If I lose to one more imp warlock with 2349238# consecutive board fills each turn, I will break my laptop in half
- Netw777
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Member for 1 year, 10 months, and 4 days
Last active Sun, Jun, 4 2023 03:13:51 -
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Ragdolled posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2Posted in: General Discussion -
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Zangoosed posted a message on When are the next batch of nerfs coming, devs?Posted in: General DiscussionIf you're not playing Imps, Druid, Skeleton Mage that freezes your entire board turn after turn, or Huntard...
Then youre screwed.
Meta is complete and utter cancer. Some of the most ridiculous boards I've ever seen in HS Standard.
Devs...thank you thank you thank you. Thank you for constantly reminding me why I never pay money for a Blizzard product anymore.
But seriously, does anyone have any info on when they plan on doing the next nerfs?
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emkarab posted a message on Castle Nathria, First Thoughts and ImpressionsPosted in: General DiscussionI'm absolutely certain if I see Brann, Mad Duke and Mutanus in one more deck, I'm gonna puke.
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PetiteMouche posted a message on Vile library is the strongest card in both Standard and Wild formatsPosted in: General DiscussionChange my mind. What do the statistics say ? Do we know the played winrate and drawn winrate yet ?
I'll be honest I didn't see this coming. I don't think many people realised in the reveal season that we could have a whole deck made of imps.
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WacklichaNechererdiddn posted a message on Pirate Warrior needs a nerf ASAPPosted in: General DiscussionWhat a fkn disgusting trash yet again in Hearthstone.
I just played against one of those detdecking scrub Pirate warrior kids. I used a Reno deck.
I played Reno 3 (!!!!) times to full from like 5 HP, the enemy was down to 0 cards in hand and no board, yet i get down to Reno usage again and die after that yet again from 30 to 0.
Gorehowl nearly every turn, Smites and so on, you guys know how stuff goes.Srsly, what the fvck is this garbage? And of course, 80% of matches you play are against pirate warriors.
NO chance for new, intresting deck types, no card variety, just pure cancer and 0 fun in this fkn game.THX blizzard.
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DjGrapejuice900 posted a message on How is no one talking about 1 mana Smites?Posted in: General Discussionthis happens 50% of the time from Nellie.. how do these things get by testing. It should reduce the cost of the pirates by 2 not make the mana cost 1. Silly devs..
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Phoesias posted a message on Is Burgle Rogue really that big of a deal?Posted in: General DiscussionThere are exactly 3 cards that carry the entire rogue class alone right now:
-Secret Passage
Broken since Day1 and imho the most powerful carddraw in the history of HS. As noted 1 Mio. Times, the generated Cards shoult not remain in your Hand. But its the least critical card and i have doubst, that rogue woul no longer exist if Secret Passage gets a nerf. So i dont know about that. Sometimes its okay if classes have access to broken cards - if there arent too many of them
-0 Mana 4/5 Rush Turn 1 / 2
Needs a nerf. Im 100% sure they will rise the cost next Patch. If you have a bad mulligan and no answer (i mean, what is a 1 or 2 Mana answer to a 4/5 rush !?), its simply GG
-Hero Card
Gives Rogue a Board clear (+Tempo) wich the class should never have because this contradicts the class identity. This was what the devs said when Vanish was removed from Standard. Rogue is fast, rogue is deadly, rogue is agile, rogue can kill single targets - but never should be able to clear a full board. (Unless they discovering some shit)
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DrFlan posted a message on Which nerf is more likely for pirate warrior quest? vote.Posted in: General DiscussionI can't believe some players enjoy playing this deck... No thinking process, just vomit your hand until you have the Juggernaut... And then wait for the RNG to carry you.
Come on, Team 5... What are you waiting for. -
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TMRobinson posted a message on Which nerf is more likely for pirate warrior quest? vote.Posted in: General DiscussionI don't understand how Mr. Smite and Gorehowl are so common for the juggernaut to summon. I go from complete control of the game and usually will have lethal on the next turn and then I get OTK'd from a quest deck. All of this would be avoidable if they could make the juggernaut not summon Smite or if smite just gave other pirates charge and not himself. Or just HoF him at the next rotation. He goes against everything they've been trying to change with the game in regards to making charge a class ability and not a neutral option. Notice how rush warrior is gone yet there's an entire archetype of cards not being used in that class. He wouldn't be that amazing by himself but they added a pirates to every single class to make him a better option and he's usually the win condition in those warrior and rogue decks.
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Tear posted a message on Stop overreacting about the metaPosted in: General DiscussionStop ignoring the fact that the game is in a terrible spot when it could be in fact a billion times better.
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When this cancer imp-curse lock will nerfed to oblivion? This is the most cancerous deck that I have seen in a long time.
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This is not a nerf, this garbage card should be removed completely from the game, it's not fun to lose to this stupid Theotar, and it's also not fun to win, you feel like you cheated, Blizzard use brain before making something like this next time.
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Brilliant macaw should be removed or nerfed to 6, it got completely out of control. Same as the vile library. Guff should cost 6 mana. Theotar and Denatrius are very annoying, but they somehow balance each other.
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I don't understand how they manage to make warlock broken every single start of expansion. They don't test him, or someone from team is biased?
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Pirate warrior finishes quest and your face at the same time at turn 6, paladin has 4 10/10 mechs on turn 5, mage otk you at turn 7, without counter. Okay.
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So Leeroy was nerfed, and now this insane powercreep of him is spreading cancer on ladder. Should be 5 mana "have rush", but Blizzard need to sell this Deadmines packs ofc.
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I bet if Blizzard made a card "1 mana deal 30 damage to face", and then nerfed it, there still would be a bunch of pathetic people, crying out that Blizz is taking fun away.
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There is no way, unless you play an ultra agressive deck. Stealer of Souls should be deleted as a card long time ago, but Blizzard don't have enough balls to admit their mistake, sadly.
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Yes, much weaker, what can be weaker then insane damage value for 1-2 mana plus full protection from fatigue.
Ignite should target only minions, then it will be balanced card.
Auctioneer and Keeper - to the Hall of Fame. That's all for now.
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Mage and Warlock? Run out of fuel? You are talking about Hearthstone?