Honestly dude, my favorite wild Tess deck so far
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Last active Wed, May, 31 2023 13:51:29
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Jan 29, 2022NoMoRewinds posted a message on Tess Thief RoguePosted in: Tess Thief Rogue
2NoMoRewinds posted a message on 85%WR Vigormortis' Miracle WarlockPosted in: 85%WR Vigormortis' Miracle Warlock
Damn it's good, you found a meta breaker my dude
2NoMoRewinds posted a message on [64% WR] CONTROL SHAMANPosted in: [64% WR] CONTROL SHAMAN
Quest mage isn't the combo of antonidas anymore, it's a combination of giants and archmage vargoth. This makes the combo impossible to defeat, even with iceblock.
10NoMoRewinds posted a message on warrior needs serious nerfsPosted in: General Discussion
Warrior is fine right now, you just need to tech in cards against it. Warrrior hasn't been this good in a whole year, maybe even 2. So let people enjoy warrior the way it is now, instead of taking their fun away
2NoMoRewinds posted a message on Guilty PleasurePosted in: General Discussion
I liked razakus priest a lot actually, only tier one deck I actually enjoyed playing. But if it was in standard now, I don't think I would've enjoyed it as much as i did back then. But it's down to the fact that I loved highlander decks because every game felt different to some extent, because of the 30 different cards in your deck. I miss those decks, i hope they bring it back, but not in a bursty/combo sort of way.
1NoMoRewinds posted a message on Hearthpwn, what happened to my username?Posted in: General Discussion
My username on hearthpwn went from NoMoRewinds to user-16270413, why? Is there a way I could change it back. This username hurts my eyes. (Edit) found it already.
1NoMoRewinds posted a message on Please, BlizzardPosted in: General Discussion
I hate it when people reply with bullshit like "you want auto-win cards". What gave people the impression that a card like Dirty Rat automatically wins the game? Most combo decks can still fuck you up if you don't pull the right minion/don't have removal for the pulled minion. Remember Star Aligner Druid? You could pull Aviana, Brann Bronzebeard, Witchwood Piper or Ancient Brewmaster they could still beat you easily. You pull a Faceless Manipulator against Malygos Druid, they can still beat you, you can pull Raza the Chained and still die to Prophet Velen, and vice-versa. Dirty Rat is not an auto-win card, it requires good timing, luck and most of the time setup with Zola the Gorgon/Brann Bronzebeard. So yes, a netural card like Dirty Rat is needed, it's not auto-win just cause you noobs got lucky a few times and highrolled.
You're so damn right. Dirty Rat requires the best of timing, luck and knowledge of the enemy deck. It's not autowin, the chance you pull out a combo piece just gets higher the more knowledge you have. Really something like dirty rat chance effect would be a nice addition, not something like destroy the highest cost minion in your opponent's hand or something like that. There should be skill and chance involved.
6NoMoRewinds posted a message on New Mage Card Reveal - ArcanosaurPosted in: News
I can already hear Kibler laughing....
2NoMoRewinds posted a message on Zerek's Back, Back AgainPosted in: Zerek's Back, Back Again
I must say this deck looks like a lot of fun, so I made it, only missing 1 vivid nightmare, but replace it with power word: shield. It seems like I never get to play zerek because i'm already dead at turn 6, it's not that your deck is not fun overall, but it's not even fun in casual now. People play ONLY zoolock, tempo mage and odd palladin in my casual games, so yea, can't really review the deck, because I haven't been able to do the main thing in 8 games.
2NoMoRewinds posted a message on Togwaggle's Pocket Galaxy Deck IdeaPosted in: Mage
The fact that if you draw King Togwaggle before Luna's Pocket Galaxy you'll lose makes this deck pretty useless to begin with. You got no other win condition except for the togwaggle which makes this deck even worse. So you'll have to change this deck a bit so that it has another win condition if you've drawn togwaggle
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5IcemanJay posted a message on The Deck Fucker 6 (Disruption)Posted in: The Deck Fucker 6 (Disruption)
that's something i'd advise you keep between you and your doctor
7Carlsberg posted a message on Are you excited for the expansion?Posted in: General Discussion
I was but then saw how busted Druid is. Glad I didnt pre order.
2LockAndLoad posted a message on Diamond Cards- Come chat with a Dev! [Confirmed]Posted in: General Discussion
Off the top of my head:
- Letting players vote on cards they would like to see a Diamond version of would be neat. Especially if the voting could be integrated into the Hearthstone client.
- I would love it if a Diamond card could have a special animation when it triggers its effect. That would make it stand out even more from other cards. Imagine a card that triggers an effect whenever you cast a spell and it actually performs a diamond animation. Would be really sweet!
- I wholly support diamond cards as something exclusive for paying players, but it'd also be really awesome to have some diamond cards as rewards for super high effort achievements. Like... earn a big set of achievements to obtain a unique diamond card. That would give players a fantastic incentive to work on those achievements.
14Yollowolf2 posted a message on Patch Coming Thursday - Balance Changes in BG and Constructed!Posted in: News
Yes. Sweet good times when we had to wait.. half year(?) for patches nerf. Great times
15Twitchy posted a message on Patch 23.0 Known Issues - Balance Changes Feedback HeardPosted in: News
Highest winrate: An aggro deck that decides the outcome in the first 3-4 turns which everybody hates yet everybody plays. Exactly how it's been for nearly 20 expansions straight since Undertaker in Curse of Naxramas and exactly how it's always going to be.
1TallStranger posted a message on Nellie, the Great Thresher and Mr. SmitePosted in: General DiscussionQuote from RendInFriend >>
Assuming a pool of 20 pirates and that there can be duplicates, there is a 15% probability to discover smite. At least one being smite from 3 discovers is a 45% chance.
I don't think this is correct (though it's been a while since I've done probability, so forgive me if I screw something up!). Let's assume 20 pirates, keeping in mind that each discover choice is between 3 different cards.
The chance of NOT getting Smite in a given discovery choice is calculated as follows: .95 (19/20) x .947 (18/19) x .944 (17/18), which equals about .85. So, you're right about having a 15% chance of Smite appearing in a given round of discovery. The mistake you're making is adding the 15%'s together. What you actually have to do is multiply the chance of not getting Smite in each round together, then subtract it from 1. So, it's: .85 x .85 x .85, which equals .61, meaning you have about a 39% chance of discovering Smite.
Still WAY too high, in my view.
9Equinoxz911 posted a message on New Hunter Legendary Card Revealed - Raj Naz'janPosted in: News
Yesss thank you Blizzard. Getting killed on turn 6 by hunters wasnt fun enough. Thank you for making it possible to die sooner!
13arkaram posted a message on New Hunter Legendary Card Revealed - Raj Naz'janPosted in: News
This shit is broken
1Legend_Entomber posted a message on How healthy is kazakusan for the meta?Posted in: Standard Format
Kazakusan is a problem when it comes down to the board too fast. The card itself is not a big problem. They need to nerf some mana cheating / cost reduction cards before touching the card. It is also their preferable way to nerf older cards instead of the new one.
Druid ramp cards are the biggest offender here.
20jazzfan27 posted a message on Fractured in Alterac Valley Mini Set: Onyxia's Lair - Launches February 15th - All Cards Revealed!Posted in: News
These cards are super boring.
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