• 0

    posted a message on Weekly Card Design Competition 10.5 - Discussion Topic
    Quote from Shrinkkk >>

    What you guys think about this? I previously created a card with the same text, but the cost and HP/attack values were different (3 mana, 4/4), and received good response from the community. So I adjusted the card to fit the competition rules for this week :)

    Solid card, with a clear downside. Would work well in Zoolock, for example.

    This is my own first entry, never made a single card before.

    Flavour: "Priscillia is the epitome of misinterpretation. Or so she screams."

    The idea is that it scares the chosen minion, until Priscillia leaves the board. It's only then that the minion has the courage to enter the battlefield once more.

    Posted in: Fan Creations
  • 1

    posted a message on Weekly Card Design Competition 10.5 - Submission Topic

    Flavour: "Priscillia is the epitome of misinterpretation. Or so she screams."

    The idea is that it scares the chosen minion, until Priscillia leaves the board. It's only then that the minion has the courage to enter the battlefield once more.

    Posted in: Fan Creations
  • 0

    posted a message on Health.
    Quote from I_Am_Awesome >>

    30hp base is what the game is balanced around, so you can't just increase it without changing every other card, but i think we need more cards like Amara, Warden of Hope

    Your signature explains why you would propose such an inclusion.

    But please, for the love of Old Gods, let us not have another Amara into Seance into Amara into Seance into Amara into Zola into Amara into Baleful Banker-deck.

    Posted in: General Discussion
  • 5

    posted a message on Pharaoh's Plan [70%]

    Jaraxxus is bad in a Zephrys-meta. Other than that, cool idea. It seems like the deck wants to do a lot of different things, but I'm unsure if it does them well. I'm more of a fan of the Lackey Handlock variants.

    Posted in: Pharaoh's Plan [70%]
  • 0

    posted a message on Tombs of Terror pre-purchase question

    I think, when you have all Legendaries, you start getting duplicates. It would only make sense for you to get one for which you have only the Golden version.

    However, I'm not 100%, since I'm not a millionaire such as yourself.

    Posted in: General Discussion
  • 7

    posted a message on The power of concede

    I play meme decks at rank 5, 0 stars. If you can't defeat those regularly, you're not ready for rank 5 and beyond. Plus, I lose way too many times with those decks to afford not winning every once in a while.

    Posted in: General Discussion
  • 1

    posted a message on Hall of Fame Mind Control Tech
    Quote from Banaan1 >>
    Quote from Jennifer >>
    Quote from Banaan1 >>
    Quote from kitox_me >>

    2019 and ppl still can't play around MCT

     Yes, as Zo0 warlock or Murloc Shaman you should try and win the game with only 3 minions on the board...

     Those decks are so high tempo, you should be able to power through losing a minion to mct. If you have 5-7 small minions and your opponent grabs one, you still have more minions than they do. 

     Imagine this on turn 5. You have 5 minions, he has none. He plays hero power + MC. The board ends with 3 minions on both sides. Your momentum is gone. Good luck getting back from that one. It's not even an uncommon scenario.

    If he has his Quest finished by turn 4, props to him.

    Posted in: Card Discussion
  • 1

    posted a message on Hall of Fame Mind Control Tech

    Why do people ignore statistics on purpose? It's the only viable way to see if a card is inherently problematic. Like Barnes, where the deck's winrate would increase to 75% when in mulligan. That's problematic.

    If we look at the stats for Mind Control Tech, we see a less than 50% winrate when played. When you look at the top performing Quest Shaman list on HSReplay, its played winrate increases to 54%, which is still the lowest of all cards, except for Earth Shock. These stats do not even come close to being anywhere near oppressive. Ergo, the card seems fine. To compare, Weaponized Wasp and Bog Slosher show a > 60% winrate when played. Sandstorm Elemental shows a 55% winrate when played.

    Are you seeing a pattern here? I sure am. Sandstorm Elemental, Mind Control Tech and Earth Shock are defensive cards. They can swing games in a big way, are are always used when you're behind on board. The outcome for MCT is also a lot less assuring than the other cards named as an example. 

    Honestly, it's all been said before, but no one seems to acknowledge knowing what your opponent plays as a vital part of playing Hearthstone. If you're running high-value minions, in a Control deck for example, and you choose to go wide, MCT becomes a lot stronger. It's a direct punish to not acknowledging your role in the matchup. If, on the other hand, you're played a Token-deck or something like Handbuff Pally or Zoolock, you shouldn't care about MCT at all. Your role is too go wide, and fill the board every turn. In these cases, MCT should offer little solice, as your opponent is behind on board already.

    Granted, MCT can steal your strongest minion, which sucks, but that's RNG. As it's primarily Aggro-players who complain about this card, let's all remind ourselves how often you've top-decked lethal. That's RNG. If you can't play around cards, and you don't like the RNG-aspect, quit playing Hearthstone. Seriously.

     

    Posted in: Card Discussion
  • 0

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2
    Quote from Liam3Bucks >>

    Finally managed to summon Highkeeper Ra, then proceeded to get hit in the face with a 20 damage Eye for an Eye, causing me to lose the game. 

     I'm sorry brother, but this shit's funny as balls, haha.

    Posted in: General Discussion
  • 2

    posted a message on Best new quest to craft guys ? Druid or warlock

    Out of these two, Druid is by far superior. In fact, Supreme Archaeology is trash tier.

    I would say that between these three, you probably have the best Quests out of all of them.

    Posted in: Card Discussion
  • 4

    posted a message on Should I dust this Legendary cards

    Duskfallen Aviana = Hell to the yes.

    Crystalsmith Kangor = No.

    Moorabi = Yes.

    Vessina = No.

    Dr. Morrigan = Yes.

    Octosari = No.

    EDIT: People out here still thinking Freeze Shaman is going to be a thing. Give it up folks.

    Posted in: Card Discussion
  • 3

    posted a message on Its a matter of time to interact with your opponents hand.

    You missed the classic Howlfiend into Treachery into Defile combo. Shame.

    If this happens to the extent at which you're saying, I'll stop playing. Disruption tactics are, by far, the least entertaining and interactive ways to play Hearthstone. 

     

    Posted in: General Discussion
  • 1

    posted a message on My thoughts about this meta

    Imagine putting this much time in writing a post that nobody really cares for.

    Just because you don't like playing the strongest decks, doesn't mean that they shouldn't exist.

    Posted in: Standard Format
  • 13

    posted a message on Why is it more tilting to lose to a non-meta deck?

    If I have to lose to anything, I'd love for it to be a home-brewn/off-meta deck. No idea what you're talking about.

    Posted in: General Discussion
  • 1

    posted a message on Is Chief Inspector worth it?

    It is generally bad practice to include a card just for the sake of one single deck on ladder. I do admit that Highlander Hunter is annoying to deal with, but against all other decks, it's a dead card. If you run into nothing but Hunter, it's worth consideration. If not, don't include it and find other ways to play around secrets.

    Posted in: General Discussion
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