Glinda and Mechwarper combos are nothing new? You know why they are inconsistent and don´t work? By turn 9 you are either dead to aggro decks, you super board is wiped by Psychic Scream, Twisting Neather, Brawl, Wild pyro + Equality, frozen by Blizzard etc. Or you are dying to infinite damage OTK. Wild is not a place for wacky combos that late in the game that depend on holding a board
I´m not dusting cards, unless I need the dust right at the moment (like for example before HoF, to be able to craft all the HoFed cards golden and make the biggest profit). I have some useless golden cards lying around and I´m aware of them, but I don´t see the point in dusting them now. If I need the dust, I know they are there and can be disenchanted, but destroying them just for the sake of seeing a larger number of my dust is not my way. I am also very cautious and stingy with the dust, thinking thrice before crafting anything and even if, I´m mostly crafting only for the mage class (I think I haven´t crafted any legendary that wasn´t supporting a mage deck, for other classes only some epics). I´m also f2p, but right now I have stored enough dust using the method I use
I absolutely love that card and I haven´t played arena this season yet, but I can understand your concern and I think it´s quite possible that at least the pick rate for this card will be lowered, because I can imagine it being very strong in arena.
Uhh guys, I feel stupid now. I don´t know why in my head I automatically did the connection Classic - Class legendaries, so I was thinking only about those. Yes, of course some classic legendaries like Leeroy and others were nerfed. Sorry for the confusing post
This card should read "Always costs 3 mana", because as a magnetic echo mech, it is too dangerous with so many mana reducing minions (Mechwarper, Reckless Experimenter, Portal...)
For me personally this is one of the most fun metas, but I can understand that it is boring for others. As a mage main, I´m happy that incredibly fun cards like Mana Cyclone are viable
The killing of innocents is also a part of her choice to rule by fear. The people must fear her more than loving the true heir to the throne, Jon. Also doing the things according to her advisor who failed her every single time and she lost the faith in him would lead her to some kind of failure again. She had to become a dragon and do the things her way
Yea, random spells, minions and effects are fun for many people. We prefer playing a wider variety of cards and adapt to the current situation, instead of smashing the best 30 cards to a deck that everyone knows each turn what card to expect and what to play around.
Seriously, Conjurer’s Calling is the only reason why mage can even be relevant and isn’t sitting down at the bottom with Priest and Paladin. We’ve had much more broken carda that didn’t get touched. Yes, it is a strong card, but Mage really needed one
I received one RoS pack, got a notification on Twitch and the pack was immediately in game. I just don’t know if it was the random hourly drop or the 4 hours reward
My favorite thing is that the generally considered worst hero power (1 damage to all enemies) is more powerful and costs the same mana as Mage’s Arcane explosion which mage would have access only to 2 of them and has to sacrifice 2 cards in the deck for them
Hi, this deck is also my favorite one, I play the minion heavy Book of Specters build of Apx. It is so much fun. I think the best one to CC, obviously besides Mountain Giant, the 9 mana spot is quite sweet, there is almost no low-roll. 8 spot isn’t what it used to be (the same applies with Astromancer), there is the super low-roll of Hireek also. I CC 8 mana minion only when I need a taunt, because there the probability is higher. 10 drops are generally good targets. I CC 5, 6, 7 drops only when I really have nothing else I could do and sometimes I CC Voodoo doll removing a threat and creating 2 3 drops, great tempo
5
Glinda and Mechwarper combos are nothing new? You know why they are inconsistent and don´t work? By turn 9 you are either dead to aggro decks, you super board is wiped by Psychic Scream, Twisting Neather, Brawl, Wild pyro + Equality, frozen by Blizzard etc. Or you are dying to infinite damage OTK. Wild is not a place for wacky combos that late in the game that depend on holding a board
11
Bye, no-one cares
1
I´m not dusting cards, unless I need the dust right at the moment (like for example before HoF, to be able to craft all the HoFed cards golden and make the biggest profit). I have some useless golden cards lying around and I´m aware of them, but I don´t see the point in dusting them now. If I need the dust, I know they are there and can be disenchanted, but destroying them just for the sake of seeing a larger number of my dust is not my way. I am also very cautious and stingy with the dust, thinking thrice before crafting anything and even if, I´m mostly crafting only for the mage class (I think I haven´t crafted any legendary that wasn´t supporting a mage deck, for other classes only some epics). I´m also f2p, but right now I have stored enough dust using the method I use
0
I absolutely love that card and I haven´t played arena this season yet, but I can understand your concern and I think it´s quite possible that at least the pick rate for this card will be lowered, because I can imagine it being very strong in arena.
0
Uhh guys, I feel stupid now. I don´t know why in my head I automatically did the connection Classic - Class legendaries, so I was thinking only about those. Yes, of course some classic legendaries like Leeroy and others were nerfed. Sorry for the confusing post
0
The strategy sounds good, but as far as I know a classic legendary has never been nerfed, so I don’t think it will happen
1
This card should read "Always costs 3 mana", because as a magnetic echo mech, it is too dangerous with so many mana reducing minions (Mechwarper, Reckless Experimenter, Portal...)
1
You could spend your free time doing something more useful rather than theorizing about things that will never happen
1
For me personally this is one of the most fun metas, but I can understand that it is boring for others. As a mage main, I´m happy that incredibly fun cards like Mana Cyclone are viable
0
The killing of innocents is also a part of her choice to rule by fear. The people must fear her more than loving the true heir to the throne, Jon. Also doing the things according to her advisor who failed her every single time and she lost the faith in him would lead her to some kind of failure again. She had to become a dragon and do the things her way
1
Yea, random spells, minions and effects are fun for many people. We prefer playing a wider variety of cards and adapt to the current situation, instead of smashing the best 30 cards to a deck that everyone knows each turn what card to expect and what to play around.
1
Seriously, Conjurer’s Calling is the only reason why mage can even be relevant and isn’t sitting down at the bottom with Priest and Paladin. We’ve had much more broken carda that didn’t get touched. Yes, it is a strong card, but Mage really needed one
0
I received one RoS pack, got a notification on Twitch and the pack was immediately in game. I just don’t know if it was the random hourly drop or the 4 hours reward
0
My favorite thing is that the generally considered worst hero power (1 damage to all enemies) is more powerful and costs the same mana as Mage’s Arcane explosion which mage would have access only to 2 of them and has to sacrifice 2 cards in the deck for them
0
Hi, this deck is also my favorite one, I play the minion heavy Book of Specters build of Apx. It is so much fun. I think the best one to CC, obviously besides Mountain Giant, the 9 mana spot is quite sweet, there is almost no low-roll. 8 spot isn’t what it used to be (the same applies with Astromancer), there is the super low-roll of Hireek also. I CC 8 mana minion only when I need a taunt, because there the probability is higher. 10 drops are generally good targets. I CC 5, 6, 7 drops only when I really have nothing else I could do and sometimes I CC Voodoo doll removing a threat and creating 2 3 drops, great tempo