Silence is pretty much dead after the owl nerf,very few decks run it.And,yeah,youre right,slow decks have some disadvantage against agroo,but its far from impossible.
- NinetyNineOneHundred
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Member for 8 years, 5 months, and 18 days
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Spiderpig4229 posted a message on Rin, the First DisciplePosted in: Rin, the First Disciple -
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Letterbomb posted a message on Rin, the First DisciplePosted in: Rin, the First DiscipleI dont get why so many people don't like this card
yes, its not going to win you every game. its not broken. and it not going to define the meta
but I cant think of any warlock control deck that wouldnt want this card in it
first for a small upside, its a deathrattle with taut, which is good for Nzoth if you want to use it
But most Importantly, this card by Itself generates an insane amount of value. it fills any dead space in what would normally be an empty turn, and allows you to include maybe a minion or two less in your deckbuild. Even if the demons are overpriced at first, giving you the ability to create all of them from just one card is very good.
As for Azari, i could care less that he destroys your opponent's deck. he could just be a vanilla 10/10 and it would be good. its just extra pressure for late game. if it gets you ahead in the fatigue game too, whoohoo. its not what makes this card good though. Its all about sustained value.
TL,DR; This card creates tons of late game value, even if overpriced, making it very good for control.
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jainaishot posted a message on Rin, the First DisciplePosted in: Rin, the First Disciple -
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dazrage posted a message on Street TricksterPosted in: Street TricksterSweet golden animation, too bad the card is garbage.
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Pathalen posted a message on Krul the UnshackledPosted in: Krul the UnshackledYer right, N'zoth or swarm tactics with an evolution rush, ya know outright minions aren't worth it since there's removal and board clears, minions aren't amazing let's make a spell only deck, their board clears will be useless then.
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AthosLothbrok posted a message on Street TricksterPosted in: Street TricksterYou are not prepared!
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nickphillipz posted a message on Street TricksterPosted in: Street TricksterYou'll love my new recipe!
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GuyIncognlto posted a message on CrystalweaverPosted in: CrystalweaverThe card is pretty strong even if you hit only 1 demon you get value. 6/5 for 4 mana.
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CursedFoxfire posted a message on Kara Kazham!Posted in: Kara Kazham!One man's trash is another man's treasure :P
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PunFatal posted a message on Silverware GolemPosted in: Silverware GolemMore than likely. If you were to discard Silverware Golem while Malchezaar's Imp is in play, it'll most likely summon the Silverware Golem and then draw a card.
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Did anyone stop to think that maybe the warlock weapon might help in reducing the mana used to cast spells?
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Mal'ganis
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just because it is less powerful than a card in another class does not mean it is worthless
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In the next expansion I'd like to see the lock legendary be like a 3 mana 1/6 : when you discard a card your opponent discards a card.
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What about Battlecry: For every card you've discarded summon a random demon
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Not quite. All the discard minions have good stats and or abilities. Likewise all the spells that discard are very powerful for the mana. Cards like Tiny Knight, Fists, and Silverware Golem can really give you a tempo swing. It can be a gamble at times but if you are not willing to take chances discard and probably the warlock class is not for you.
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My first thought is maybe this will encourage the use of Summoning Portal. Also if one of your 6 minions is the new legendary Brann Bronzebeard, she becomes a 1 9/9 seems legit.
2 Summoning portals + 1 Mech warper = Tempo Swing
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I don't know about that. We need more details. Does it give them a card from their deck and curse it? Or is the curse a new card and if so how much mana does this cursed card cost? It deals damage and makes them waste some mana on their turn. I see potential but not in something like handlock.