Already having Rag, Carine, Leeroy, should I craft Bloodmage or Black Knight? I'm thinking Black Knight since I can always sub out Bloodmage with a Geomancer and get similar results, while Black Knight has no equivalent. Any reason why I might want to change my mind and go with the Bloodmage?
I'd get Black Knight. There's a lot of handlock and ramp druid currently.
Usually I'd auto-take 3-4 'OP' cards like Fire Elemental or Fiery War Axe. After that, I'd take those cards if they still fit the mana curve or if the other selections are horrible.
You can never have enough fire elementals and fiery win axes.
Flamestrike, Fireball, Thought steal, Mind control, Mind vision ... a lot of the Mage and Priest cards.
First of all your naming basic cards and secondly... mind vision? Seriously, mind vision? In what possible world would mind vision be OP?
Just ignore him. He already proved his opinion worthless when he said hunters were underpowered 2 weeks ago when midrange and faceroll were dominating ladders and competitive.
Hi, currently I have King Krush and Captain greenskin, I am low on dust and wanting to craft Rag, should I DE them?
Unless you get exactly enough for rag by DEing them I'd keep them.
I'd definitely get rid of greenskin but I'd hold on to crush. Hunter is pretty volatile at the moment and you never know when blizzard might change more about the class.
It's supposed to be Molten, not sea giants. Misstakes were made!
Yeah, I'm thinking of dropping the Shadow Bolt, but not to sure 'bout the soulfire. I find them lacking somehow. How are you supposed to utilize them in the handlock? In Zoo I'm using them as removal, but in handlock I feel losing 2 cards (one random) is sometimes to much.
Soulfire is just way more versatile than the shadow bolt. You're always going to have card advantage from your hero power so losing a card for a 0 mana removal that doesn't eat up a turn is not bad. Plus it can be used for a finisher.
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It's only good if you can follow the pressure up with a good turn 2 play.
And no, fireblasting is not a good turn 2 play.
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I'd get Black Knight. There's a lot of handlock and ramp druid currently.
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I'd say...at least 6 wins?
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Carine fits in almost any control decks.
Black Knight is pretty good at the moment too.
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My advice is to play more games. You will realize once you're experienced that divine spirit inner fire priest is garbage.
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Trump's free shaman is a strong deck. Very cheap to craft too.
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I'd never disenchant a golden legendary.
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You can never have enough fire elementals and fiery win axes.
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The problem with mage is that Shaman is better in every aspect.
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I'm around rank 2 atm and I see a ton of handlocks and token druids.
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You can use it on yourself early game to kill a 3/2 or 2/3 etc and you can combo it well with any shaman deck either for finishes or trades.
Overall what makes this such a great card is its versatility.
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Just ignore him. He already proved his opinion worthless when he said hunters were underpowered 2 weeks ago when midrange and faceroll were dominating ladders and competitive.
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MalyGOD decks are extremely fun. You can craft that if you got spare dust lying around.
Though Sylvanas and Thalnos are solid choices in almost any control deck.
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Unless you get exactly enough for rag by DEing them I'd keep them.
I'd definitely get rid of greenskin but I'd hold on to crush. Hunter is pretty volatile at the moment and you never know when blizzard might change more about the class.
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Soulfire is just way more versatile than the shadow bolt. You're always going to have card advantage from your hero power so losing a card for a 0 mana removal that doesn't eat up a turn is not bad. Plus it can be used for a finisher.