• 1

    posted a message on All KaC Cards Reviewed In Over 11,000 words! By Pageturner.

    wtf is a Rouge?

    Posted in: Card Discussion
  • 2

    posted a message on New Rogue Legendary Weapon Reveal: Kingsbane

    LOVE IT

    Posted in: News
  • 5

    posted a message on Ironwood Golem

    The point of the armor requirement is so that you can't just stick it into aggro token druid and go face

    Posted in: Ironwood Golem
  • 16

    posted a message on New Druid Card Reveal: Ironwood Golem

    That's why you need to be creative and not solely rely on tempostorm meta snapshots

    Posted in: News
  • 1

    posted a message on Is Shaman Quest dustable in upcoming warleader nerf?

    Should I dust the Shaman Quest?

    Posted in: General Discussion
  • 4

    posted a message on The HearthPwn Knights of the Frozen Throne Community Compendium

    So many people before the expansion: Uther > Malfurion, "But you can exodia!!" LMFAO

    Just shows people value flashy over substance

    Posted in: News
  • 4

    posted a message on Rogue DK Impressions

    Crafted it Gold. I don't regret it. As far as its playability; it is far too early to decide. It is probably the most complex DK to build around (and master) as it has to consider the type of burst finisher you decide to use which heavily influences the rest of your deck.

    The common ones so far are Arcane Giants/Vanish and Leeroy/Cold Blood (12-18+ damage). Malygos (16-24+ damage) is probably the dark horse and I've pretty much spent the entire Day 1 of the expansion testing it. It is incredibly complex -- mainly because of hand size management

    Each finisher has it's pros and cons, but even deeper that this you have to consider how your deck is structured around those finishers.

    So in my opinion the DK really is a balancing act of deck design. Having draw value, tempo, and the effective finisher are the 3 main components that players will have to keep in mind when using Valeera the Hollow

    Posted in: Rogue
  • 2

    posted a message on POLL, Safest Death Knight to Craft

    The safest DK is Malfurion, it is versatile and can spawn new archetypes for Druid while fitting in with existing ones. It just gets so much shit for being 'boring' and being announced the same time as Uther.

    People are getting way too unrealistic in their expectations from the exodia hero power, and the argument for the weapon? Well you gotta swing over multiple turns to get full value. And no it doesn't go in every deck, Midrange Paladin can easily cut it especially with all the Divine Shield synergies. I won't be surprised if Uther becomes the Quest Hunter of this expansion. People are not being objective in evaluating it, just blinded by the fact that it can exodia people.

    Safest to least safe:

    1. Malfurion

    2. Garrosh

    3. Thrall

    4. Valeera

    5. Jaina

    6. Uther

    7. Anduin

    8. Gul'dan

    9. Rexxar

    Posted in: Card Discussion
  • 1

    posted a message on What is your KOFT Golden Legendary Priority ?

    Homegirl Valeera the Hollow followed by Lilian Voss. That's all I need

    Posted in: General Discussion
  • 9

    posted a message on Bored of Un'Goro

    This meta has yet to be fully developed, so far this expansion has brought much more diversity than Patches and Kazakus. I would hold off judgement

    Posted in: General Discussion
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