And I AM angry, because you just can't play any fun, control deck, because shit like that is going to ignore everything and just face you down. Sure, you can play anything you want, event his... 'deck', but when 90% of decks I run into is THIS than it's not fun.
This deck is 0 interaction and 0 thinking, unless opponent has taunt and basically I don't feel like I'm playing with living person. It's like playing with bot, literally EVERY single game is the same. If bots were a thing today, NOBODY could tell a difference, but that's another topic...
Game has lots of great cards, but you can't use them thanks to 'inventions' like that.
Great to see that people like to experiment, try new cards, invent new decks and combos, meta is getting so interesting, new decks everywhere...
Oh no, wait... not this game. I forgot that Hearthstone now is all about SMOrc. Turning one class that was always strictly control into face deck... I'm going back to MTG, this game is getting worse and worse and sad part is, that this expansion has GREAT cards, you could build amazing deck, but no, biggest 'fun' is to create this deck.
Because Hearthstone has the laziest players ever. No one likes to experiment, try new stuff, combos etc. All that matters is climbing ranks with any deck that's just as fast as possible.
I've just won against secret paladin... not without raging but still xD
Although I've made some changes, if you're interested:
- Ancestral Healing + Lava Shock = Because Lava Shock is good removal and removes overloads and that's amazing sometimes. Ancestral is not bad, but I feel like Lava Shock is more flexible.
- Charged Hammer + Elise Starseeker = That's simple I didn't have the Hammer so... I wanted to put there another weapon instead but I like Elise in Reno decks (maybe RenoLock is an exception) and in heavy control game she can be amazing and she's decent 4 mana drop.
- Earthen Ring Farseer + Healing Wave - I feel like Farseer is not good here, since in 3rd turn we can have pretty decent board (Zombie, Golem etc) and if we play him later we can have even better board and we don't need 3/3 body and heal 3 HP is not really good, especially in aggressive meta (which I don't like). And if we're playing against aggro we have big chance to heal 14 HP which can be amazing, and if we're playing against control warrior for example, we can keep it (if we don't need healing) and swap it for some legendary from Elise.
Tell me what do you think about those changes, or if you made some more. And yeah, I love control shaman and Reno so thank you for this deck ;)
- I've changed Inner Rage for Acolyte of Pain. In my games I have much more value from that, but it might be just me.
- I've changed Azure Drake for Deathlord. I know, Drake is dragon so synergy, but for me there's bit too much 5+ drops and Deathlord is good against my 'beloved' aggro decks ;) And still, many times I had one of big dragons for the synergy, so I don't think losing this one is that painful.
So far I've done that, but I'll keep testing. But I think Reno-dragon warrior works a bit better than regular one. Thanks for that :)
This deck is amazing, I love it! I often have such a shitty draws, and today I had the same situation against face hunter - zero weapons or any other removal, but Reno saved the day xD
Seriously, Reno, than Justicar, Geddon, finally some weapons... really really great deck. It still has some troubles though with hand or demonhandlock. Not like is auto loss, but quite tough. But there's no unbeatable deck, and this one is great.
0
And I AM angry, because you just can't play any fun, control deck, because shit like that is going to ignore everything and just face you down. Sure, you can play anything you want, event his... 'deck', but when 90% of decks I run into is THIS than it's not fun.
This deck is 0 interaction and 0 thinking, unless opponent has taunt and basically I don't feel like I'm playing with living person. It's like playing with bot, literally EVERY single game is the same. If bots were a thing today, NOBODY could tell a difference, but that's another topic...
Game has lots of great cards, but you can't use them thanks to 'inventions' like that.
1
Great to see that people like to experiment, try new cards, invent new decks and combos, meta is getting so interesting, new decks everywhere...
Oh no, wait... not this game. I forgot that Hearthstone now is all about SMOrc. Turning one class that was always strictly control into face deck... I'm going back to MTG, this game is getting worse and worse and sad part is, that this expansion has GREAT cards, you could build amazing deck, but no, biggest 'fun' is to create this deck.
-2
Great, another face deck. Expansion after expansion after expansion...
3
Because Hearthstone has the laziest players ever. No one likes to experiment, try new stuff, combos etc. All that matters is climbing ranks with any deck that's just as fast as possible.
0
I've just won against secret paladin... not without raging but still xD
Although I've made some changes, if you're interested:
- Ancestral Healing + Lava Shock = Because Lava Shock is good removal and removes overloads and that's amazing sometimes. Ancestral is not bad, but I feel like Lava Shock is more flexible.
- Charged Hammer + Elise Starseeker = That's simple I didn't have the Hammer so... I wanted to put there another weapon instead but I like Elise in Reno decks (maybe RenoLock is an exception) and in heavy control game she can be amazing and she's decent 4 mana drop.
- Earthen Ring Farseer + Healing Wave - I feel like Farseer is not good here, since in 3rd turn we can have pretty decent board (Zombie, Golem etc) and if we play him later we can have even better board and we don't need 3/3 body and heal 3 HP is not really good, especially in aggressive meta (which I don't like). And if we're playing against aggro we have big chance to heal 14 HP which can be amazing, and if we're playing against control warrior for example, we can keep it (if we don't need healing) and swap it for some legendary from Elise.
Tell me what do you think about those changes, or if you made some more. And yeah, I love control shaman and Reno so thank you for this deck ;)
2
I like the idea, although:
- I've changed Inner Rage for Acolyte of Pain. In my games I have much more value from that, but it might be just me.
- I've changed Azure Drake for Deathlord. I know, Drake is dragon so synergy, but for me there's bit too much 5+ drops and Deathlord is good against my 'beloved' aggro decks ;) And still, many times I had one of big dragons for the synergy, so I don't think losing this one is that painful.
So far I've done that, but I'll keep testing. But I think Reno-dragon warrior works a bit better than regular one. Thanks for that :)
0
I've actually never lost against secret paladin ;)
Although those were very 'close' matches, like he got me down to 1-5hp, but still after brawl and Reno it's hard for them to come back.
2
This deck is amazing, I love it! I often have such a shitty draws, and today I had the same situation against face hunter - zero weapons or any other removal, but Reno saved the day xD
Seriously, Reno, than Justicar, Geddon, finally some weapons... really really great deck. It still has some troubles though with hand or demonhandlock. Not like is auto loss, but quite tough. But there's no unbeatable deck, and this one is great.
+1
0
I've changed one Arcane Intellect for Duplicate. Works great ;)
0
Try Hunter's Mark instead of Arcane Shot. I have two in my control hunter and it works great with Pyromancers.
Feign Death with Sylvanas is also great ;)
0
Feel free to add me too.
0
Really, really fun deck. Once I had 4 Kel'Thuzads xD
0
Thanks, I'll try that. Although it also works fine with Pyroblast. At least so far ;)
2
Great deck. Although I changed Arcanist for second Ice Block and Ysera for Pyroblast.
5
Probably one of the most annoying card. But really good ;)