It's like Aggro broke up with Hunter and now that she's with Demon Hunter she's doing all these new things. Hunter is just looking at her facebook like "She didn't do that when we were together.."
- Nekrum
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Last active Sat, Aug, 7 2021 10:25:59 -
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xanzan1 posted a message on New Demon Hunter Legendary Card Revealed - Kayn SunfuryPosted in: News -
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BrokenCycle posted a message on New Warrior Quest Card - Hack the SystemPosted in: Card DiscussionHave not responded to cards yet because I forgot my password. Just recovered it so I could reply to this.
A lot are seriously underrating this card! Pretty sure a warrior weapon is coming up., but Warrior has FOUR weapons already that support the more agressive weapon warrior very well.
- Overlord's Whip: less need for minions, less downside. Oh yeah, and attacks four times all by itself.
- Woodcutter's Axe: Amazing followup. And rush minions really help keep the board tidy.
- Sul'thraze: Don't knock it until you've tried it. Great in aggressive/ tempo warrior decks and... oh yeah! Attacks multiple times a turn!
- Arcanite Reaper: The classic aggro weapon.
Not to mention, the following spells are also great here:
- Upgrade!
- Heroic Strike. It's back. Combo it with Sul'Thraze or on its own and you are good to go.
The main reason I'm so enthousiastic was because the other day I was envisioning exactly this direction for warrior. A warrior that takes control of the board with weapons instead of AOE. While this is less control oriented than my vision (I had more can't attack face weapons in mind, and a no spells condition so that AOE was out), it is still very close to what I had hoped for but never thought I'd actually get.
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FerreiraDaSilva posted a message on New Druid Cards - Dreamway Guardian & LifeweaverPosted in: NewsHealing is so much more fair than armoring up.
For all purposes, having access to go way higher than 30hp should only matter against OTK decks and/or decks which cheats out huge boards from nowhere, these decks in turn should be kept in check by aggro decks, making healing just as important as armoring.The problem nowadays is that some archetypes are so unfair to the point they pray upon their good matchups while not having any real poor match up - that's why Heal Pally won't work in this meta, cause for Maly Druid or Wall Priest it really doesn't matter you being at full HP, and they can be only target by dedicated tech choices, as there's no natural predator for them.
A meta where healing actually matters is a healthier meta. -
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RaptorWithWings posted a message on New Druid Cards - Dreamway Guardian & LifeweaverPosted in: NewsI’ve been needing a way to get back up after Gonking a whole board. This new archetype looks promising.
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ShadowsOfSense posted a message on Two posible cards?Posted in: General DiscussionDemon has already pointed out the differences between a Hearthcard and a real card, and the incredibly bad name on the first one has also been pointed out.
Since we've already established that the Shaman card is fake, a further lesson for you: google images is your friend! I didn't even have to resort to reverse image searching to find that the 'Witchwood Incarnate' was a piece by Chris Gardula from two years ago, inspired by the Tar cycle from Journey to Un'goro. If you're going to make fake cards, at least understand what expansion you're referencing. I did have a bit of an advantage, because I used that art myself for a card in my Experimenter class - but hey, I remembered to put it in Un'goro!
Now, since the Shaman card is fake we can assume the Rogue one is too. It too looks pretty Hearthcardsed to me, though my eye isn't as sharp as Demon's is. As pointed out, we have the full art for this card, so faking it is pretty easy.
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My goddess, the Pogo Hopper deck it's gonna be so, so toxic, and I love it XDDDD
It's a perfect turn 10: (7) This bad boy + (2) Hopper + (1) Scheme, it's disgustingly beatiful xDDDD
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Howl is from Witchwood, so that one would still linger around. But all of the other ones yeah, they are leaving Druid without much survival tools.
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To me, this new Healer Druid cards are going to be better than expected. If you compare the archetype to Heal Paladin, Druid has a better starting point thanks to his Hero Power, that let's him take damage at will.
In fact, to me, the cards from this expansion complete the "Feral" archetype from Rastakhan, since that deck lacked survival tools and eated a lot of damage by simply attacking. This cards could help mitigate that, and actually benefit from it (Feral Druid is something like a beast/token druid, and Healer has lots of token synergies). I have good hopes for this deck.
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My eye seems to be pretty terrible, because I can't see differences on the examples except for some minor size changes xDDD
Anyway, thanks for the quick responses and sorry for the bother :D
PS: I really hope the Rogue one is real. 7-cost Mind Control for Rogue looks sweet xDD
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It's there now, I completely forgot about him XDD
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I'm having tons of fun playing the Hyperagressive Odd Hunter in here, because there are SO MANY Even Warlocks xDD
"Go on, keep tapping! You just make my work easier!"
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Day one of the WW, after storing all my packs, I got a freaking GOLDEN Shudderwock. I do use it on my Elemental Shaman Deck, as a hand/board refill from the other elemental battlecries with Hagatha, but I never used the Shudderwock deck (mainly because I don't have Grubble XDD)
Can I still get into the club? I hate that damn deck, it's unfun to play against.