Flamewaker isn't elemental? But I thought the wiki said its a fire elemental in serpent form idk
- OldSeaCaptain
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Member for 8 years, 3 months, and 20 days
Last active Sun, May, 7 2023 06:34:05 -
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ZeroFPS posted a message on Mike Donais Talks Elementals, and Reveals FOUR New Cards!Posted in: News -
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TrillmaticC posted a message on Mike Donais Talks Elementals, and Reveals FOUR New Cards!Posted in: NewsThese also should have been Elemental:
Hallazeal the Ascended: Water Elemental Ascendant
Mana Wraith: Arcane Wraith a.k.a. Mana Elemental
Mana Wyrm & Red Mana Wyrm: Even though Mana Wyrms are tamable by hunters in WoW, they are not beasts. In fact they are some type of Arcane elemental creatures. Just like Arcane Anomaly & Anomalus.
Djinni of Zephyrs: a high ranking Air Elemental
Mana Geode: Some type of crystal-like elemental creature
Some uncollectibles like Twilight Elemental and Spirit Wolf are also elemental creatures. -
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LQQYRQQN posted a message on Mike Donais Talks Elementals, and Reveals FOUR New Cards!Posted in: NewsWhat about Mana Geode? I thought it must be an elemental too
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InspectaDan posted a message on Hearthstone Price Changes Coming to Europe for PC, Mac, and AndroidPosted in: NewsPatch 7.2 Announcement - Balance Changes
With the upcoming update, we will be making balance changes to the following two currencies: Euro and Pound.
Euro now reads "Gain $1.00 this turn only." (Down from "$1.10")
The Euro currency has been showing up too often in the meta. European players of all classes have been heavily utilizing this currency, and we’d like to see more diversity in the meta overall. The Euro's value will be reduced to $1.00 to open design space for additional specialized currencies to see use.
Pound now reads "Gain $1.00 this turn only." (Down from "$1.50")
The Pound has been a notably powerful currency. At $1.50, the Pound has been able to capitalize on political events such as Brexit to provide extremely efficient purchasing power per real value. Decreasing its purchasing power by 1/3 will slow down British players' ability to pay to win.
These changes will occur in an upcoming update near the end of March. We’ll see you in the Tavern!
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Barraka41 posted a message on PEPERASO LEGEND LIST FAST LEGEND (80% WINRATE FROM 5 TO LEGEND)Posted in: PEPERASO LEGEND LIST FAST LEGEND (80% WINRATE FROM 5 TO LEGEND)Any replacement for Hunter?
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OachkatzlHS posted a message on Upcoming Changes to Hearthstone Arena - Standard Format, More Spells, & MorePosted in: NewsThanks for killing Arena too.
I mean , nerfs okay , cards from standard to wild , okay.
BUT making Arena STANDARD is the most horrible thing i could imagine.
Now They will see many players leaving Hearthstone , because Arena kept most players alive...
I mean in Arena we at least can play Wild Cards we dont own , what makes arena more enjoyable and they took it.
Thanks for nothing...
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BigFatMurloc posted a message on Upcoming Changes to Hearthstone Arena - Standard Format, More Spells, & MorePosted in: NewsOh come on as if this game wasnt ruined enough already ben Blode finds a way to destruct the only good thing left.
Standard arena sucks BALLS. And yeah have fun playing mage with 60+% spelldeck.
Spells in thias game are not weighted fair. Mage has better spells than other classes because the class is about spells.
Paladin is BTW insta unplayable in arena due to secrets. How stupid is the team to not instantly see this issue???
Also too strong cards like firelands etc. will just dominate arena meta.
Those changes are completely horrible and team 5 just wants to destroy arena because its a way to earn free gain and blizz wants to get rid of it. BUT the players investing time in arena to get otherwise overpriced packs wont switch to buying packs with real money theyll just switch the game.
Way to ruin this game.
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user-30614118 posted a message on Top Decks of the Week for February 19Posted in: Newsa dust needed column would be great!!
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TakeAHike posted a message on Top Decks of the Week for February 19Posted in: NewsThanks for adding on the Wild and Brawl decks!
Dust needed column next? -
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4wd posted a message on Max McCall Talks About Combo Decks and Why They Can Be ProblematicPosted in: NewsI still miss Patron combo.
I still miss Worgen combo.
I even miss Druid combo.
They're making their game for imbeciles who unable to play difficult decks.
OK, it's how they have all that money.
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No need to be. I am glad more people can enjoy it too.
I use cardbacks i like, no need to be a *special snowflake*
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Last Winterveil, I gave you my cardback.
But the very next day, You gave it away.
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Go for those synergies. It wont be for ladder climbing, but you can make it to 50% win rate with almost any reasoable deck after some tweeking. It just takes some time, patience and deck-building skill. Have fun.
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Is it that weird, that I actually dont mind current meta? Decks seems diverse enough. (even agro decks have many versions) Only thing i might see as an issue is cost of agro countering decks, because they tend to be budget unfriendly. Other than that i like it so far.
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Purify is crap, but Deadly Fork is atleast solid 3 drop, just little bit too slow + i suspect some potential synergy with Luckydo Buccaneer
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Hello, nice deck. Is Xaril good replacement for Shaku? Atleast so far it seems to work really well, have you tried him? If i would have Shaku i would most likely replace one tomb pillager with Xaril.
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The main point of this card is somewhat niche combo:
1) You burn an important card. You already made your opponent draw 10 cards, so you can now decide what will he lose.
2) You give him the worst of thee and let one of the good ones burn at the start of his turn. He needs to have atleast 9 cards at this point. (this combo isnt really that great, since it gives you bad value too)
In any case it gives you a CHEAT to look into his further draw, which itself is pretty powerful. (similarity with joust, but much better)
I really like the desing of this card, since 1) combo isnt that hard to perform as rogue.