Considering that Rogue has extremely reliable and excellent card draw, it's one of the few classes that can get away with relying on specific minion strategies. It also doesn't really need a late game when the goal of the deck is to 2tk or otk your opponent with overwhelming minions and charge consistently early.
Additionally, I wouldn't equate experience on ladder to deck viability. There have been many cases of unpopular but strong decks in the past, and Rogue is one of the more difficult classes to play so it makes sense that it hasn't caught on yet
I don't understand this post. Are you equating Rogue skins to Rogues viability? There's no comparison there since they're separate teams. If you're talking about Rogue being weak or strong, Shaffar Rogue has had amazing play patterns, so Rogue isn't weak at all
That's not really bad game design though, nor is it the first time cards have been designed with a specific stat distribution to reference something. It was literally seen in the first adventure with Stalagg and Feugen mirroring each others stats and then combining them to an 11/11 Thaddius. Besides, it's a solid stat line and it's better the cards use it and be playable than have weak stars and be unplayed
The word "only" at the end of the card implies their temporary nature. As a rule of thumb, cards that refresh will only ever refresh up to your maximum amount. Trail Mix does not increase your maximum amount of mana crystals, but effective plays two coins the following turn,
If you have a problem with the site, instead of highjacking another thread you see a Mod on, create your own. Besides, the level of entitlement on "what's acceptable" is ridiculous. People are volunteering to do this, so stop criticising them
Darkbishop Benedictus was added to the Core Set last year and rotated this year. Unless you crafted or opened up Benedictus in packs, you only had the card temporarily. Madame Lazul replaced Benedictus and is now the Priest Core Set Legendary for this rotation. This means that Lazul replaced Benedictus as the "loan" card and will likely rotate out again next year and be replaced with a different Priest Legendary.
It's not that deep bro. They changed the card and it's contemporaries because they are incredibly buggy and difficult to fix over and over again. They've fixed them so many times that they'd rather not fix them anymore and so changed the cards to simpler versions to make it easier on them
I remember way back when Yogg Saron was initially introduced and it had similar queries since itself cast the spells - not the player. Light Show probably has a check for the player themselves casting the spell, not how many times the card itself has been played from one side of the board
I suggest checking out Dogdog and ItsBen321 for incredibly informational and relaxed content. As for your question, early game you want to focus on "premiums". Just pick up the best stats you can get for your coin rather than shoehorning yourself into certain tribes. If you notice that your premiums are Murlocs, then you can lean into picking more of them up, but don't specifically only roll for them cause your wasting more money on rolling than doing strong stuff
0
Considering that Rogue has extremely reliable and excellent card draw, it's one of the few classes that can get away with relying on specific minion strategies. It also doesn't really need a late game when the goal of the deck is to 2tk or otk your opponent with overwhelming minions and charge consistently early.
Additionally, I wouldn't equate experience on ladder to deck viability. There have been many cases of unpopular but strong decks in the past, and Rogue is one of the more difficult classes to play so it makes sense that it hasn't caught on yet
1
I don't understand this post. Are you equating Rogue skins to Rogues viability? There's no comparison there since they're separate teams. If you're talking about Rogue being weak or strong, Shaffar Rogue has had amazing play patterns, so Rogue isn't weak at all
0
That's not really bad game design though, nor is it the first time cards have been designed with a specific stat distribution to reference something. It was literally seen in the first adventure with Stalagg and Feugen mirroring each others stats and then combining them to an 11/11 Thaddius. Besides, it's a solid stat line and it's better the cards use it and be playable than have weak stars and be unplayed
1
The card specifies "another" minion, meaning it shouldn't work on itself
1
The word "only" at the end of the card implies their temporary nature. As a rule of thumb, cards that refresh will only ever refresh up to your maximum amount. Trail Mix does not increase your maximum amount of mana crystals, but effective plays two coins the following turn,
4
Rexxar can only pull from Beasts that cost 5 or under sadly
0
If you have a problem with the site, instead of highjacking another thread you see a Mod on, create your own. Besides, the level of entitlement on "what's acceptable" is ridiculous. People are volunteering to do this, so stop criticising them
5
If it's not commonly included and not part of a tier one deck, does it really warrant a nerf?
3
Darkbishop Benedictus was added to the Core Set last year and rotated this year. Unless you crafted or opened up Benedictus in packs, you only had the card temporarily. Madame Lazul replaced Benedictus and is now the Priest Core Set Legendary for this rotation. This means that Lazul replaced Benedictus as the "loan" card and will likely rotate out again next year and be replaced with a different Priest Legendary.
-1
Wretched Queen isn't an imp though
0
It's not that deep bro. They changed the card and it's contemporaries because they are incredibly buggy and difficult to fix over and over again. They've fixed them so many times that they'd rather not fix them anymore and so changed the cards to simpler versions to make it easier on them
1
I remember way back when Yogg Saron was initially introduced and it had similar queries since itself cast the spells - not the player. Light Show probably has a check for the player themselves casting the spell, not how many times the card itself has been played from one side of the board
0
It's always been like that lol
0
The Quest requires you to play minions, not summon them though
0
I suggest checking out Dogdog and ItsBen321 for incredibly informational and relaxed content. As for your question, early game you want to focus on "premiums". Just pick up the best stats you can get for your coin rather than shoehorning yourself into certain tribes. If you notice that your premiums are Murlocs, then you can lean into picking more of them up, but don't specifically only roll for them cause your wasting more money on rolling than doing strong stuff