell hunter or some kind of midrange/control hunter

     
     DOn't forget Cubelock still a thing. How did hunter gonna deal with that?
    Posted in: News
  • 0

    posted a message on New Druid Legendary Card Reveal - Duskfallen Aviana

     

    Quote from Vayazu >>

    Does Bring It On! ever see play?

     In fatigue warrior. But not much see play because the meta now doesn't suit for that kind of deck.
    Posted in: News
  • -4

    posted a message on New Card Reveal - Duskhaven Hunter

     

    Quote from Inside >>

    not a beast it becomes a worgen.

     
     Then why kindly grandmother are beast?
    Posted in: News
  • 0

    posted a message on New Hunter Card Reveal - Toxmonger

     

    Quote from ToxDrawace >>

    Elven Archer's Battlecry might deal the damage before Toxmonger's affect applies to it. I know that battlecries typically go off before the minion is actually in play. The poison buff that Toxmonger gives it might apply only once it is a minion. We'll see soon enough; it'll be great if it works!

     It say "when" not "after".

    Other card that do this too are Auctioneer and Violet Teacher. It's effect go out before the spell even active it effect.
     
    Posted in: News
  • 0

    posted a message on Lady in White

     

    Quote from Echo_ >>

    At first glance, yeah this card looks really strong. Issue comes in though when you have to draw it early on or else all your low attack big health minions are going to stay that way. Building any deck around a single card is a horrendous idea unless you have some form of tutor/way to search your deck for a copy of one, which priest lacks.

    The reason why Inner Fire is a strong card in recent metas is solely for the fact of Shadow Visions as it lets you 'tutor' for a spell you need to make the combo work, whether that be Inner Fire itself or Divine Spirit to make the combo deal more damage, it all relies on Shadow Visions to make it run smoothly. This card on the other hand, is great when you draw it early, and going off of the list provided in this forum post(scroll down for the singleton version), it has around a 37.8% chance to draw the card by that turn. Only after turn 11 does the chance to draw it pass 50%, which for a card that you build a deck around, isn't that great.

    Knowing how priests have played in the last year or so however, this isn't going to change anything though as they always have Raza on 5 and DK on 8 so this is just going to become Lady on 6. This card I guess is still playable if you draw it late, but not to the extent that everyone thinks it's going to be.

     
     It turn all of your minion into huge treat. But yeah....it gonna become game which who have bigger minion and can keep them win.

    Sound funny  to be atleast(not another uninteractived combo.)
    Posted in: Lady in White
  • 5

    posted a message on Lady in White

    What minion can use this card in conjunction with?

    Northshire Cleric 1mana 3/3. 
    Doomsayer 2 mana 7/7 .
    DIrty Rat 2 mana 6/6 taunt.
    Drakkari Enchanter 3 mana 5/5, double end turn effect.
    Injured blademaster  3 mana 7/3.
    Lone champion 3 mana 4/4 taunt divine shield.
    Mindbreaker 3 mana 5/5 disable hero power.
    Silverback patriach 3 mana 4/4 taunt.
    Stonehill defender 3 mana 4/4 taunt + discovery taunt.
    Tar creeper 3 mana 5/5 taunt (7/5 taunt in enemy turn).
    Tortoliann shieldraiser 4 mana 6/6 taunt.
    Mogu'shan Warden 4 mana 7/7 taunt(new meme i guess).
    Stormwind knight 4 mana 5/5 charge.
    Gurubashi berserker 5 mana 7/7 +2 atk each hit.
    Ancient of blossom 6 mana 8/8 taunt.
    Hungry Ettin 6 mana 10/10 taunt.
    Stormwatcher 7 mana 8/8 windfury.
    Primordial Drake 8 mana 8/8 taunt , deal 2 dmg all minion.
    Grand Archivist 8 aman 7/7 . cast spell at end turn.
    Obsidian statue 9 mana 8/8 taunt lifesteal + destroy minion when it die.
    All 4/12 dragon.

    Maximum meme : Ultrasaur 10 mana 14/14!! yup bigger than deathwing.

    Posted in: Lady in White
  • 2

    posted a message on New Warrior Legendary Card Reveal - Blackhowl Gunspire

     

    Quote from Ragnador >>

    Rexxar: My Witchwood legendary are trash.

    Garrosh: Hold my beer.

     
     Even more board clear for DK warrior. How is it a bad legendary compare to Hunter's onfe?

    Atleast it has synergy with the archetype. But how Emeriss gonna fit in hunter deck?
    Posted in: News
  • 5

    posted a message on Miniature Warfare (Standard) is This Week's Brawl!

    Warlock : Defile + Juggler + Necrotic geist + deathspeaker.

    Budget otk.

    Posted in: News
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