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    posted a message on Sunken City Battlefield - SECRET

    Hi, 

    About the battlefield of sunken city.
    The chest to the bottom left cracked open somehow (don't remember how) and a tentacle comes out of it. I haven't succeded in revealing it again... anyone knows how?

    Posted in: General Discussion
  • 0

    posted a message on Bioluminescence OP after new patch! BUG!

    Hi, for anyone that wants to climb more easy. Try out shaman card bioluminiscence. 

    With the new patch - it is bugged and gives double the spell power. Enjoy while it lasts.

     

    Posted in: General Discussion
  • 0

    posted a message on Addiction model = Hearthstone Business model?

    Reply to Josse:

    Ha, yeah, I get your irony. Thanks.

    Liked "After a month or so, [...] has a couple of good cards, maybe even a crafted legendary. "

    Really points out the "addiction" in the "addiction model". 

    Thanks.

     

     

    (As a side note to the post: Also, truly, I do enjoy the game, so far, good gameplay design. A bit concerned where they are headed though.)

    Posted in: General Discussion
  • 8

    posted a message on Addiction model = Hearthstone Business model?

    I understand that every game needs to have a strategy for earning money. And capitalism in itself has issues, and people need to earn their livings, but putting that aside: does it have to be built on the concept of "addiction"? 

    Recently, reports has come, at least in Sweden, that game addiction online has become a greater problem during the recent year. Mostly and generelly these reports are concerning poker and casino-games online. The issue has been adressed to the very companies that build their business on an addiction model. Some has responded in swedish media that "they will look into it". Yeah.. Anyhow. As a result of the pandemic, and an increasing number of desperate people, these "addiction" models are put into the spot light, as a growing societal problem. Of concern.

    During this pandemic HS releases a new achievement model, and more opportunities have been added for buying skins, coins, different bundles etc. etc. More opportunities for anyone to spend money on this game. That has become more of luxury game, not quite so affordable anymore.

    The new achievement model is based on the very same "addiction" model that poker games uses. Although adapted to the context of HS. I.e. constantly pinging in the left bottom corner; small reminders of the many, utterly pointless, goals. Most of them hardly give any XP, and those that do, very little. And, you will need the epic and legendary cards of the newest expansion to get those achievements. 

    From an ethical perspective, and from the perspective of many people's wallet, it is of great concern to launch a business model based on addiction. I mean, "sustainability" is actually a business concept that is becoming a way for companies to earn money by. Why going backwards? Sad? 

     

    Posted in: General Discussion
  • -5

    posted a message on Madness at the Darkmoon Faire Launch Day - Everything You Need To Know!

    Fourth

    Posted in: News
  • 10

    posted a message on Wild Combos at the Darkmoon Faire

    Hm-aidihm...

    Voidlord + Deck of Chaos is fine, but isn't Hir'eek, the Bat + Deck of Chaos MORE combo and MORE fun?

    =)

    Posted in: News
  • 5

    posted a message on Hearthstone Dev Iksar Seeks Ideas For An Upcoming Expansion Theme

    This idea is brilliant! Also, very HS!

     

    Posted in: News
  • 0

    posted a message on Scholomance Academy: Card List, Release Date, & Expansion Details

    I know this forum is usually not the best place for discussions, but... 

    I guess *adorable* is bad wording from my side. Maybe previous comment using *pedastrian* is better. Im not commenting on *content* choices regarding the visuals. I like the adorable content. The previous penguin, cats, etc. Maybe what you refer to as *light-hearted*.

    But there is much to be considered regarding the choices in visual composition. Hm, also.. not really lack of characterization but maybe more *spice* could be added, and more variation... I.e. how the legendaries are portrayed, some of them almost seem to be the same person (composition-wise)...

    ..for instance, if you take a moment and compare with rise of EVIL, uldum, frozen throne, unGoro. 

    I mean, they DO got the money... 

    Apart from that, it seems to be a quite well designed set. As almost always, Blizzard knows how to deliever. 

    Posted in: Guides
  • 1

    posted a message on Scholomance Academy: Card List, Release Date, & Expansion Details

    agree, they can do better... some visual choices are pedastrian indeed... sometimes cute/adorable aesthetics/choices that would fit an actual small indie company... not a huge company like this. 

    Or it might be a contemporary thing that I dont get.

    Posted in: Guides
  • 0

    posted a message on Scholomance Academy: Card List, Release Date, & Expansion Details

    I see it in two other ways.

    Either cards from older sets will be experimented with again. Maybe creating new deck archetypes. Which feels fresh, this is a deck building game!

    Or, one or two decks will turn out to be the most effective ones and wild will be super boring. WHICH blizzard wont allow so they have to adjust cards. Also, feels fresh, exciting (once we're through a possible boring phase)

    ...so this is exciting! 

    Posted in: Guides
  • 4

    posted a message on Scholomance Academy: Card List, Release Date, & Expansion Details

    ruin wild, you say... 

    or change wild...

    or open up for other old cards to see new uses?

    Guess the perspectives are in the eye of the beholder.

    Im going to enjoy the deck-building!

    Posted in: Guides
  • 1

    posted a message on 17.6 Balance Updates - Many Nerfs planned for July 14th!

    Seems reasonable. Blizzard has gotten better at nerfs compared to how they were made in the *old days*. When they killed cards. Warsong commander. *sob*

    Although... Metamorphosis cost could have been lowered to 4. It is supposed have a legendary *feel*. 

    Posted in: News
  • 5

    posted a message on Galakrond's Awakening - Card List & Guide

    It cost 4900 gold? Really?

    Posted in: Guides
  • 0

    posted a message on Phase Stalker

    This looks very similar to a mtg card... which?

    Reminds of pictures associated with time spiral or something...

    Posted in: Phase Stalker
  • 16

    posted a message on Hype servey for new expansion??

    Great that the survey "gay-thing" got changed. Felt really not-thought-through to let the no-answer be related to sexual preference.  

    Posted in: General Discussion
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