• 1

    posted a message on Battlegrounds is rigged

    To be fair there is a point. The psychological aspect of games is to keep you playing. Far smarter people than you, or I have analyzed the psychology of games, and you'd be quite surprised what is done (non-ethically) to increase engagement/screen time.  I've long surmised that hearthstone is developed in a way to cause frustration to increase a desire to play out of "spite" - Again, there are studies showing that both the positive, and negative experiences in a video game stimulate the same areas as recreational drugs, or other manic activities. 

    From a coding perspective, i'm an engineer/.NET Developer/Programmer. I can assure you, i've built RNGenerators. Even if your goal is to produce entirely random outcomes you won't accomplish it. It's numerically impossible to qualify randomness, there is always some sub-strait of logic. Without access to their code, and design i doubt that was even their intent. Over 5+ years of HS i've witnessed things that would make a statistician cringe. 

    Overall, i don't care if it's rigged or not, it serves it's purpose. 

    Posted in: Battlegrounds
  • 2

    posted a message on Mordresh To Legend! (60% WR Legend)

    Pretty heavy mage player here, this deck is so far fucking brilliant. Nothing too flashy but extremely effective, and viable in the current meta. Small sample size but thus far 67% WR. Kudos!

    Posted in: Mordresh To Legend! (60% WR Legend)
  • 2

    posted a message on Tickets, please! 18-3 Control Warlock

    No, just no. This deck is dust-expensive and no viable. 
    Way too inconsistent, and relies completely on draw. This isn't a minion meta, so majority of the control cards are out of place. When you do face a minion match up (war/pal) - Then if your draws are shit it's over. There is no alternative path to victory. When it does work it's fun, but it doesn't work often enough to be consider viable. Maybe in a prior meta. 

    Tried reducing some of the control elements (since non-minion meta means sitting with cards in your hand you can't use) - also tried with orb, no difference. Sure when you do hit a decent sequence and combo it ends a game immediately with a massive swing, but that's not gonna get ya up the ladder. 

    Posted in: Tickets, please! 18-3 Control Warlock
  • 4

    posted a message on Lifesteal OTK Demon Hunter

    Literally the worst deck i've played in 5 years of HS. Idk, maybe i'm not about the DH meta type in general, but this deck does nothing well. 0-7 with it, and i just lost interest. Maybe if you got it at the start of the expac you got something going with it, but for me, it was a totally joke, and not fun at all, at any point. 

    Posted in: Lifesteal OTK Demon Hunter
  • 3

    posted a message on 68% Winrate Unstoppable Madness Priest

    4-9 in silver (returning player, prior diamond.) -> It's pretty trash honestly. Way too slow, way too greedy. You end up with a heavy hand, and nothing to really play, just not a mana efficient deck against a recent slew of very fast deck metas. Do no recommend.

    I can't stand these "OMG HIGH WINRATE LEGEND" 

     

    1. Legend is not the same as the rest of sub-legend where people are more likely playing faster, more aggressive, cheesier decks.

    2. Limited sample sizes often due not reflect it's true performance.

    No, you won't climb with this deck, you might have fun in legend with it though.

    Posted in: 68% Winrate Unstoppable Madness Priest
  • -1

    posted a message on Poimlok's Windfury Hunter

    Horrendously inconsistent deck. I always think people making amazing WR claims in legend are employing large sample size fallacies. You need atleast 100 games to begin to state if a deck is viable or not. At Diamond 5, this deck loses consistently to all the typical meta mechanics. It does nothing well, and requires very specific conditions that can be over-ridden in any number of ways. It's WAY too conditional, and therefore WAY too inconsistent, and anyone enjoying decent WR w/ this is just having a high roll sample size that will fall out at some point. Like ANY other deck, it's GOOD if you get GOOD rng. 

    Posted in: Poimlok's Windfury Hunter
  • 2

    posted a message on Warlock players rejoice! D5-Legend deck

    Not sure i'm buying it. The deck is "meh" at best, it's a grindy deck, sure you might get legend one day, maybe. At diamond 5 - 1 it loses a consistently to DH, highland rogue, and gal rogue. The problem with all of these quick stated boards is they just lose to any high rolls and clears. Gal is horribly inconsistent and you often end up with dormant demons, Gal never once won a game for me. If anything he caused me to lose more than anything since i had depended on value from him i never got. I dont like the gal package at all. It's pretty useless. In the mirror match up the gal deck running the dragon package almost always wins. I maintained a 60% WR, sure its a positive WR, but not anything special. Plenty of other more fun decks out there with comparable win rate. Sure, maybe i just low rolled, but it was a 30+ game sample size (HDT Broke for some reason, so idk exact numbers), and i'm not gonna play a meh deck more than that. 

    Posted in: Warlock players rejoice! D5-Legend deck
  • 1

    posted a message on [Legend] 80% Win Rate Secret Tempo Rogue (with guide)

    Sorry but if this went to legend, then you high rolled your way to it. In a 20 game sample size this went negative in diamond. Way too inconsistent. Doesn't really do anything very well. It's just a meh deck. Gets out valued by just about any other Gal deck, gets out face raced by DH or Face Hunter. The mirror goes to who draws better, Obviously 20 games isn't exactly proving a lot, but still 40% WR i'm not gonna push any further with it. 

    Posted in: [Legend] 80% Win Rate Secret Tempo Rogue (with guide)
  • 1

    posted a message on Evolve Shaman 72% WR (UPDATED)

     Not sure what prior comments about this deck being bad are about. I just went 17-1 (16-1 in Ranked climbing from plat 5 to diamond 10) and won a friendly duel against aggro war with it. I was at a loss what to do with this expac, i held a 80% WR prior to expac and dropped down to a 30% WR after expac and was ready to quit til next cycle, but this deck gave me hope, it meets my ridiculous criteria of being both fun, and viable. Obviously sample size, 18 games at 90-95% WR (deck tracker broke when i hit diamond 1 so idk what the WR is) - is always viable even if you scale up sample size. Totally recommend. 

    Posted in: Evolve Shaman 72% WR (UPDATED)
  • 3

    posted a message on [Legend] OTK Boar Hunter (video Guild)

    Not viable - Basically the current meta just shits on this. I tried the vanilla on here, tried a few modifications including King Krush + Beastmaster Leoroxx did not work, replaced the Infectious Sporeling with Flare to help some, but in te end too much taunt. Spell druids can taunt their whole board before you can buff your OTK combo, Priests are almost always a loss (high taunt, heal count) - Titan Lackey rolls ruin you; Paladins have ton of taunt buffs, Mages it's viable if you Flare prior to OTKing.

    Stats : https://imgur.com/iTChuBk

     

    Posted in: [Legend] OTK Boar Hunter (video Guild)
  • To post a comment, please login or register a new account.