Its not easy to play this Deck and I lose many games, but winning with this ist extremely satisfying because often you just completely destroy your opponent.
Ps: How do i upload a picture here?
5
Its not easy to play this Deck and I lose many games, but winning with this ist extremely satisfying because often you just completely destroy your opponent.
Ps: How do i upload a picture here?
45
Hello there. I think it's time for me to write another review of a legendary.
To begin with, when i started to play HS i was a true fan of Ragnaros the Firelord, but some time later i reduced my evaluation of this card due to its "misses". Then I got it from a pack(some of you may know this story if you read my Alexstrasza comments). I tried him in a few decks. It turned out to be a lot different from what I expected. So, let's break him down.
It's a 8/8 for 8 legendary, that throws Flame Lance into something hostile to you. One huge advantage of him over any other minion is that he doesnt consume his health while shooting. He can easly kill 95% of minions in the game just for free (well, not exactly, he consumes your luck. After few crucious shots he will miss everytime you need him to kill a thing), you only played 8/8 for 8 and got a free kill OR took down 25% of enemy's health (dont mention armour). This is insane advantage. He's just a sentry that purges with fire something out of board. Even if it gets removed right away, he's already released his shot and sometimes this 1 shot is enough to start winning back by rising tempo. Also, remember all these "YOLORAG" situation when you have like 7 hp and out of 5 targets he chooses your face. Also, Ragnaros the Firelord hard counters Lord Jaraxxus, because it either kills his Infernal or consumes 50% of Lord's health. Both are acceptable options, in my sight.
Now let's talk about his "misses". Yes, playing Ragnaros against aggro is useless, unless you taunt him with something, but in control or midrange matchaps he can help you a lot, even turn the tides into your favour. If you have a board, you just clear what you can and leave medium-high threat on the board to let Ragnaros the Firelord decide wether it's affrodable for it to live or not. Even killing a 2/3 or 4/4 gives you an advantage, because you dont need to spend a weapon hit/spell/other minions' health to get rid of it. Also, when it misses and becomes a Faceros, it gives you a lot of opportunities to push for lethal, because in late game every point of health matters, and he burns the 1/4 of enemy hero. Yes, there are moments when he kills a 1/1 out of 8/8 and 7/7, but if he always killed the right target, that would be the most imbalanced legendary out of them all. By the way, if you are a lucky-ducky, Rag will always hit what you want.
When Ragnaros the Firelord loses the high-threat or desirable target, even that is acceptable. because your enemy would really like to get rid of your sentry. He would run his minions into it in most cases, because ignoring it would be not a wise decision. He may just spam his board in hope that Rag will lose his damage into something, but in a control deck you should have measure to deal with minions right away. It's drawback of being "BGH-able" is also kind of a good thing, because if you run several huge minions, getting Rag killed means that your enemy would have 1 less removal for your remained stuff.
What is more, that legendary has one more unique advantage. It doesnt trigger attack-required spells like Bear Trap, Blessing of Wisdom(I wonder who would cast it on Rag), Ice Barrier and so on. Also Ragnaros the Firelord is kinda not that afarid of Humility-styled effects, unless your opponent is trading with it.
In the WOTOG Expansion that guy should be more demandable. Because overall meta will slow down in some degree, and the new packs have brought us some heavy minions like C'Thun's servants or other medium-high creatures. So Ragnaros the Firelord will be happy to purge new targets.
Keep in mind that Ragnaros is one of those legendaries which arent afraid of silence. Sometimes you would even silence it by yourself to make sure it hits the right target. I would advice you to put a silence source in your deck if you gonna use Rag. Not complementary, though.
Little Note: Stealthing Ragnaros the Firelord is pointless, because whe he shoots, he deals damage and it breaks stealth.
So, to sum up, I would like to say that this legendary definitely worths to be in your collection. I would give it a 3rd place out of all neutral Classic Legendary(oh, yeah, Ragnaros will always be Standart-friendly).
P.S. PLEASE, dont make this review be flooded out with "SOO TOON" commentraries. Respect the other's job done.
If you've enjoyed reading this review, follow me in my profile to stay tuned and check out my other observations(Links):
The Expert Set:
Neutral legendaries: Onyxia | Baron Geddon | Malygos | Deathwing | Bloodmage Thalnos | Cairne Bloodhoof | Leeroy Jenkins| Harrison Jones |Sylvanas | Ysera | Ragnaros | Alexstrasza | The Black Knight
Class ones: Al'Akir the Windlord | King Krush | Cenarius | Edwin VanCleef | Archmage Antonidas | Tirion Fordring | Jaraxxus | Prophet Velen[Remastered in 26.10.2016] |Grommash Hellscream
The Whispers of the Old Gods Set:
Neutral legendaries: N'Zoth | Soggoth
Other Sets:
| Kel'Thuzad | Arch-Thief Rafaam |
6
After I thought about this I actually totally realized it's value lol. Someone can be spending as much as ten mana on playing a minion, or at the very least wasting all their mana for that turn; and you basically make that turn pointless by sending it back for only two mana, which also allows you plenty of mana to keep doing stuff on that same turn.
3
If you don't kill it then you are taking 2 damage per turn.
2
It is nice to see Blizzard give players a chance to change their name.
6
I usually hit face if I know I'm going to redagger next turn, playing around harrison, or if I have lethal soon.
4
RIP. I didn't realize that. Please don't downvote me to hell.
0
You don't need the adventure. You can craft them for 40 dust each. Might as well do it since they're dirt cheap.
3
Two is redundant.
21
666 curve !
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4
What would be an appropriate nerf in your opinion? making it a 7 mana 4/4 would destroy it, Blizzard doesn´t nerf cards, they destroy them.
2
You can sap a taunt minion to push for lethal, or you can sap a random enemy minion while you have Gadgetzan Auctioneer to sycle.
1
Hearthstone can be pretty brutal in the beginning, i´d recommend watching some beginner tips on Youtube. If you have anny questions then feel free to ask.
https://www.youtube.com/watch?v=92Ol9zK6v9U
https://www.youtube.com/watch?v=O4bquj3YpFA
1
Preparaton is a strong card, but it´s not broken, if Malygos Rogue was op it would see alot more play in standard, nobody cares about wild.
1
I don´t think expert cards get rotated out, only expansions and adventures.
5
It´s a good legendary for a rogue, the toxins are good and cheap spells to combo with Gadgetzan Auctioneer.
2
This card is so much fun, who cares if it doesn´t see competetive play.
3
Worlds of destroyer
4
Perfectly Balanced
3
Just got a golden Black Knight, not sure if i should dust it for 1,6k and make a Bloodmage Thalnos..