Achievements, achievements and more achievements. Casual would be so much fun if most people were playing oddball decks designed to trigger an achievement than top tier meta decks.
I hate RR. You get a nice run going, then some boss gets a nasty combo, kills your shrine on turn two or three, and you never recover. Basically you have to win a bunch of coin flips in a row. Not fun.
It was definitely a mistake to nerf two core cards at once, especially in front of a rotation that is going to hit that class very hard. Barring some incredible cards in the next set, I can't even fathom a viable Druid deck come rotation.
I've been suggesting that this is what Wild should be for years. Let it be truly unlimited during the expansion months, but in the other nine, random selections of sets such as this brawl. That would make it a good deck-building challenge, and last just long enough for a meta to settle.
4
New neutral minion:
Chicken Farmer, 3/2 3mana
Battlecry: Summon 7 Angry Chickens for your opponent. Deal 1 damage to all enemy minions
2
I’ve crafted every HoF card in gold. The value there is awesome.
2
Ok, for the billionth time:
You have a regular Genn or Baku. Your choices are:
Do nothing, get +1600 dust when rotated to HoF.
Craft a Golden (-3200 dust), dust the regular (+400), get +3200 at HoF rotation. Net dust, +400.
The cost of the upgrade is 1200 dust in total.
Likewise, it is 300 dust for Epics, 80 dust for Rares, and 35 dust for the Commons.
5
Achievements, achievements and more achievements. Casual would be so much fun if most people were playing oddball decks designed to trigger an achievement than top tier meta decks.
2
I hate RR. You get a nice run going, then some boss gets a nasty combo, kills your shrine on turn two or three, and you never recover. Basically you have to win a bunch of coin flips in a row. Not fun.
1
It was definitely a mistake to nerf two core cards at once, especially in front of a rotation that is going to hit that class very hard. Barring some incredible cards in the next set, I can't even fathom a viable Druid deck come rotation.
2
I've been suggesting that this is what Wild should be for years. Let it be truly unlimited during the expansion months, but in the other nine, random selections of sets such as this brawl. That would make it a good deck-building challenge, and last just long enough for a meta to settle.
1
I’ve played eleven ranked matches since the changes.
Eleven hunters.
Great job, Blizzard.
1
7 hunters in a row. Oh, the joy. Great job, Blizzard.
3
Wild is kind of fun up around Rank 20, because most of the players there seem to be there just to clear quests and thus are playing quirky decks.