Yes that is worth it, because you control the whole game. Fire Plume's Heart is kind of your game winner and you get there by using tools like Reno Jackson and Dr. Boom. You can get taunts out of Elise the Trailblazer too, it's not very likely, but there are cards like Primordial drake, all the tar minions and Stubborn Gastropod. There's also Dead Man's Hand that could give you more taunts. It's really about getting it in the late game. And I wanted to make a Control Reno Warrior not a Taunt Warrior.
I'm broke and i can't even make a good working meta deck, help a lad out please.
Battletag: NoMoRewinds#2679
Region: EU
Trade Only?: I'm not trading, sorry.
If anyone adds me, thank you a lot it really helps me out. I'm not really expecting much, but it's better than lying to people that i have the quest. I know the rules of the thread, but i'm not begging, just asking if anyone wants to gift it to me, so what's the harm
I get the fact that winning could also be fun, but i completely agree with this guy. I've played this game for 3 years now and i've met quite some players by adding them as friends. People who just started playing the game mostly play for the win and net deck a cheap deck like midrange hunter. People like me have already done that stuff, netdecking a meta deck and get to a high rank, but don't find the fun in that anymore. I love control vs control matchups where the games are fun till the last card. But there have always been decks like face hunter, pirate and patron warrior and aggro druid. I don't mind losing if it was a nice game, but it's also a nice feeling to win against pirate warrior :P
Cards like Jade Idol, Dead Man's Hand and Bishoop for Priest should NOT exist!
Honestly, I think this cards are totally fine. Greedy decks should exists and Jadedruid or Questrogue counter them, but you have also counter to those two type of decks, if you play proactive decks.
Love to try playing Questrogue in KFT
You like playing Questrogue??? it's the most obvious gameplan you could have, just like jade druid. I have nothing against quest rogue at the moment but jade idol is definitely too strong. I think that card shouldn't have been made, because now we got a few people who love it and people who absolutely hate it. If the card wasn't even made then jade druid would've been a decent deck, not control destroying. Another card like Aya Blackpaw could've been great for the deck.
Cards like Jade Idol, Dead Man's Hand and Bishoop for Priest should NOT exist!
Honestly, I think this cards are totally fine. Greedy decks should exists and Jadedruid or Questrogue counter them, but you have also counter to those two type of decks, if you play proactive decks.
Love to try playing Questrogue in KFT
You like playing Questrogue??? it's the most obvious gameplan you could have, just like jade druid. I have nothing against quest rogue at the moment but jade idol is definitely too strong. I think that card shouldn't have been made, because now we got a few people who love it and people who absolutely hate it. If the card wasn't even made then jade druid would've been a decent deck, not control destroying. Another card like Aya Blackpaw could've been great for the deck.
Jade Druid (and Druid in general) has no good way to come back from a loosing position and their Early and Midgame are relatively weak. We also got Nerubian Unraveler as a powerful tech card and insane Midrange cards like Bonemare and Cobalt Scalebane that are very likely to see play and can't be used by jade Druid, since they don't have the deckspace and not enough synergy with them.
Bonemare+ 6/6 or better jade= undefeatable jade, not even by aggro
Yea, i'm concerned about jade idol. I've loved control for 3 years but it seems to be starving at the moment. The only 'control' deck that works is priest at the moment. But jade idol is also the reason why i play wild, you see more pirates than jades in this format. Pirates are easy to counter in wild with control, so i hope they change jade idol, because there's no counter against this, except for aggro.
I don't think iceblock should be rotated out, the only problem is that you can get it out of RNG things like babbling book. That makes the card a bit too strong but 2 iceblocks is fine to have in your deck
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Yes that is worth it, because you control the whole game. Fire Plume's Heart is kind of your game winner and you get there by using tools like Reno Jackson and Dr. Boom. You can get taunts out of Elise the Trailblazer too, it's not very likely, but there are cards like Primordial drake, all the tar minions and Stubborn Gastropod. There's also Dead Man's Hand that could give you more taunts. It's really about getting it in the late game. And I wanted to make a Control Reno Warrior not a Taunt Warrior.
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Battletag: NoMoRewinds#2679Region: EuTrade only: Yes, you go first0
I'm broke and i can't even make a good working meta deck, help a lad out please.
Battletag: NoMoRewinds#2679
Region: EU
Trade Only?: I'm not trading, sorry.
If anyone adds me, thank you a lot it really helps me out. I'm not really expecting much, but it's better than lying to people that i have the quest. I know the rules of the thread, but i'm not begging, just asking if anyone wants to gift it to me, so what's the harm
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Shallow Gravedigger......
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I get the fact that winning could also be fun, but i completely agree with this guy. I've played this game for 3 years now and i've met quite some players by adding them as friends. People who just started playing the game mostly play for the win and net deck a cheap deck like midrange hunter. People like me have already done that stuff, netdecking a meta deck and get to a high rank, but don't find the fun in that anymore. I love control vs control matchups where the games are fun till the last card. But there have always been decks like face hunter, pirate and patron warrior and aggro druid. I don't mind losing if it was a nice game, but it's also a nice feeling to win against pirate warrior :P
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I just realized you can copy Deathknight cards, copying shaman's deathknight for example is preeeetty good...
but you need draw :(
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Ow damn, didn't think about it that way, well change it to: if your opponent has 7 cards on the board xD
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Yea, i'm concerned about jade idol. I've loved control for 3 years but it seems to be starving at the moment. The only 'control' deck that works is priest at the moment. But jade idol is also the reason why i play wild, you see more pirates than jades in this format. Pirates are easy to counter in wild with control, so i hope they change jade idol, because there's no counter against this, except for aggro.
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I don't think iceblock should be rotated out, the only problem is that you can get it out of RNG things like babbling book. That makes the card a bit too strong but 2 iceblocks is fine to have in your deck