Brilliant macaw should be removed or nerfed to 6, it got completely out of control. Same as the vile library. Guff should cost 6 mana. Theotar and Denatrius are very annoying, but they somehow balance each other.
Pirate warrior finishes quest and your face at the same time at turn 6, paladin has 4 10/10 mechs on turn 5, mage otk you at turn 7, without counter. Okay.
So Leeroy was nerfed, and now this insane powercreep of him is spreading cancer on ladder. Should be 5 mana "have rush", but Blizzard need to sell this Deadmines packs ofc.
There is no way, unless you play an ultra agressive deck. Stealer of Souls should be deleted as a card long time ago, but Blizzard don't have enough balls to admit their mistake, sadly.
They only turn out to be minor nuisances they can easily get over. When the face fest starts it's over. In my last match I was leading and this mage in one turn just cycled repeated ignites at my face to oblivion
Robes of Protection works well, but a lot of mages use Fire Sale and Devolving Missiles now, so it's also not so effective.
Incanters Flow needs to be nerfed into oblivion and Ignite a big slap on the wrist, 3 mana at least.
Ignite is literally just a much weaker forgotten torch from LoE. It only needs nerfed because of Auctioneer and Refreshing Spring Water. They need to remove Auctioneer and hit Spring Water again.
Incanter's Flow should be limited. "Next 3-4 spells you draw have their cost reduced by 1."
Yes, much weaker, what can be weaker then insane damage value for 1-2 mana plus full protection from fatigue.
Ignite should target only minions, then it will be balanced card.
Auctioneer and Keeper - to the Hall of Fame. That's all for now.
If it makes you feel any better, I'm currently winning every matchup other than paladin as a shadow control priest. I've beaten a whole slew of aggressive quest decks by just healing and controlling the board and watching them run out of fuel, but paladins have just rebuilt too quickly and easily for me to hold on.
Mage and Warlock? Run out of fuel? You are talking about Hearthstone?
4
When this cancer imp-curse lock will nerfed to oblivion? This is the most cancerous deck that I have seen in a long time.
-7
Warlock needs a big nerf way more than a hunter, I don't understand Blizz logic there.
1
Brilliant macaw should be removed or nerfed to 6, it got completely out of control. Same as the vile library. Guff should cost 6 mana. Theotar and Denatrius are very annoying, but they somehow balance each other.
3
I don't understand how they manage to make warlock broken every single start of expansion. They don't test him, or someone from team is biased?
0
Right now the biggest issues are Pirate warrior and Guff ramp druid. They need to be nerfed.
1
Pirate warrior finishes quest and your face at the same time at turn 6, paladin has 4 10/10 mechs on turn 5, mage otk you at turn 7, without counter. Okay.
2
So Leeroy was nerfed, and now this insane powercreep of him is spreading cancer on ladder. Should be 5 mana "have rush", but Blizzard need to sell this Deadmines packs ofc.
3
There is no way, unless you play an ultra agressive deck. Stealer of Souls should be deleted as a card long time ago, but Blizzard don't have enough balls to admit their mistake, sadly.
0
Robes of Protection works well, but a lot of mages use Fire Sale and Devolving Missiles now, so it's also not so effective.
1
Yes, much weaker, what can be weaker then insane damage value for 1-2 mana plus full protection from fatigue.
Ignite should target only minions, then it will be balanced card.
Auctioneer and Keeper - to the Hall of Fame. That's all for now.
1
Mage and Warlock? Run out of fuel? You are talking about Hearthstone?