I fixed the art.
- Odycano
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Member for 8 years, 6 months, and 8 days
Last active Sat, Dec, 1 2018 07:48:10 -
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14
Gynwanie posted a message on The BoogeymonsterPosted in: The BoogeymonsterForbidden Shaping nerf
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3
Inconspicuosaurus posted a message on Infested TaurenPosted in: Infested TaurenExcept neither of those are in Standard.
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4
calico posted a message on Belligerent GnomePosted in: Belligerent GnomeThis would look a lot better if they'd fix that girl's teeth
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22
Namu_ posted a message on Void ContractPosted in: Void ContractDid you do it?
Yes...
What did it cost?
8 mana.
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27
RaptorWithWings posted a message on Void ContractPosted in: Void Contract“When I’m done, half of your deck will still exist. Perfectly balanced, as all things should be.”
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18
RaptorWithWings posted a message on SpringpawPosted in: SpringpawLegend says that Alleycat and Tabbycat went their separate ways. After years of training and growing up, they rejoined forces once again as tag team arena fighters.
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5
Saltycracker posted a message on DragonhatcherPosted in: DragonhatcherOakheart synergy: big every class
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30
gannoncaleb posted a message on Lynessa SunsorrowPosted in: Lynessa SunsorrowOh, great, now I can Evolve my Big-Time Racketeer into this! Awesome!
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2
How do you remember those lol.
1
Yay 6 mana deal 4- minion, that doesn’t even give a card advantage. Houndmaster Shaw is the only salvation for this one tbh.
6
With amount of work it requires to be obtained it should also destroy opponent's hand and give you immunity
2
Legendary spell doesn't fit in reno priest. You won't get rid of good deathrattles (that have synergy with Awaken the makers) to put in Reno and it's useless after Amara against aggro
1
What about Kabal Crystal Runner ?
2
Last time it's drawback was way less significant than requirment of being at 10 mana
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https://www.youtube.com/watch?v=r_7sldaa1xg
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Ben Brode claimed that for minions like Druid of the Claw there was created their third form to combine effects despite transformation, and also card effects will work consecutively by card text, so, there's list of final forms for standart format:
Druid of the Claw : 5 mana 4/6 with taunt and charge
Druid of the Flame : 3 mana 5/5
Druid of the Saber : 3 mana 3/2 with charge and stealth
Living Roots : 1 mana deal 2 damage, then summon two 1/1 saplings
Mark of Nature : 3 mana give a minion +4/+4 and taunt
Mark of the Wild : 2 mana give your minions +1/+1, then summon a 3/2 panther
Raven Idol : 1 mana discover a minion, then discover a spell
Wrath : 2 mana deal 3 damage to minion, then deal 1 damage and draw a card
Keeper of the Grove : 4 mana 2/2 deal 2 damage to minion, then silence it
Nourish : 5 mana gain 2 mana crystals and draw 3 cards
Starfall : 5 mana deal 5 damage to a minion, then 2 damage to all enemy minions
Ancient of Lore : 7 mana 5/5 draw a card and restore 5 health
Ancient of War : 7 mana 10/10 with taunt
Cenarius : 9 mana 5/8 give your minions +2/+2, then summon two 2/2 treants with taunt
Feral Rage : 3 mana give your hero +4 attack this turn and 8 armor
Mire Keeper : 4 mana 3/3 summon a 2/2 slime and gain an empty mana crystal
Wisps of the Old Gods : 7 mana summon seven 1/1 wisps, then give your minions +2/+2
2
No, similarly to argent watchman. By rules of hearthstone, minions can't attack the turn they are played unless they have charge
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Renodecks, Druids and secretpaladins don't