I love the class idea a lot! There is balance changes needed for sure though. I'm not going to go into extreme detail, rather give you some good advice.
When you create a hero or card, think about what currently exists in Hearthstone, its current meta, and how you hero and/or card(s) will affect not only the meta but Hearthstone overall. Then design your idea accordingly. I made a legendary for each class, all based off WoW characters, and I did not consider Hearthstone and its meta well enough to design some of my cards accordingly. I still need to go back and fix some, but here's the link if you'd like to check it out! http://imgur.com/a/EiDDY
Sorry to cut and past but this is a comment I made on the new elise starseeker card.
I used this card in a priest deck that ran a massive amount of removal and stall based cards. The idea was to simply fatigue the opponent until their win condition or supplement of cards has ran out, then play the golden monkey on a uncontested bored. So far it has destroyed almost every control deck I have bean matched up with (lost once to afreeze mage) as I used cards like lightbomb and entomb to prevent them from very getting control of the board and has a fair match up with mid-range and more conventional agro decks like zoo, mech mage and variants of druid, paladin and hunter by using cards like wild pyromancer to have large temp swings destroying more stinky minions like hunted creepers and annoy-o-trons. Against very aggressive decks like secret paladin and face hunter and shaman it get tricky as with out finding justacar you have no viable ways of damage mitigation and will die from not being able to heal though deathlords can help with that. I have around a 80% to 85% win rate only really losing to combo decks like freeze mage and the new mirical rogue. You can find it here:
Classic is a smarter investment. It builds your collection overall and there are a wide variety of good core epics and legendaries that come from the set.
If you want to build mech decks though, GvG is the way to go. However mech decks aren't seeing as much play currently.
First try! It's funny though because on my last turn the AI completely ignored my Animated Armor's effect (which yes it was still active) and slammed face popping my ice block. Luckily I had a second Ice Block in hand AND the AI was at 1 health for me to ping and win.
There are a lot of golden common, rares, and epics that aren't worth keeping for the heck of it. Golden legendaries you should keep because their drop rates are very rare.
If you have any legendary that you need more(or 4 epics) you can dust him,since you are essentially trading 1600 dust for another 1600 dust. Otherwise keep him.
Then the warlock twisted nethers. Lol but sounds awesome! I'd try it out if I had 9520 dust. You should check out my cheap Tavern Brawl deck I just posted!
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I love the class idea a lot! There is balance changes needed for sure though. I'm not going to go into extreme detail, rather give you some good advice.
When you create a hero or card, think about what currently exists in Hearthstone, its current meta, and how you hero and/or card(s) will affect not only the meta but Hearthstone overall. Then design your idea accordingly. I made a legendary for each class, all based off WoW characters, and I did not consider Hearthstone and its meta well enough to design some of my cards accordingly. I still need to go back and fix some, but here's the link if you'd like to check it out! http://imgur.com/a/EiDDY
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Classic is a smarter investment. It builds your collection overall and there are a wide variety of good core epics and legendaries that come from the set.
If you want to build mech decks though, GvG is the way to go. However mech decks aren't seeing as much play currently.
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All of my decks have been getting screwed over by bullshit topdecks today. I think Ranked is cancerous today.
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You added Elise? What did she replace? I just finished building this and really want to put Elise (which I paid good money for) to good use!
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First try! It's funny though because on my last turn the AI completely ignored my Animated Armor's effect (which yes it was still active) and slammed face popping my ice block. Luckily I had a second Ice Block in hand AND the AI was at 1 health for me to ping and win.
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There are a lot of golden common, rares, and epics that aren't worth keeping for the heck of it. Golden legendaries you should keep because their drop rates are very rare.
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Lmao how do you even play this?
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Then the warlock twisted nethers. Lol but sounds awesome! I'd try it out if I had 9520 dust. You should check out my cheap Tavern Brawl deck I just posted!
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This is a great deck for the price! I forced two Mages to concede! (and one had the special mage hero)
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Awesome deck! Beat it in one try! Major respect for you my friend.